Player Matchup

Olorun
Olorun
SosiMoi4ypa4yps
Olorun
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
asfour-96
Cthulhu
Level 137
God Stats
0W - 5L
1,285 SR
Queue Stats
103W - 119L
1,499 Elo+
Solo
Ah Puch
Ah Puch
eXcont
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
havymetalfakk2
Nu Wa
Level 68
God Stats
1W - 2L
1,497 SR
Queue Stats
122W - 106L
1,505 Elo+
Party 1
Artio
Artio
iAkao
Artio
Level 108
God Stats
2W - 7L
1,234 SR
Queue Stats
247W - 192L
1,541 Elo+
Party 1
Team Averages
Level 94
1,403 SR
1,497 Elo+

VS

Team Averages
Level 138
1,424 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeerALkaSH
Cthulhu
Level 137
God Stats
10W - 8L
1,380 SR
Queue Stats
827W - 823L
1,521 Elo+
Party 2
Eset
Eset
EGOІST
Eset
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 65L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Jungle_Monkeys
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 101L
1,557 Elo+
Solo
Olorun
Olorun
dev404
Olorun
Level 149
God Stats
7W - 9L
1,239 SR
Queue Stats
489W - 483L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 7
11,857
741
12,914
18,266
8,025
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
asfour-96
Cthulhu
18
3 / 10 / 10
11,730
733
17,033
31,083
37,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
eXcont
Ah Puch
19
6 / 6 / 9
12,132
758
19,110
15,873
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 16
10,744
672
20,938
15,148
5,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
iAkao
Artio
17
6 / 7 / 11
11,745
734
12,398
28,268
32,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
8 / 6 / 15
12,586
787
20,213
18,771
16,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BeerALkaSH
Cthulhu
19
6 / 3 / 22
12,571
786
18,922
19,310
28,153
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
EGOІST
Eset
20
2 / 4 / 24
11,832
740
21,754
18,071
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Jungle_Monkeys
Gilgamesh
20
11 / 5 / 20
14,205
888
21,057
27,517
46,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
dev404
Olorun
20
10 / 5 / 15
12,904
807
18,008
14,016
7,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
133
22
Kills
37
37
Deaths
23
53
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
6
15
2.58
W
Cthulhu
BeerALkaSH
Cthulhu
6
3
22
5.67
W
Eset
EGOІST
Eset
2
4
24
3.5
W
Gilgamesh
Jungle_Monkeys
Gilgamesh
11
5
20
4.2
L
6
9
7
1.06
L
Cthulhu
asfour-96
Cthulhu
3
10
10
0.8
W
Olorun
dev404
Olorun
10
5
15
3.5
L
Ah Puch
eXcont
Ah Puch
6
6
9
1.75
L
1
5
16
1.8
L
Artio
iAkao
Artio
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,393
Damage
99,954
108,638
Taken
97,685
91,059
Mitigated
107,500
32,022
Healing
39,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,213
5,075
899
819
18,771
16,415
1,434
14,225
3,980
0
39,554
W
Cthulhu
BeerALkaSH
Cthulhu
18,922
448
4,198
5,365
19,310
28,153
0
16,174
3,014
45,189
0
W
Eset
EGOІST
Eset
21,754
2,052
5,062
5,868
18,071
9,410
474
16,414
1,218
58,762
0
W
Gilgamesh
Jungle_Monkeys
Gilgamesh
21,057
6,621
1,349
5,100
27,517
46,287
806
21,867
5,407
0
39,549
L
12,914
8,142
3,033
3,410
18,266
8,025
1,196
11,336
6,930
27,490
0
L
Cthulhu
asfour-96
Cthulhu
17,033
512
573
4,397
31,083
37,576
0
21,277
9,806
32,692
0
W
Olorun
dev404
Olorun
18,008
12,180
6,741
3,882
14,016
7,235
2,743
12,471
1,247
40,400
0
L
Ah Puch
eXcont
Ah Puch
19,110
1,097
566
1,873
15,873
6,976
271
8,036
7,837
33,198
0
L
20,938
8,040
1,920
1,812
15,148
5,893
1,735
5,866
9,282
38,282
0
L
Artio
iAkao
Artio
12,398
901
6,077
8,361
28,268
32,589
0
12,169
16,099
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
64,098
147
Minions Killed
258
0
Camps Cleared
0
1,315,583
Distance Traveled
1,522,608
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,586
787
45
3
0
306,319
0
W
Cthulhu
12,571
786
50
3
0
327,157
5
W
Eset
11,832
740
75
5
0
307,062
0
W
Gilgamesh
14,205
888
31
2
0
311,690
1
L
Olorun
11,857
741
50
3
0
232,807
2
L
Cthulhu
11,730
733
33
2
0
269,982
0
W
Olorun
12,904
807
57
4
0
270,380
0
L
Ah Puch
12,132
758
32
2
0
260,338
0
L
Nu Wa
10,744
672
26
2
0
257,542
1
L
Artio
11,745
734
6
0
0
294,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role