Player Matchup

Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
JVIid
Horus
Masters
Level 108
God Stats
19W - 26L
1,510 SR
Queue Stats
410W - 396L
2,461 MMR
Solo
Medusa
Medusa
Diamond I
KQ
Medusa
Diamond I
Level 126
God Stats
2W - 1L
1,286 SR
Queue Stats
196W - 149L
2,533 MMR
Party 1
Sol
Sol
Diamond III
evotioNN
Sol
Diamond III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
392W - 315L
2,349 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
steadyturtle
Ratatoskr
Masters
Level 84
God Stats
5W - 2L
1,742 SR
Queue Stats
332W - 327L
2,463 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,508 SR
2,261 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,540 SR
2,191 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Arxslo
Ao Kuang
Diamond IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 82L
2,125 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Juanpa1000
Sylvanus
Diamond II
Level 159
God Stats
1W - 3L
1,304 SR
Queue Stats
311W - 296L
2,177 MMR
Solo
Poseidon
Poseidon
Diamond I
Noctros
Poseidon
Diamond I
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 93L
2,499 MMR
Party 2
Hou Yi
Hou Yi
Masters
Rjim
Hou Yi
Masters
Level 64
God Stats
7W - 5L
1,898 SR
Queue Stats
245W - 224L
2,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 8
9,742
573
6,505
13,254
19,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
JVIid
Horus
15
3 / 4 / 3
9,320
548
6,344
20,616
14,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
KQ
Medusa
16
3 / 4 / 4
10,019
589
8,682
10,415
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 6
11,585
681
10,021
9,384
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
steadyturtle
Ratatoskr
18
5 / 3 / 8
11,061
651
12,582
11,778
4,715
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetChang'eShivaCliodhna

VS

Bans
TiamatAtlasApolloAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 3 / 4
9,605
565
12,482
13,514
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Arxslo
Ao Kuang
15
8 / 7 / 4
9,465
557
10,906
17,064
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Juanpa1000
Sylvanus
9
1 / 2 / 1
6,504
383
1,309
6,647
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Noctros
Poseidon
15
1 / 6 / 2
8,620
507
6,592
10,221
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Rjim
Hou Yi
15
1 / 2 / 1
8,846
520
6,012
10,052
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
20
Kills
13
13
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
L
Ullr
 
Ullr
2
3
4
1.33
L
Ao Kuang
Arxslo
Ao Kuang
8
7
4
1.43
W
Horus
JVIid
Horus
3
4
3
1.13
L
Sylvanus
Juanpa1000
Sylvanus
1
2
1
0.75
W
Medusa
KQ
Medusa
3
4
4
1.25
L
Poseidon
Noctros
Poseidon
1
6
2
0.33
L
Hou Yi
Rjim
Hou Yi
1
2
1
0.75
W
7
1
6
10
W
Ratatoskr
steadyturtle
Ratatoskr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,134
Damage
37,301
65,447
Taken
57,498
46,155
Mitigated
20,405
19,022
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,505
1,324
2,273
2,336
13,254
19,520
132
3,371
9,883
25,920
0
L
Ullr
 
Ullr
12,482
4,367
0
2,648
13,514
4,663
439
2,627
10,887
0
71,755
L
Ao Kuang
Arxslo
Ao Kuang
10,906
1,736
0
2,775
17,064
5,516
0
5,304
11,760
54,804
0
W
Horus
JVIid
Horus
6,344
2,902
2,365
6,652
20,616
14,670
267
3,816
16,800
0
42,885
L
Sylvanus
Juanpa1000
Sylvanus
1,309
310
455
1,310
6,647
4,090
13
3,402
3,245
8,368
0
W
Medusa
KQ
Medusa
8,682
2,809
0
1,393
10,415
3,596
2,465
2,976
7,439
0
76,677
L
Poseidon
Noctros
Poseidon
6,592
957
0
461
10,221
2,906
154
3,516
6,705
71,770
0
L
Hou Yi
Rjim
Hou Yi
6,012
3,108
0
4,169
10,052
3,230
768
1,677
8,375
0
65,564
W
10,021
3,563
0
3,753
9,384
3,654
4,906
4,171
5,213
91,462
0
W
Ratatoskr
steadyturtle
Ratatoskr
12,582
3,487
0
250
11,778
4,715
334
4,473
7,305
0
74,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,727
Gold Earned
43,040
485
Minions Killed
502
0
Camps Cleared
0
1,783,218
Distance Traveled
1,455,584
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,742
573
45
3
0
363,478
5
L
Ullr
9,605
565
132
8
0
319,985
6
L
Ao Kuang
9,465
557
84
5
0
308,331
1
W
Horus
9,320
548
70
4
0
336,543
5
L
Sylvanus
6,504
383
11
1
0
205,527
2
W
Medusa
10,019
589
115
7
0
320,103
5
L
Poseidon
8,620
507
143
8
0
317,190
3
L
Hou Yi
8,846
520
132
8
0
304,551
3
W
Sol
11,585
681
145
9
0
332,521
0
W
Ratatoskr
11,061
651
110
6
0
430,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role