Player Matchup

Nike
Nike
JaguarNEO
Nike
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Zeus
Zeus
mlkmib1
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Neith
Neith
Эндорфин
Neith
Level 26
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 4L
979 Elo+
Party 1
Team Averages
Level 47
1,431 SR
1,035 Elo+

VS

Team Averages
Level 102
1,506 SR
1,451 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
VERKROUK
Thor
Level 108
God Stats
2W - 1L
1,720 SR
Queue Stats
37W - 39L
1,446 Elo+
Solo
Merlin
Merlin
leyva809
Merlin
Level 43
God Stats
2W - 3L
1,299 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 5 / 2
7,619
635
3,527
8,483
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
mlkmib1
Zeus
14
3 / 8 / 3
9,734
811
7,772
9,864
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 8 / 2
8,222
685
4,247
10,110
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
12 / 3 / 8
11,079
923
14,323
8,857
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
7 / 2 / 8
9,355
780
5,590
8,814
2,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
leyva809
Merlin
14
2 / 1 / 11
9,133
761
4,447
5,155
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
21
21
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
3
8
5.33
L
Nike
1
5
2
0.4
W
Thor
7
2
8
5.5
W
Merlin
leyva809
Merlin
2
1
11
7.5
L
Zeus
mlkmib1
Zeus
3
8
3
0.56
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,546
Damage
24,360
28,457
Taken
22,826
15,262
Mitigated
8,696
2,359
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,323
8,108
0
2,524
8,857
3,880
1,741
2,704
6,023
0
38,825
L
Nike
3,527
523
0
1,145
8,483
8,822
0
1,294
6,965
0
11,258
W
Thor
5,590
943
0
23
8,814
2,998
0
2,853
5,773
0
20,015
W
Merlin
leyva809
Merlin
4,447
332
0
0
5,155
1,818
1,080
2,733
2,422
28,009
0
L
Zeus
mlkmib1
Zeus
7,772
694
0
631
9,864
3,101
0
1,962
7,696
37,582
0
L
4,247
1,304
0
583
10,110
3,339
0
836
9,148
0
20,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
29,567
101
Minions Killed
136
3
Camps Cleared
8
511,737
Distance Traveled
584,761
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,079
923
63
5
4
191,835
3
L
Nike
7,619
635
11
1
0
167,955
1
W
Thor
9,355
780
25
2
2
206,323
4
W
Merlin
9,133
761
48
4
2
186,603
5
L
Zeus
9,734
811
63
5
1
180,241
4
L
Neith
8,222
685
27
2
2
163,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role