Player Matchup

Ra
Ra
CreCer
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
KERSHAUN
Hercules
Level 149
God Stats
1W - 0L
1,796 SR
Queue Stats
15W - 12L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaulPhenon
Tsukuyomi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Reav1e
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Freya
Freya
StandupLeon 619
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 1
Team Averages
Level 65
1,559 SR
1,566 Elo+

VS

Team Averages
Level 67
1,489 SR
1,400 Elo+
Khepri
Khepri
ChooChangLing
Khepri
Level 23
God Stats
9W - 12L
1,312 SR
Queue Stats
88W - 136L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Dwig
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,227 Elo+
Solo
Poseidon
Poseidon
LisaByk
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,405 Elo+
Solo
Chaac
Chaac
Nomis0042
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,500 Elo+
Solo
Danzaburou
Danzaburou
khlebnikovIGOR
Danzaburou
Level 76
God Stats
16W - 10L
1,632 SR
Queue Stats
115W - 131L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 3 / 11
10,882
725
12,723
13,477
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KERSHAUN
Hercules
19
9 / 1 / 13
11,843
790
15,338
21,544
17,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
PaulPhenon
Tsukuyomi
20
8 / 5 / 13
12,550
837
14,184
17,898
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Reav1e
Izanami
18
2 / 2 / 16
10,877
725
11,337
11,387
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 4 / 10
11,720
781
15,866
16,536
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,478
699
3,521
16,993
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Dwig
Nu Wa
19
8 / 5 / 5
11,438
763
28,628
10,350
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
LisaByk
Poseidon
16
1 / 9 / 5
9,867
658
7,403
12,751
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nomis0042
Chaac
17
3 / 4 / 6
10,053
670
14,667
22,818
22,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
khlebnikovIGOR
Danzaburou
18
1 / 9 / 2
10,913
728
9,773
16,145
6,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
30
Kills
15
15
Deaths
30
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Ra
2
3
11
2.5
L
Nu Wa
Dwig
Nu Wa
8
5
5
2.1
W
Hercules
KERSHAUN
Hercules
9
1
13
15.5
L
Poseidon
LisaByk
Poseidon
1
9
5
0.39
L
Chaac
Nomis0042
Chaac
3
4
6
1.5
W
Tsukuyomi
PaulPhenon
Tsukuyomi
8
5
13
2.9
W
Izanami
Reav1e
Izanami
2
2
16
5
W
9
4
10
3.5
L
Danzaburou
khlebnikovIGOR
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
63,992
80,842
Taken
79,057
39,846
Mitigated
59,898
26,409
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,521
453
0
1,111
16,993
21,715
44
5,094
11,685
10,650
0
W
Ra
12,723
1,480
1,676
4,202
13,477
5,486
807
3,959
9,518
44,874
0
L
Nu Wa
Dwig
Nu Wa
28,628
8,481
0
0
10,350
4,143
269
4,107
6,203
64,838
0
W
Hercules
KERSHAUN
Hercules
15,338
5,374
0
10,472
21,544
17,678
259
11,019
10,525
0
38,295
L
Poseidon
LisaByk
Poseidon
7,403
1,268
121
222
12,751
4,762
142
3,115
9,520
42,595
0
L
Chaac
Nomis0042
Chaac
14,667
2,748
269
7,872
22,818
22,833
0
9,576
12,976
0
24,623
W
Tsukuyomi
PaulPhenon
Tsukuyomi
14,184
4,935
0
2,924
17,898
7,496
1,951
7,101
10,797
0
42,052
W
Izanami
Reav1e
Izanami
11,337
5,238
0
1,756
11,387
3,470
1,403
7,320
4,067
0
50,651
W
15,866
5,397
0
5,379
16,536
5,716
31
10,153
6,383
28,399
3,206
L
Danzaburou
khlebnikovIGOR
Danzaburou
9,773
2,292
0
1,968
16,145
6,445
1,276
4,387
11,708
0
44,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
52,749
285
Minions Killed
252
0
Camps Cleared
0
1,400,631
Distance Traveled
1,366,722
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,478
699
9
1
0
289,853
4
W
Ra
10,882
725
85
6
0
299,523
3
L
Nu Wa
11,438
763
68
5
0
272,191
3
W
Hercules
11,843
790
48
3
0
270,577
3
L
Poseidon
9,867
658
67
4
0
252,698
2
L
Chaac
10,053
670
24
2
0
284,403
3
W
Tsukuyomi
12,550
837
52
3
0
303,346
2
W
Izanami
10,877
725
71
5
0
277,837
3
W
Freya
11,720
781
29
2
0
249,348
0
L
Danzaburou
10,913
728
84
6
0
267,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role