Player Matchup

Atlas
Atlas
CSlade007
Atlas
Level 29
God Stats
1W - 0L
1,854 SR
Queue Stats
23W - 4L
1,830 Elo+
Party 1
Izanami
Izanami
daddyNORMAN
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,880 Elo+
Party 1
Zeus
Zeus
x2x Juicy
Zeus
Level 117
God Stats
1W - 0L
1,783 SR
Queue Stats
27W - 3L
1,822 Elo+
Party 1
Team Averages
Level 85
1,712 SR
1,844 Elo+

VS

Team Averages
Level 90
1,500 SR
1,336 Elo+
Susano
Susano
Elisahatesyouu-
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,403 Elo+
Party 2
Sobek
Sobek
Issa_HD
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,352 Elo+
Party 2
Anubis
Anubis
liline-Aurore
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 39L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CSlade007
Atlas
12
5 / 1 / 12
7,992
999
5,797
7,978
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
daddyNORMAN
Izanami
12
4 / 0 / 12
7,400
925
6,335
4,926
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
9 / 2 / 8
8,040
1,005
10,413
2,873
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,815
727
4,730
7,815
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Issa_HD
Sobek
8
1 / 7 / 2
5,884
736
3,189
14,039
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 5 / 2
5,006
626
1,117
5,164
1,496
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
CSlade007
Atlas
5
1
12
11
L
2
6
1
0.42
L
Sobek
Issa_HD
Sobek
1
7
2
0.29
W
Izanami
daddyNORMAN
Izanami
4
0
12
10
L
0
5
2
0.2
W
Zeus
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
9,036
15,777
Taken
27,018
8,294
Mitigated
15,536
2,904
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CSlade007
Atlas
5,797
2,840
516
1,426
7,978
5,463
0
2,101
5,490
13,335
0
L
4,730
519
0
304
7,815
3,182
0
5,028
2,515
0
12,848
L
Sobek
Issa_HD
Sobek
3,189
196
0
1,842
14,039
10,858
0
8,473
5,186
9,146
0
W
Izanami
daddyNORMAN
Izanami
6,335
4,256
0
802
4,926
1,957
1,076
1,921
2,942
0
29,195
L
1,117
207
83
157
5,164
1,496
0
2,249
2,805
3,917
0
W
Zeus
10,413
2,681
0
160
2,873
874
557
892
1,952
30,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
16,705
109
Minions Killed
27
8
Camps Cleared
1
440,897
Distance Traveled
304,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,992
999
11
1
0
148,655
3
L
Susano
5,815
727
18
2
1
126,186
1
L
Sobek
5,884
736
6
1
0
118,247
0
W
Izanami
7,400
925
56
7
7
155,637
1
L
Anubis
5,006
626
3
0
0
60,321
3
W
Zeus
8,040
1,005
42
5
1
136,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role