Player Matchup

Tiamat
Tiamat
PaiiNzY
Tiamat
Level 28
God Stats
1W - 0L
1,335 SR
Queue Stats
77W - 83L
1,366 Elo+
Party 2
Horus
Horus
ProbablyAnomaly
Horus
Level 116
God Stats
1W - 0L
1,719 SR
Queue Stats
52W - 27L
1,700 Elo+
Party 2
Anhur
Anhur
stonersalad
Anhur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,384 Elo+
Party 2
Team Averages
Level 62
1,518 SR
1,484 Elo+

VS

Team Averages
Level 73
1,449 SR
1,374 Elo+
Ah Puch
Ah Puch
LONE WOLVERINEx
Ah Puch
Level 11
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 5L
1,330 Elo+
Party 1
Horus
Horus
Toxic Static747
Horus
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 100L
1,414 Elo+
Party 1
Thor
Thor
dankkoala56
Thor
Level 106
God Stats
5W - 2L
1,303 SR
Queue Stats
56W - 54L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PaiiNzY
Tiamat
15
4 / 4 / 10
9,985
713
8,848
10,991
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 10
11,356
811
15,726
19,419
26,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 4 / 9
10,578
756
13,886
10,495
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,113
651
6,671
7,449
4,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 5
9,517
680
7,542
16,467
16,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 7 / 3
10,092
721
15,321
19,469
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
10
10
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Tiamat
PaiiNzY
Tiamat
4
4
10
2.25
W
5
2
10
5
L
2
5
5
0.9
L
7
7
3
1.21
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
29,534
40,905
Taken
43,385
36,996
Mitigated
31,093
10,920
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,671
1,027
0
757
7,449
4,487
0
492
6,957
27,943
0
W
Tiamat
PaiiNzY
Tiamat
8,848
1,289
396
1,344
10,991
6,657
23
904
9,781
23,083
0
W
15,726
7,975
1,320
6,937
19,419
26,133
0
4,720
14,428
0
41,884
L
7,542
4,023
3,432
6,282
16,467
16,169
0
3,948
12,519
0
22,933
L
15,321
4,061
0
1,158
19,469
10,437
0
4,675
14,794
0
28,754
W
13,886
6,787
0
923
10,495
4,206
581
1,663
8,639
0
37,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
28,722
157
Minions Killed
115
7
Camps Cleared
4
720,240
Distance Traveled
629,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,113
651
48
3
1
189,861
0
W
Tiamat
9,985
713
44
3
3
226,699
0
W
Horus
11,356
811
49
4
2
261,866
2
L
Horus
9,517
680
41
3
1
237,992
0
L
Thor
10,092
721
26
2
2
201,800
0
W
Anhur
10,578
756
64
5
2
231,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role