Player Matchup

Jormungandr
Jormungandr
Coxeroni
Jormungandr
Level 140
God Stats
2W - 2L
1,623 SR
Queue Stats
146W - 116L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FoErStEr1337
Tsukuyomi
Level 27
God Stats
14W - 11L
1,088 SR
Queue Stats
117W - 107L
1,557 Elo+
Party 1
Neith
Neith
JonnyHight
Neith
Level 25
God Stats
4W - 1L
1,249 SR
Queue Stats
106W - 85L
1,718 Elo+
Party 1
Achilles
Achilles
SugarEddie
Achilles
Level 154
God Stats
5W - 2L
1,364 SR
Queue Stats
149W - 119L
1,585 Elo+
Party 1
Scylla
Scylla
TheSchwadronizer
Scylla
Level 38
God Stats
5W - 8L
1,185 SR
Queue Stats
113W - 101L
1,620 Elo+
Party 1
Team Averages
Level 77
1,302 SR
1,619 Elo+

VS

Team Averages
Level 72
1,629 SR
1,644 Elo+
Tyr
Tyr
 
Tyr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigDiccDaddy
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,863 Elo+
Party 2
Poseidon
Poseidon
SmegmaDumpster
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,604 Elo+
Party 2
Atlas
Atlas
Sädesvätska
Atlas
Level 14
God Stats
22W - 12L
1,825 SR
Queue Stats
38W - 29L
1,550 Elo+
Party 2
Thanatos
Thanatos
Zyphinex
Thanatos
Level 153
God Stats
11W - 9L
1,820 SR
Queue Stats
62W - 39L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coxeroni
Jormungandr
17
5 / 4 / 9
10,505
750
13,961
18,397
20,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
FoErStEr1337
Tsukuyomi
18
5 / 6 / 9
10,964
783
11,329
18,155
12,265
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
2 / 6 / 10
9,981
713
8,915
11,646
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SugarEddie
Achilles
18
8 / 2 / 4
10,471
748
17,219
18,157
22,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 10
9,458
676
9,271
11,400
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 3 / 12
10,704
765
10,535
17,928
17,500
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
BigDiccDaddy
Izanami
19
10 / 3 / 7
11,817
844
23,277
18,355
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
18
2 / 4 / 11
10,990
785
10,826
10,273
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 12
11,039
789
10,065
17,568
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Zyphinex
Thanatos
18
6 / 6 / 5
11,070
791
11,965
13,375
5,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
71
21
Kills
24
24
Deaths
21
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
12
3
W
Izanami
BigDiccDaddy
Izanami
10
3
7
4.5
L
Jormungandr
Coxeroni
Jormungandr
5
4
9
2.38
L
Tsukuyomi
FoErStEr1337
Tsukuyomi
5
6
9
1.58
L
Neith
2
6
10
1.17
W
Poseidon
2
4
11
1.88
L
Achilles
SugarEddie
Achilles
8
2
4
5
W
3
5
12
1.8
L
1
6
10
1
W
Thanatos
Zyphinex
Thanatos
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,695
Damage
66,668
77,755
Taken
77,499
63,660
Mitigated
54,344
6,681
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,535
1,837
0
4,441
17,928
17,500
112
6,232
11,696
0
30,164
W
Izanami
BigDiccDaddy
Izanami
23,277
18,162
0
8,456
18,355
7,946
2,608
5,736
12,619
0
78,404
L
Jormungandr
Coxeroni
Jormungandr
13,961
3,948
0
1,328
18,397
20,041
0
5,605
12,628
32,547
0
L
Tsukuyomi
FoErStEr1337
Tsukuyomi
11,329
2,171
265
1,669
18,155
12,265
0
5,069
12,982
57
34,805
L
Neith
8,915
2,784
0
1,417
11,646
5,709
57
2,227
9,419
0
30,952
W
Poseidon
10,826
1,725
0
1,075
10,273
3,662
345
2,675
7,598
44,727
0
L
Achilles
SugarEddie
Achilles
17,219
2,234
0
905
18,157
22,686
429
4,977
13,000
0
33,170
W
10,065
3,566
0
2,485
17,568
19,773
41
5,575
11,993
17,285
0
L
9,271
1,284
0
1,097
11,400
2,959
200
2,793
8,575
31,481
0
W
Thanatos
Zyphinex
Thanatos
11,965
2,665
0
7,184
13,375
5,463
0
3,071
10,304
0
35,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
55,620
202
Minions Killed
283
0
Camps Cleared
0
1,426,024
Distance Traveled
1,558,954
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,704
765
30
2
0
351,262
1
W
Izanami
11,817
844
112
8
0
284,033
1
L
Jormungandr
10,505
750
24
2
0
283,388
2
L
Tsukuyomi
10,964
783
42
3
0
282,294
1
L
Neith
9,981
713
61
4
0
253,584
0
W
Poseidon
10,990
785
75
5
0
318,636
0
L
Achilles
10,471
748
42
3
0
332,678
0
W
Atlas
11,039
789
13
1
0
307,459
0
L
Scylla
9,458
676
33
2
0
274,080
2
W
Thanatos
11,070
791
53
4
0
297,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role