Player Matchup

Morgan Le Fay
Morgan Le Fay
Aeon_Cadaver
Morgan Le Fay
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
319W - 241L
1,625 Elo+
Party 1
Ymir
Ymir
RyanTheGOATYT
Ymir
Level 119
God Stats
2W - 4L
1,638 SR
Queue Stats
549W - 405L
1,642 Elo+
Party 1
Fenrir
Fenrir
xlr8glean360
Fenrir
Level 84
God Stats
12W - 11L
1,614 SR
Queue Stats
108W - 98L
1,617 Elo+
Party 1
Team Averages
Level 100
1,584 SR
1,628 Elo+

VS

Team Averages
Level 127
1,650 SR
1,668 Elo+
Janus
Janus
Andree_Cibrian
Janus
Level 131
God Stats
10W - 6L
1,628 SR
Queue Stats
653W - 731L
1,534 Elo+
Solo
Cliodhna
Cliodhna
ShawnRen
Cliodhna
Level 91
God Stats
7W - 2L
1,620 SR
Queue Stats
192W - 135L
1,710 Elo+
Party 2
Jing Wei
Jing Wei
Zumakai
Jing Wei
Level 160
God Stats
58W - 29L
1,701 SR
Queue Stats
643W - 302L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aeon_Cadaver
Morgan Le Fay
17
3 / 6 / 6
12,511
658
14,363
18,503
9,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 4
11,955
629
6,420
28,336
37,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
4 / 8 / 4
12,176
641
11,463
28,032
16,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
14,248
750
19,865
11,203
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
ShawnRen
Cliodhna
17
5 / 6 / 12
13,157
692
17,762
13,540
4,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Zumakai
Jing Wei
20
12 / 1 / 10
15,623
822
29,640
17,824
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
22
22
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aeon_Cadaver
Morgan Le Fay
3
6
6
1
W
5
3
14
4
L
3
8
4
0.63
W
Cliodhna
ShawnRen
Cliodhna
5
6
12
1.83
W
Jing Wei
Zumakai
Jing Wei
12
1
10
17
L
Fenrir
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,246
Damage
67,267
74,871
Taken
42,567
62,590
Mitigated
14,537
6,968
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aeon_Cadaver
Morgan Le Fay
14,363
208
410
2,645
18,503
9,118
0
6,529
11,661
68,635
0
W
19,865
736
197
3,387
11,203
2,946
370
6,759
3,970
59,870
0
L
6,420
966
485
2,271
28,336
37,412
0
5,711
22,114
25,813
0
W
Cliodhna
ShawnRen
Cliodhna
17,762
136
0
5,179
13,540
4,666
490
7,591
5,512
0
44,510
W
Jing Wei
Zumakai
Jing Wei
29,640
22,331
0
4,872
17,824
6,925
2,200
5,842
11,508
0
92,112
L
Fenrir
11,463
1,539
0
1,157
28,032
16,060
0
6,666
21,084
0
30,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
43,028
177
Minions Killed
240
3
Camps Cleared
14
967,020
Distance Traveled
1,137,126
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,511
658
110
6
2
331,538
3
W
Janus
14,248
750
108
6
2
372,954
1
L
Ymir
11,955
629
30
2
1
300,562
4
W
Cliodhna
13,157
692
32
2
5
365,789
4
W
Jing Wei
15,623
822
100
5
7
398,383
3
L
Fenrir
12,176
641
37
2
0
334,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role