Player Matchup

Hachiman
Hachiman
JumperQQ
Hachiman
Level 85
God Stats
4W - 0L
1,953 SR
Queue Stats
95W - 106L
1,471 Elo+
Party 1
Ganesha
Ganesha
Quafel
Ganesha
Level 31
God Stats
3W - 0L
1,472 SR
Queue Stats
16W - 18L
1,412 Elo+
Solo
Nu Wa
Nu Wa
WolfirMatt
Nu Wa
Level 121
God Stats
8W - 5L
1,586 SR
Queue Stats
106W - 121L
1,482 Elo+
Party 1
Team Averages
Level 79
1,671 SR
1,455 Elo+

VS

Team Averages
Level 130
1,418 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sekkitakasu1
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,516 Elo+
Solo
Aphrodite
Aphrodite
elguapo285
Aphrodite
Level 96
God Stats
1W - 6L
1,253 SR
Queue Stats
10W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JumperQQ
Hachiman
15
8 / 1 / 6
9,900
825
9,923
7,691
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Quafel
Ganesha
13
0 / 1 / 15
9,409
784
2,887
11,582
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
8 / 0 / 8
10,332
861
15,740
5,298
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 7 / 1
7,906
659
7,602
13,013
3,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Sekkitakasu1
Achilles
12
1 / 3 / 0
7,426
619
4,006
7,557
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
elguapo285
Aphrodite
12
0 / 6 / 2
7,419
618
4,552
12,358
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
1
0.21
W
Hachiman
JumperQQ
Hachiman
8
1
6
11
W
Ganesha
Quafel
Ganesha
0
1
15
7.5
L
Achilles
Sekkitakasu1
Achilles
1
3
0
0.33
W
Nu Wa
8
0
8
12
L
Aphrodite
elguapo285
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
16,160
24,571
Taken
32,928
20,938
Mitigated
11,590
6,307
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,602
3,125
0
2,062
13,013
3,429
0
7,752
5,261
0
35,180
W
Hachiman
JumperQQ
Hachiman
9,923
2,845
0
1,651
7,691
3,619
1,571
1,586
5,970
0
36,512
W
Ganesha
Quafel
Ganesha
2,887
101
0
3,362
11,582
15,217
70
1,589
9,873
15,214
0
L
Achilles
Sekkitakasu1
Achilles
4,006
462
0
1,132
7,557
4,328
0
3,870
3,687
0
16,267
W
Nu Wa
15,740
3,083
0
1,294
5,298
2,102
1,037
1,805
3,426
45,290
0
L
Aphrodite
elguapo285
Aphrodite
4,552
268
2,731
4,595
12,358
3,833
0
7,527
4,831
31,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
22,751
148
Minions Killed
139
6
Camps Cleared
3
705,311
Distance Traveled
606,094
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,906
659
58
5
1
203,505
1
W
Hachiman
9,900
825
71
6
2
218,334
3
W
Ganesha
9,409
784
3
0
1
241,057
3
L
Achilles
7,426
619
26
2
1
198,652
3
W
Nu Wa
10,332
861
74
6
3
245,920
0
L
Aphrodite
7,419
618
55
5
1
203,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role