Player Matchup

Scylla
Scylla
Lexxplay
Scylla
Level 107
God Stats
0W - 2L
1,717 SR
Queue Stats
12W - 16L
1,447 Elo+
Solo
Cthulhu
Cthulhu
NRookz_
Cthulhu
Level 153
God Stats
0W - 2L
1,283 SR
Queue Stats
127W - 128L
1,513 Elo+
Solo
Arachne
Arachne
Professor 0mega
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,473 Elo+
Solo
Persephone
Persephone
VnC73
Persephone
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,375 Elo+
Solo
Jormungandr
Jormungandr
blacchus
Jormungandr
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 181L
1,461 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,454 Elo+

VS

Team Averages
Level 107
1,466 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dravock
Heimdallr
Level 68
God Stats
1W - 2L
1,188 SR
Queue Stats
151W - 149L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
enzoh
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,691 Elo+
Solo
Thor
Thor
jauquet11
Thor
Level 157
God Stats
18W - 17L
1,647 SR
Queue Stats
938W - 967L
1,498 Elo+
Solo
Medusa
Medusa
tashia_jones
Medusa
Level 68
God Stats
2W - 1L
1,494 SR
Queue Stats
144W - 142L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lexxplay
Scylla
20
11 / 6 / 6
15,821
791
18,856
14,558
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NRookz_
Cthulhu
20
3 / 4 / 15
14,432
722
24,577
35,223
30,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 7
12,492
625
7,547
17,747
15,687
Persephone
VnC73
Persephone
20
5 / 9 / 6
13,615
681
12,515
17,686
6,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
blacchus
Jormungandr
6
0 / 1 / 0
8,860
443
845
1,300
1,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 5 / 9
13,580
679
17,879
18,904
6,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Dravock
Heimdallr
20
2 / 4 / 14
13,462
673
16,019
14,320
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
enzoh
Kukulkan
20
4 / 3 / 10
14,821
741
17,477
10,445
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
20
7 / 6 / 7
14,725
736
8,705
17,892
8,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
20
5 / 7 / 11
13,730
687
15,938
15,135
5,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
25
Kills
25
25
Deaths
25
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
5
9
2.3
W
Heimdallr
Dravock
Heimdallr
2
4
14
2.25
L
Scylla
Lexxplay
Scylla
11
6
6
2.33
L
Cthulhu
NRookz_
Cthulhu
3
4
15
2.63
L
6
5
7
1.9
L
Persephone
VnC73
Persephone
5
9
6
0.89
L
Jormungandr
blacchus
Jormungandr
0
1
0
0
W
Kukulkan
enzoh
Kukulkan
4
3
10
3
W
Thor
7
6
7
1.75
W
Medusa
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
76,018
86,514
Taken
76,696
59,958
Mitigated
30,082
30,536
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,879
8,398
1,254
3,939
18,904
6,953
2,763
14,966
3,938
0
36,024
W
Heimdallr
Dravock
Heimdallr
16,019
4,099
1,595
2,964
14,320
5,608
606
12,113
2,207
0
43,581
L
Scylla
Lexxplay
Scylla
18,856
1,188
1,390
2,972
14,558
5,668
3,398
1,405
13,153
42,709
0
L
Cthulhu
NRookz_
Cthulhu
24,577
241
1,666
14,473
35,223
30,808
204
6,381
28,842
71,525
0
L
7,547
5,200
1,784
4,952
17,747
15,687
331
4,985
12,762
0
11,672
L
Persephone
VnC73
Persephone
12,515
890
1,700
1,599
17,686
6,663
1,633
4,517
13,160
33,341
0
L
Jormungandr
blacchus
Jormungandr
845
96
0
0
1,300
1,132
0
188
1,112
1,531
0
W
Kukulkan
enzoh
Kukulkan
17,477
460
1,177
1,127
10,445
4,003
434
8,186
2,259
51,502
0
W
Thor
8,705
992
3,261
3,643
17,892
8,131
1,027
10,283
7,609
0
35,893
W
Medusa
15,938
6,635
781
1,409
15,135
5,387
1,648
11,245
3,890
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,220
Gold Earned
70,318
199
Minions Killed
292
0
Camps Cleared
0
1,347,280
Distance Traveled
1,634,420
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,580
679
56
3
0
301,777
0
W
Heimdallr
13,462
673
57
3
0
314,433
0
L
Scylla
15,821
791
68
3
0
270,263
0
L
Cthulhu
14,432
722
64
3
0
329,188
0
L
Arachne
12,492
625
14
1
0
378,343
0
L
Persephone
13,615
681
52
3
0
339,025
4
L
Jormungandr
8,860
443
1
0
0
30,461
0
W
Kukulkan
14,821
741
78
4
0
363,234
0
W
Thor
14,725
736
53
3
0
324,319
0
W
Medusa
13,730
687
48
2
0
330,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role