Player Matchup

Artemis
Artemis
Braelyn3
Artemis
Level 92
God Stats
31W - 18L
1,661 SR
Queue Stats
85W - 54L
1,721 Elo+
Party 1
Thoth
Thoth
Gaulivant
Thoth
Level 104
God Stats
24W - 19L
1,438 SR
Queue Stats
108W - 70L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
StealthyEagle
Gilgamesh
Level 145
God Stats
4W - 1L
1,506 SR
Queue Stats
160W - 107L
1,716 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,702 Elo+

VS

Team Averages
Level 82
1,373 SR
1,625 Elo+
Erlang Shen
Erlang Shen
Sniper7NATE
Erlang Shen
Level 125
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 3L
1,719 Elo+
Solo
Charybdis
Charybdis
TaintedKitsune
Charybdis
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 20L
1,506 Elo+
Solo
Eset
Eset
YonbiSensei
Eset
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braelyn3
Artemis
19
6 / 3 / 8
15,017
715
16,216
14,803
5,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Gaulivant
Thoth
20
9 / 2 / 10
16,046
764
33,425
10,870
3,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
StealthyEagle
Gilgamesh
19
7 / 5 / 12
15,122
720
23,333
31,041
31,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Sniper7NATE
Erlang Shen
18
0 / 4 / 9
12,926
616
9,788
33,089
45,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
TaintedKitsune
Charybdis
17
4 / 8 / 6
13,507
643
12,560
26,484
6,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 10 / 4
14,937
711
22,277
26,678
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
22
Kills
10
10
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Braelyn3
Artemis
6
3
8
3.33
W
Thoth
Gaulivant
Thoth
9
2
10
7
L
Erlang Shen
Sniper7NATE
Erlang Shen
0
4
9
1.13
W
Gilgamesh
StealthyEagle
Gilgamesh
7
5
12
2.6
L
Charybdis
TaintedKitsune
Charybdis
4
8
6
0.88
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,974
Damage
44,625
56,714
Taken
86,251
40,254
Mitigated
58,269
12,698
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Braelyn3
Artemis
16,216
6,953
0
4,755
14,803
5,220
2,281
5,784
8,743
0
68,106
W
Thoth
Gaulivant
Thoth
33,425
1,452
0
4,097
10,870
3,825
373
4,863
5,753
85,583
0
L
Erlang Shen
Sniper7NATE
Erlang Shen
9,788
3,645
105
2,552
33,089
45,389
0
11,611
21,478
0
42,809
W
Gilgamesh
StealthyEagle
Gilgamesh
23,333
7,340
0
3,846
31,041
31,209
310
11,473
18,989
0
64,957
L
Charybdis
TaintedKitsune
Charybdis
12,560
6,341
0
2,208
26,484
6,335
0
11,046
15,438
0
47,386
L
22,277
917
677
3,971
26,678
6,545
0
11,251
15,427
58,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
41,370
247
Minions Killed
193
12
Camps Cleared
5
1,145,269
Distance Traveled
1,103,245
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,017
715
91
4
4
375,838
1
W
Thoth
16,046
764
100
5
3
392,259
1
L
Erlang Shen
12,926
616
53
3
4
388,356
4
W
Gilgamesh
15,122
720
56
3
5
377,172
3
L
Charybdis
13,507
643
73
3
0
364,642
2
L
Eset
14,937
711
67
3
1
350,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role