Player Matchup

Tiamat
Tiamat
arves8905
Tiamat
Level 146
God Stats
1W - 1L
1,731 SR
Queue Stats
97W - 91L
1,661 Elo+
Solo
Heimdallr
Heimdallr
captndan
Heimdallr
Level 69
God Stats
0W - 2L
1,722 SR
Queue Stats
70W - 45L
1,727 Elo+
Solo
Osiris
Osiris
morpytroll
Osiris
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 181L
1,576 Elo+
Solo
Team Averages
Level 112
1,651 SR
1,655 Elo+

VS

Team Averages
Level 135
1,577 SR
1,524 Elo+
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Master Fong 357
Gilgamesh
Level 158
God Stats
20W - 13L
1,732 SR
Queue Stats
426W - 329L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
arves8905
Tiamat
11
1 / 3 / 2
7,356
669
8,282
7,814
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
captndan
Heimdallr
10
1 / 4 / 2
7,028
639
7,217
9,145
3,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
morpytroll
Osiris
10
1 / 3 / 1
6,512
592
3,869
10,415
10,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 1 / 4
8,219
747
11,379
10,353
4,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
12
1 / 1 / 8
7,374
670
6,058
6,040
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Master Fong 357
Gilgamesh
12
3 / 1 / 5
7,441
676
6,290
8,014
8,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
W
Cupid
 
Cupid
1
1
8
5
W
Gilgamesh
Master Fong 357
Gilgamesh
3
1
5
5.5
L
Tiamat
arves8905
Tiamat
1
3
2
0.67
L
Heimdallr
captndan
Heimdallr
1
4
2
0.5
L
Osiris
morpytroll
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,368
Damage
23,727
27,374
Taken
24,407
17,877
Mitigated
15,124
3,800
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,379
860
308
3,664
10,353
4,644
0
3,595
6,450
27,153
0
W
Cupid
 
Cupid
6,058
3,084
1,044
1,651
6,040
2,419
88
2,395
3,525
0
29,364
W
Gilgamesh
Master Fong 357
Gilgamesh
6,290
1,102
0
372
8,014
8,061
0
2,074
5,676
0
17,120
L
Tiamat
arves8905
Tiamat
8,282
423
0
2,583
7,814
4,537
0
4,323
3,491
30,775
0
L
Heimdallr
captndan
Heimdallr
7,217
2,772
0
529
9,145
3,132
0
2,981
6,164
0
22,234
L
Osiris
morpytroll
Osiris
3,869
1,153
0
688
10,415
10,208
0
4,403
6,012
0
7,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
23,034
108
Minions Killed
131
4
Camps Cleared
6
586,015
Distance Traveled
688,691
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,219
747
50
5
3
233,164
4
W
Cupid
7,374
670
52
5
2
238,726
4
W
Gilgamesh
7,441
676
29
3
1
216,801
5
L
Tiamat
7,356
669
64
6
4
187,911
3
L
Heimdallr
7,028
639
39
4
0
200,967
3
L
Osiris
6,512
592
5
0
0
197,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role