Player Matchup

Aphrodite
Aphrodite
ALEJAANDRO_99
Aphrodite
Level 65
God Stats
44W - 54L
1,514 SR
Queue Stats
378W - 379L
1,413 Elo+
Party 1
Janus
Janus
Im_Nanoy
Janus
Level 61
God Stats
4W - 2L
1,724 SR
Queue Stats
198W - 188L
1,409 Elo+
Party 1
Fenrir
Fenrir
Mad5nail-
Fenrir
Level 86
God Stats
11W - 9L
1,661 SR
Queue Stats
130W - 117L
1,498 Elo+
Solo
Shiva
Shiva
Pestoniano
Shiva
Level 120
God Stats
6W - 7L
1,671 SR
Queue Stats
318W - 324L
1,560 Elo+
Solo
Cupid
Cupid
SamuelRR15Fenix
Cupid
Level 128
God Stats
10W - 11L
1,511 SR
Queue Stats
350W - 335L
1,505 Elo+
Party 1
Team Averages
Level 92
1,616 SR
1,477 Elo+

VS

Team Averages
Level 74
1,510 SR
1,527 Elo+
Ares
Ares
A2tein
Ares
Level 108
God Stats
7W - 6L
1,429 SR
Queue Stats
792W - 752L
1,589 Elo+
Party 2
Cliodhna
Cliodhna
BerryBlue11
Cliodhna
Level 105
God Stats
14W - 3L
1,802 SR
Queue Stats
480W - 429L
1,625 Elo+
Party 2
Serqet
Serqet
Doragun_
Serqet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
GENESIS62-
Izanami
Level 45
God Stats
4W - 3L
1,534 SR
Queue Stats
134W - 137L
1,417 Elo+
Solo
Scylla
Scylla
GameCrash1
Scylla
Level 88
God Stats
2W - 2L
1,283 SR
Queue Stats
158W - 159L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEJAANDRO_99
Aphrodite
17
1 / 4 / 7
11,389
422
5,196
23,695
20,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Im_Nanoy
Janus
18
5 / 6 / 1
12,381
459
14,910
14,608
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mad5nail-
Fenrir
19
4 / 8 / 5
12,467
462
14,463
24,204
10,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
17
1 / 8 / 6
11,513
426
14,737
29,492
37,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 1
13,086
485
14,655
24,044
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A2tein
Ares
19
6 / 1 / 13
13,750
509
18,910
22,830
27,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
BerryBlue11
Cliodhna
20
9 / 1 / 11
15,214
563
31,725
27,477
31,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Serqet
Doragun_
Serqet
19
3 / 7 / 11
12,726
471
8,106
20,718
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
GENESIS62-
Izanami
20
4 / 4 / 6
13,788
511
13,894
14,925
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
GameCrash1
Scylla
20
6 / 2 / 9
13,275
492
14,994
17,380
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
15
Kills
28
29
Deaths
15
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
A2tein
Ares
6
1
13
12.5
L
Aphrodite
ALEJAANDRO_99
Aphrodite
1
4
7
1.13
W
Cliodhna
BerryBlue11
Cliodhna
9
1
11
14.5
W
Serqet
Doragun_
Serqet
3
7
11
1.21
W
Izanami
GENESIS62-
Izanami
4
4
6
1.75
W
Scylla
GameCrash1
Scylla
6
2
9
5.25
L
Janus
Im_Nanoy
Janus
5
6
1
0.92
L
Fenrir
Mad5nail-
Fenrir
4
8
5
0.81
L
Shiva
1
8
6
0.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
87,629
116,043
Taken
103,330
82,431
Mitigated
77,206
40,447
Healing
34,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
A2tein
Ares
18,910
1,113
0
4,270
22,830
27,304
524
5,382
16,184
64,472
6,847
L
Aphrodite
ALEJAANDRO_99
Aphrodite
5,196
1,129
7,910
10,551
23,695
20,521
336
9,512
13,410
31,839
0
W
Cliodhna
BerryBlue11
Cliodhna
31,725
3,854
0
16,570
27,477
31,443
1,218
2,771
24,706
0
128,599
W
Serqet
Doragun_
Serqet
8,106
1,424
0
5,799
20,718
9,118
260
4,175
16,543
0
63,850
W
Izanami
GENESIS62-
Izanami
13,894
8,531
0
4,908
14,925
3,776
2,159
2,048
12,877
0
114,429
W
Scylla
GameCrash1
Scylla
14,994
552
0
2,912
17,380
5,565
1,759
8,815
8,565
87,226
0
L
Janus
Im_Nanoy
Janus
14,910
680
0
134
14,608
4,642
1,164
5,915
7,870
93,319
0
L
Fenrir
Mad5nail-
Fenrir
14,463
3,815
0
2,397
24,204
10,384
1,390
5,269
18,538
0
102,496
L
Shiva
14,737
3,352
2,038
6,959
29,492
37,375
661
7,199
21,502
0
68,994
L
14,655
9,250
99
10,359
24,044
9,509
1,556
4,875
19,131
0
122,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
68,753
660
Minions Killed
646
0
Camps Cleared
0
2,436,356
Distance Traveled
2,614,110
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,750
509
76
3
0
542,086
3
L
Aphrodite
11,389
422
54
2
0
505,493
6
W
Cliodhna
15,214
563
182
7
0
577,381
6
W
Serqet
12,726
471
102
4
0
494,492
4
W
Izanami
13,788
511
162
6
0
502,094
5
W
Scylla
13,275
492
124
5
0
498,057
0
L
Janus
12,381
459
170
6
0
480,214
4
L
Fenrir
12,467
462
137
5
0
501,777
0
L
Shiva
11,513
426
115
4
0
478,344
4
L
Cupid
13,086
485
184
7
0
470,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role