Player Matchup

Susano
Susano
 
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DACSGamer
Cthulhu
Level 113
God Stats
3W - 3L
1,616 SR
Queue Stats
255W - 236L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Lycanguy
Gilgamesh
Level 83
God Stats
0W - 2L
1,454 SR
Queue Stats
56W - 79L
1,387 Elo+
Solo
Zeus
Zeus
MoeFo
Zeus
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
100W - 98L
1,486 Elo+
Solo
Charybdis
Charybdis
TheReasonIDrink
Charybdis
Level 138
God Stats
1W - 2L
1,651 SR
Queue Stats
77W - 61L
1,589 Elo+
Solo
Team Averages
Level 108
1,588 SR
1,496 Elo+

VS

Team Averages
Level 111
1,560 SR
1,510 Elo+
Freya
Freya
DadadaffyDuck
Freya
Level 124
God Stats
28W - 24L
1,622 SR
Queue Stats
418W - 440L
1,506 Elo+
Party 1
Sol
Sol
OG_SHADOWGAME
Sol
Level 106
God Stats
3W - 2L
1,566 SR
Queue Stats
17W - 20L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
Rengalio
Amaterasu
Level 157
God Stats
4W - 1L
1,277 SR
Queue Stats
159W - 161L
1,493 Elo+
Solo
Bellona
Bellona
billyTayri
Bellona
Level 64
God Stats
5W - 4L
1,765 SR
Queue Stats
181W - 156L
1,637 Elo+
Solo
Skadi
Skadi
espadadotip
Skadi
Level 105
God Stats
12W - 8L
1,571 SR
Queue Stats
324W - 320L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 6 / 4
10,143
507
9,773
15,840
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
DACSGamer
Cthulhu
15
3 / 5 / 4
9,804
490
12,919
20,447
19,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Lycanguy
Gilgamesh
16
1 / 4 / 3
9,393
470
7,087
20,165
12,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
MoeFo
Zeus
16
4 / 9 / 1
10,111
506
15,504
13,887
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheReasonIDrink
Charybdis
19
3 / 2 / 0
11,090
555
8,391
12,918
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
11,498
575
10,671
16,689
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 4 / 3
12,579
629
16,005
19,311
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Rengalio
Amaterasu
18
8 / 1 / 7
11,947
597
12,122
17,427
15,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
billyTayri
Bellona
16
2 / 2 / 12
10,533
527
10,795
19,299
15,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
8 / 3 / 4
12,417
621
13,401
12,146
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
14
Kills
26
26
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
6
4
0.83
L
Cthulhu
DACSGamer
Cthulhu
3
5
4
1
W
4
4
4
1.5
L
Gilgamesh
Lycanguy
Gilgamesh
1
4
3
0.63
L
Zeus
MoeFo
Zeus
4
9
1
0.5
W
4
4
3
1.38
W
Amaterasu
Rengalio
Amaterasu
8
1
7
11.5
L
Charybdis
TheReasonIDrink
Charybdis
3
2
0
1.5
W
Bellona
billyTayri
Bellona
2
2
12
4
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,674
Damage
62,994
83,257
Taken
84,872
51,652
Mitigated
47,879
14,951
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,773
1,699
0
4,659
15,840
5,805
0
3,979
11,861
0
57,820
L
Cthulhu
DACSGamer
Cthulhu
12,919
520
460
1,066
20,447
19,072
0
7,390
13,057
36,100
0
W
10,671
3,151
0
7,434
16,689
4,836
0
3,096
13,593
76,507
5,575
L
Gilgamesh
Lycanguy
Gilgamesh
7,087
1,919
0
2,063
20,165
12,425
102
7,585
12,580
0
60,898
L
Zeus
MoeFo
Zeus
15,504
1,436
0
260
13,887
10,032
0
1,434
12,453
59,505
0
W
16,005
5,830
0
12,229
19,311
8,193
5,760
5,106
14,205
87,521
11,858
W
Amaterasu
Rengalio
Amaterasu
12,122
5,814
0
871
17,427
15,260
102
6,957
10,470
0
71,010
L
Charybdis
TheReasonIDrink
Charybdis
8,391
3,642
0
6,443
12,918
4,318
0
3,785
9,133
0
99,380
W
Bellona
billyTayri
Bellona
10,795
2,881
135
3,334
19,299
15,343
0
8,741
10,558
0
52,889
W
13,401
5,957
0
1,150
12,146
4,247
667
4,523
7,085
0
85,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
58,974
547
Minions Killed
628
0
Camps Cleared
0
1,892,754
Distance Traveled
1,939,904
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,143
507
97
5
0
401,929
1
L
Cthulhu
9,804
490
43
2
0
413,558
6
W
Freya
11,498
575
137
7
0
388,500
3
L
Gilgamesh
9,393
470
104
5
0
395,619
3
L
Zeus
10,111
506
112
6
0
323,273
5
W
Sol
12,579
629
180
9
0
324,920
1
W
Amaterasu
11,947
597
106
5
0
445,223
2
L
Charybdis
11,090
555
191
10
0
358,375
6
W
Bellona
10,533
527
67
3
0
394,006
2
W
Skadi
12,417
621
138
7
0
387,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role