Player Matchup

Jing Wei
Jing Wei
Dodomore22
Jing Wei
Level 121
God Stats
10W - 13L
1,576 SR
Queue Stats
366W - 379L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
RReivenn
Kukulkan
Level 96
God Stats
20W - 16L
1,534 SR
Queue Stats
601W - 655L
1,451 Elo+
Solo
Khepri
Khepri
Rachi443
Khepri
Level 90
God Stats
4W - 9L
1,311 SR
Queue Stats
126W - 149L
1,428 Elo+
Party 2
Anubis
Anubis
Sam HDLC
Anubis
Level 147
God Stats
17W - 15L
1,462 SR
Queue Stats
264W - 307L
1,461 Elo+
Party 2
Nike
Nike
volti6129
Nike
Level 102
God Stats
5W - 5L
1,266 SR
Queue Stats
173W - 205L
1,407 Elo+
Party 2
Team Averages
Level 111
1,430 SR
1,445 Elo+

VS

Team Averages
Level 67
1,663 SR
1,466 Elo+
Cernunnos
Cernunnos
AbuZa3roon
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ares
Ares
BigCam0203
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,520 Elo+
Party 1
Agni
Agni
MeanBluePanda
Agni
Level 64
God Stats
1W - 3L
1,700 SR
Queue Stats
53W - 56L
1,460 Elo+
Party 3
Bacchus
Bacchus
laggerking
Bacchus
Level 49
God Stats
4W - 2L
1,871 SR
Queue Stats
64W - 95L
1,378 Elo+
Solo
Nemesis
Nemesis
prjob
Nemesis
Level 99
God Stats
1W - 2L
1,745 SR
Queue Stats
156W - 156L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dodomore22
Jing Wei
20
9 / 2 / 6
16,775
645
26,513
21,789
8,695
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RReivenn
Kukulkan
19
3 / 7 / 5
13,651
525
18,124
18,281
7,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Rachi443
Khepri
17
2 / 7 / 8
12,426
478
7,706
22,836
23,269
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
Sam HDLC
Anubis
20
6 / 7 / 9
14,349
552
18,136
20,582
9,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
4 / 9 / 9
12,225
470
4,845
24,572
29,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbuZa3roon
Cernunnos
16
2 / 9 / 5
10,446
402
11,293
20,441
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 10
12,245
471
16,854
26,417
30,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
12 / 2 / 4
12,424
478
18,538
10,080
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
laggerking
Bacchus
17
4 / 7 / 7
11,257
433
13,562
26,882
26,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
prjob
Nemesis
20
8 / 2 / 11
13,509
520
17,529
22,270
11,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
24
Kills
32
32
Deaths
24
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AbuZa3roon
Cernunnos
2
9
5
0.5
L
6
4
10
2.75
W
Jing Wei
Dodomore22
Jing Wei
9
2
6
6
L
12
2
4
7
W
Kukulkan
RReivenn
Kukulkan
3
7
5
0.79
W
Khepri
Rachi443
Khepri
2
7
8
0.86
W
Anubis
Sam HDLC
Anubis
6
7
9
1.5
L
Bacchus
laggerking
Bacchus
4
7
7
1.07
L
Nemesis
prjob
Nemesis
8
2
11
6.75
W
Nike
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,324
Damage
77,776
108,060
Taken
106,090
78,697
Mitigated
79,426
33,707
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AbuZa3roon
Cernunnos
11,293
5,142
0
4,355
20,441
6,603
1,670
7,438
13,003
0
55,765
L
16,854
1,159
0
4,176
26,417
30,592
304
13,495
12,922
60,841
0
W
Jing Wei
Dodomore22
Jing Wei
26,513
18,916
0
12,895
21,789
8,695
6,009
6,234
15,555
0
163,373
L
18,538
1,082
0
2,692
10,080
3,694
340
4,299
5,781
79,650
0
W
Kukulkan
RReivenn
Kukulkan
18,124
1,099
0
3,859
18,281
7,376
420
8,728
8,981
97,391
0
W
Khepri
Rachi443
Khepri
7,706
1,232
0
3,221
22,836
23,269
477
13,301
9,343
49,292
0
W
Anubis
Sam HDLC
Anubis
18,136
640
0
10,193
20,582
9,507
544
11,288
9,294
107,104
0
L
Bacchus
laggerking
Bacchus
13,562
1,258
0
1,383
26,882
26,791
140
11,640
15,242
44,234
5,734
L
Nemesis
prjob
Nemesis
17,529
9,344
0
4,080
22,270
11,746
0
7,094
15,176
0
125,731
W
Nike
4,845
293
344
3,195
24,572
29,850
0
10,638
13,934
0
18,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,426
Gold Earned
59,881
595
Minions Killed
529
0
Camps Cleared
0
2,317,167
Distance Traveled
2,294,827
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,446
402
97
4
0
407,898
1
L
Ares
12,245
471
75
3
0
421,165
0
W
Jing Wei
16,775
645
214
8
0
500,549
8
L
Agni
12,424
478
131
5
0
469,742
2
W
Kukulkan
13,651
525
138
5
0
473,070
6
W
Khepri
12,426
478
73
3
0
442,891
0
W
Anubis
14,349
552
139
5
0
418,902
1
L
Bacchus
11,257
433
56
2
0
397,607
4
L
Nemesis
13,509
520
170
7
0
598,415
7
W
Nike
12,225
470
31
1
0
481,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role