Player Matchup

Merlin
Merlin
Alexgf17
Merlin
Level 44
God Stats
4W - 4L
1,563 SR
Queue Stats
29W - 34L
1,509 Elo+
Party 3
Ullr
Ullr
TheBadBlade
Ullr
Level 90
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 142L
1,474 Elo+
Solo
Arachne
Arachne
XxDeadpoolxX182
Arachne
Level 28
God Stats
24W - 13L
1,648 SR
Queue Stats
607W - 566L
1,599 Elo+
Party 1
Bacchus
Bacchus
daniof52
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,511 Elo+
Party 3
Bastet
Bastet
jakapakahowes
Bastet
Level 144
God Stats
15W - 7L
1,771 SR
Queue Stats
154W - 97L
1,586 Elo+
Party 1
Team Averages
Level 66
1,596 SR
1,536 Elo+

VS

Team Averages
Level 71
1,459 SR
1,414 Elo+
Apollo
Apollo
Dann1771
Apollo
Level 39
God Stats
1W - 4L
1,326 SR
Queue Stats
71W - 55L
1,262 Elo+
Solo
Cliodhna
Cliodhna
Lunat1K-Karnage
Cliodhna
Level 122
God Stats
6W - 2L
1,787 SR
Queue Stats
195W - 156L
1,625 Elo+
Party 2
Ganesha
Ganesha
SQUALLOUFF
Ganesha
Level 115
God Stats
16W - 6L
1,604 SR
Queue Stats
223W - 203L
1,501 Elo+
Party 2
Hera
Hera
deadmau-fivee
Hera
Level 41
God Stats
11W - 12L
1,459 SR
Queue Stats
186W - 218L
1,364 Elo+
Party 2
Izanami
Izanami
rvndxx
Izanami
Level 37
God Stats
1W - 1L
1,118 SR
Queue Stats
18W - 24L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexgf17
Merlin
17
1 / 9 / 3
10,447
435
9,348
15,146
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 7 / 0
11,672
486
8,240
20,743
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 6 / 7
12,076
503
12,910
27,523
10,012
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
daniof52
Bacchus
14
2 / 4 / 5
10,161
423
11,742
19,808
23,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 3 / 2
12,336
514
13,510
20,563
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dann1771
Apollo
2
0 / 0 / 0
5,256
219
0
0
0
Cliodhna
20
14 / 1 / 10
14,652
611
30,329
24,042
11,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
SQUALLOUFF
Ganesha
16
0 / 4 / 20
11,363
473
8,487
23,999
32,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 10 / 9
11,593
483
8,185
14,388
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
rvndxx
Izanami
20
12 / 1 / 2
15,202
633
22,525
17,730
6,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
16
Kills
29
29
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexgf17
Merlin
1
9
3
0.28
W
Apollo
Dann1771
Apollo
0
0
0
0
W
Cliodhna
14
1
10
19
W
Ganesha
SQUALLOUFF
Ganesha
0
4
20
2.5
L
2
7
0
0.29
L
3
6
7
1.08
L
Bacchus
daniof52
Bacchus
2
4
5
1.13
W
3
10
9
0.75
L
8
3
2
3
W
Izanami
rvndxx
Izanami
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,750
Damage
69,526
103,783
Taken
80,159
51,348
Mitigated
54,675
25,331
Healing
24,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexgf17
Merlin
9,348
828
0
983
15,146
4,533
631
1,294
13,794
78,096
0
W
Apollo
Dann1771
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
30,329
5,816
0
11,599
24,042
11,280
493
5,949
18,093
0
133,159
W
Ganesha
SQUALLOUFF
Ganesha
8,487
841
560
3,316
23,999
32,074
41
6,297
17,702
24,324
0
L
8,240
2,297
0
2,731
20,743
6,497
0
1,400
19,343
0
105,346
L
12,910
7,159
0
11,396
27,523
10,012
1,832
6,611
20,832
0
81,423
L
Bacchus
daniof52
Bacchus
11,742
1,296
2,570
2,911
19,808
23,448
12
4,996
14,584
33,400
0
W
8,185
2,788
0
714
14,388
4,895
960
3,261
11,127
54,248
0
L
13,510
4,315
0
4,740
20,563
6,858
336
1,943
18,558
0
99,455
W
Izanami
rvndxx
Izanami
22,525
15,101
0
8,115
17,730
6,426
5,234
5,583
12,147
0
161,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
58,066
614
Minions Killed
545
0
Camps Cleared
0
2,238,888
Distance Traveled
1,933,899
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,447
435
132
6
0
410,787
6
W
Apollo
5,256
219
0
0
0
0
0
W
Cliodhna
14,652
611
186
8
0
590,466
2
W
Ganesha
11,363
473
3
0
0
474,226
6
L
Ullr
11,672
486
177
7
0
433,829
5
L
Arachne
12,076
503
125
5
0
474,259
3
L
Bacchus
10,161
423
36
2
0
431,999
3
W
Hera
11,593
483
92
4
0
386,952
3
L
Bastet
12,336
514
144
6
0
488,014
5
W
Izanami
15,202
633
264
11
0
482,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role