Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ChapAlex
Ganesha
Level 115
God Stats
47W - 28L
1,722 SR
Queue Stats
173W - 124L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
KusanJr
Zhong Kui
Level 106
God Stats
3W - 6L
1,414 SR
Queue Stats
132W - 108L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Littleuh
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
MonkeyLVBananas
Tyr
Level 29
God Stats
2W - 2L
1,670 SR
Queue Stats
74W - 34L
1,732 Elo+
Party 1
Team Averages
Level 107
1,561 SR
1,568 Elo+

VS

Team Averages
Level 37
1,549 SR
1,510 Elo+
Shiva
Shiva
Noliq
Shiva
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 72L
1,500 Elo+
Party 2
Anubis
Anubis
Ob3q
Anubis
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
74W - 73L
1,500 Elo+
Party 2
Kali
Kali
artturikov
Kali
Level 43
God Stats
1W - 6L
1,745 SR
Queue Stats
17W - 24L
1,548 Elo+
Solo
Sobek
Sobek
beckse
Sobek
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
72W - 74L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
kn4p
Xbalanque
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 86L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 0 / 4
7,525
579
2,853
4,478
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
ChapAlex
Ganesha
11
1 / 4 / 8
6,795
523
4,161
8,875
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KusanJr
Zhong Kui
12
5 / 1 / 2
7,371
567
4,828
5,902
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Littleuh
Hou Yi
11
4 / 2 / 0
6,778
521
6,862
5,741
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 2
7,955
612
8,706
11,900
6,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Noliq
Shiva
8
0 / 5 / 1
5,447
419
2,469
6,343
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ob3q
Anubis
9
1 / 4 / 2
5,569
428
4,168
6,681
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,777
521
3,298
9,982
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
beckse
Sobek
9
0 / 3 / 7
6,139
472
3,465
10,651
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
kn4p
Xbalanque
10
4 / 5 / 0
6,114
470
5,363
7,846
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
7
8
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
4
5
W
Ganesha
ChapAlex
Ganesha
1
4
8
1.25
W
Zhong Kui
KusanJr
Zhong Kui
5
1
2
6
W
Hou Yi
Littleuh
Hou Yi
4
2
0
2
W
7
1
2
8
L
Shiva
Noliq
Shiva
0
5
1
0.1
L
Anubis
Ob3q
Anubis
1
4
2
0.5
L
2
3
2
1
L
Sobek
beckse
Sobek
0
3
7
1.17
L
Xbalanque
kn4p
Xbalanque
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
18,763
36,896
Taken
41,503
20,509
Mitigated
19,618
11,830
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,853
594
0
3,110
4,478
1,543
0
152
4,326
0
45,986
W
Ganesha
ChapAlex
Ganesha
4,161
292
0
763
8,875
6,065
67
1,967
6,908
21,068
1,970
W
Zhong Kui
KusanJr
Zhong Kui
4,828
552
0
2,942
5,902
4,125
0
2,607
3,263
43,025
0
W
Hou Yi
Littleuh
Hou Yi
6,862
1,943
0
1,280
5,741
1,783
548
846
4,895
0
34,837
W
8,706
1,767
0
3,735
11,900
6,993
21
2,061
9,572
0
47,470
L
Shiva
Noliq
Shiva
2,469
613
168
960
6,343
3,992
0
839
5,504
0
15,229
L
Anubis
Ob3q
Anubis
4,168
454
0
1,708
6,681
2,952
0
1,655
5,026
22,342
0
L
3,298
1,770
0
2,265
9,982
3,121
0
1,017
8,965
0
41,146
L
Sobek
beckse
Sobek
3,465
599
0
2,720
10,651
7,147
0
2,839
7,812
13,075
0
L
Xbalanque
kn4p
Xbalanque
5,363
3,218
0
1,071
7,846
2,406
0
2,160
5,686
0
26,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
30,046
375
Minions Killed
218
0
Camps Cleared
0
1,243,098
Distance Traveled
1,113,519
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,525
579
97
7
0
313,319
3
W
Ganesha
6,795
523
24
2
0
244,859
2
W
Zhong Kui
7,371
567
102
8
0
239,811
5
W
Hou Yi
6,778
521
63
5
0
181,652
3
W
Tyr
7,955
612
89
7
0
263,457
1
L
Shiva
5,447
419
39
3
0
208,538
1
L
Anubis
5,569
428
36
3
0
182,157
0
L
Kali
6,777
521
72
6
0
272,380
2
L
Sobek
6,139
472
6
0
0
239,174
2
L
Xbalanque
6,114
470
65
5
0
211,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role