Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IISongbird22II
Vulcan
Level 131
God Stats
10W - 7L
1,575 SR
Queue Stats
313W - 306L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
PREDITOR-24
Cthulhu
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 61L
1,712 Elo+
Party 1
Ymir
Ymir
YouCantCCMe
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 174L
1,546 Elo+
Party 1
Team Averages
Level 126
1,515 SR
1,552 Elo+

VS

Team Averages
Level 123
1,509 SR
1,472 Elo+
Eset
Eset
Edswurst
Eset
Level 110
God Stats
4W - 2L
1,551 SR
Queue Stats
207W - 211L
1,460 Elo+
Solo
Discordia
Discordia
Professor 0mega
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,461 Elo+
Solo
Da Ji
Da Ji
UnmaskedKilla999
Da Ji
Level 116
God Stats
3W - 1L
1,603 SR
Queue Stats
229W - 214L
1,491 Elo+
Solo
Nike
Nike
Wolfpakk
Nike
Level 109
God Stats
1W - 5L
1,511 SR
Queue Stats
166W - 167L
1,460 Elo+
Solo
Zeus
Zeus
jauquet11
Zeus
Level 157
God Stats
16W - 22L
1,382 SR
Queue Stats
938W - 967L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 1 / 1
7,573
688
5,113
4,498
1,729
Cabrakan
 
Cabrakan
10
0 / 6 / 3
6,937
631
979
14,323
14,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 4
8,328
757
7,214
8,914
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PREDITOR-24
Cthulhu
14
1 / 4 / 5
8,154
741
5,598
18,621
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 1
7,013
638
2,184
11,994
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
6 / 0 / 14
9,476
861
9,391
4,247
1,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
Professor 0mega
Discordia
16
2 / 0 / 12
9,409
855
11,029
4,377
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 11
8,725
793
7,577
9,070
6,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
14
8 / 3 / 11
9,704
882
7,206
13,382
12,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
17
4 / 0 / 14
10,037
912
17,947
2,081
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
6
Kills
23
24
Deaths
7
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
1
3.5
L
Cabrakan
 
Cabrakan
0
6
3
0.25
W
Eset
6
0
14
13
L
1
7
4
0.43
L
Cthulhu
PREDITOR-24
Cthulhu
1
4
5
0.88
W
Discordia
Professor 0mega
Discordia
2
0
12
8
W
3
4
11
2.13
W
Nike
8
3
11
4.5
L
1
6
1
0.25
W
Zeus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
53,150
58,350
Taken
33,157
43,881
Mitigated
23,912
13,121
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,113
607
0
425
4,498
1,729
0
2,904
1,594
0
10,929
L
Cabrakan
 
Cabrakan
979
54
418
2,169
14,323
14,822
0
8,994
5,329
2,428
0
W
Eset
9,391
805
1,441
1,387
4,247
1,683
1,214
2,940
1,236
19,093
0
L
7,214
3,266
778
439
8,914
3,451
0
6,924
1,990
25,409
0
L
Cthulhu
PREDITOR-24
Cthulhu
5,598
0
914
6,524
18,621
13,503
0
13,527
5,094
19,955
0
W
Discordia
Professor 0mega
Discordia
11,029
306
354
68
4,377
1,858
1,561
3,141
1,126
30,436
0
W
7,577
1,551
876
1,137
9,070
6,566
220
3,566
5,338
0
9,044
W
Nike
7,206
699
1,488
3,350
13,382
12,863
698
4,097
9,010
0
12,610
L
2,184
21
715
739
11,994
10,376
0
6,018
5,976
6,286
0
W
Zeus
17,947
1,174
550
625
2,081
942
1,254
1,613
468
48,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
47,351
95
Minions Killed
147
0
Camps Cleared
0
913,246
Distance Traveled
1,047,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,573
688
14
1
0
238,687
2
L
Cabrakan
6,937
631
3
0
0
113,395
0
W
Eset
9,476
861
21
2
0
174,230
3
L
Vulcan
8,328
757
53
5
0
172,816
2
L
Cthulhu
8,154
741
21
2
0
204,403
0
W
Discordia
9,409
855
44
4
0
211,184
0
W
Da Ji
8,725
793
4
0
0
237,438
0
W
Nike
9,704
882
12
1
0
221,081
0
L
Ymir
7,013
638
4
0
0
183,945
1
W
Zeus
10,037
912
66
6
0
203,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role