Player Matchup

Atlas
Atlas
AvalonRize
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
TotoSeppo
Baron Samedi
Level 69
God Stats
11W - 2L
1,770 SR
Queue Stats
51W - 44L
1,476 Elo+
Party 1
Medusa
Medusa
johnlost
Medusa
Level 71
God Stats
16W - 6L
1,738 SR
Queue Stats
45W - 37L
1,455 Elo+
Party 1
Team Averages
Level 89
1,670 SR
1,412 Elo+

VS

Team Averages
Level 96
1,532 SR
1,295 Elo+
Erlang Shen
Erlang Shen
Schmoggo
Erlang Shen
Level 153
God Stats
28W - 25L
1,596 SR
Queue Stats
115W - 109L
1,481 Elo+
Solo
Ymir
Ymir
Soyzanahorio
Ymir
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
143W - 204L
1,202 Elo+
Party 2
Poseidon
Poseidon
ayalapg
Poseidon
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 201L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 1 / 13
9,535
681
5,579
9,437
8,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TotoSeppo
Baron Samedi
16
6 / 2 / 7
11,142
796
10,725
11,325
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
johnlost
Medusa
16
8 / 1 / 5
10,952
782
13,643
7,845
2,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Schmoggo
Erlang Shen
12
0 / 4 / 4
8,396
600
6,877
12,835
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 3
8,867
633
2,320
12,798
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ayalapg
Poseidon
14
3 / 5 / 1
9,159
654
12,129
9,410
3,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
3
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
1
13
6.5
L
Erlang Shen
Schmoggo
Erlang Shen
0
4
4
0.5
L
0
5
3
0.3
W
Baron Samedi
TotoSeppo
Baron Samedi
6
2
7
4.75
L
Poseidon
ayalapg
Poseidon
3
5
1
0.7
W
Medusa
johnlost
Medusa
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
21,326
28,607
Taken
35,043
15,971
Mitigated
28,043
10,877
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,579
1,536
0
1,661
9,437
8,399
116
4,747
4,544
18,971
0
L
Erlang Shen
Schmoggo
Erlang Shen
6,877
1,590
0
2,942
12,835
11,161
0
5,084
7,751
0
18,000
L
2,320
166
188
1,877
12,798
13,438
92
6,107
6,691
8,982
0
W
Baron Samedi
TotoSeppo
Baron Samedi
10,725
808
2,485
5,252
11,325
5,075
825
5,188
5,940
57,571
0
L
Poseidon
ayalapg
Poseidon
12,129
1,045
0
1,644
9,410
3,444
243
5,352
4,058
57,721
0
W
Medusa
johnlost
Medusa
13,643
6,774
0
1,479
7,845
2,497
1,872
5,056
2,547
0
33,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
26,422
161
Minions Killed
148
5
Camps Cleared
5
775,267
Distance Traveled
703,281
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,535
681
23
2
4
249,647
2
L
Erlang Shen
8,396
600
26
2
2
247,300
6
L
Ymir
8,867
633
16
1
0
211,755
0
W
Baron Samedi
11,142
796
98
7
0
261,202
3
L
Poseidon
9,159
654
106
8
3
244,226
0
W
Medusa
10,952
782
40
3
1
264,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role