Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Jnmvp
Scylla
Silver III
Level 119
God Stats
22W - 29L
1,501 SR
Queue Stats
77W - 92L
1,422 MMR
Solo
Atlas
Atlas
Silver I
Montel115
Atlas
Silver I
Level 122
God Stats
4W - 9L
1,329 SR
Queue Stats
71W - 81L
1,144 MMR
Solo
Achilles
Achilles
Gold IV
its_AHole_Epik
Achilles
Gold IV
Level 124
God Stats
6W - 2L
1,954 SR
Queue Stats
334W - 328L
1,233 MMR
Solo
Cliodhna
Cliodhna
Gold V
jorippakilla
Cliodhna
Gold V
Level 88
God Stats
4W - 6L
1,493 SR
Queue Stats
435W - 443L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,555 SR
1,344 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,550 SR
1,280 MMR
Medusa
Medusa
Silver I
Heitfejw12
Medusa
Silver I
Level 109
God Stats
2W - 3L
1,525 SR
Queue Stats
34W - 46L
1,239 MMR
Solo
Artio
Artio
Gold III
SkiftUi
Artio
Gold III
Level 154
God Stats
3W - 2L
1,600 SR
Queue Stats
359W - 376L
1,264 MMR
Solo
Merlin
Merlin
Gold V
TMT Eddie
Merlin
Gold V
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 51L
1,328 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
hambruna_urbano1
Tsukuyomi
Gold I
Level 86
God Stats
19W - 14L
1,626 SR
Queue Stats
237W - 234L
1,426 MMR
Solo
Guan Yu
Guan Yu
Silver I
itBeastgamerr
Guan Yu
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 158L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 8 / 1
13,468
539
15,994
21,379
7,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jnmvp
Scylla
17
3 / 9 / 2
10,966
439
9,120
15,532
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Montel115
Atlas
14
0 / 7 / 3
9,452
378
6,232
29,297
25,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
16
6 / 7 / 2
11,263
451
19,173
25,950
31,605
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
jorippakilla
Cliodhna
17
2 / 9 / 5
10,538
422
10,402
23,867
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaArachneThoth

VS

Bans
GebBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Heitfejw12
Medusa
19
3 / 6 / 6
13,334
533
16,779
20,505
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
SkiftUi
Artio
20
7 / 0 / 21
14,631
585
15,650
25,615
37,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
TMT Eddie
Merlin
20
5 / 3 / 10
13,388
536
16,399
12,798
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
20
17 / 2 / 11
16,153
646
33,965
29,741
15,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
20
8 / 4 / 8
13,727
549
9,810
25,706
27,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
15
Kills
40
40
Deaths
15
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
8
1
0.56
W
Medusa
Heitfejw12
Medusa
3
6
6
1
L
Scylla
Jnmvp
Scylla
3
9
2
0.44
L
Atlas
Montel115
Atlas
0
7
3
0.21
W
Artio
SkiftUi
Artio
7
0
21
17.5
W
Merlin
TMT Eddie
Merlin
5
3
10
3.33
W
Tsukuyomi
17
2
11
11.25
W
Guan Yu
8
4
8
3
L
Achilles
6
7
2
1
L
Cliodhna
jorippakilla
Cliodhna
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,921
Damage
92,603
116,025
Taken
114,365
77,407
Mitigated
91,945
24,261
Healing
46,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,994
7,091
0
4,615
21,379
7,491
1,300
1,537
19,725
0
116,253
W
Medusa
Heitfejw12
Medusa
16,779
6,050
0
7,018
20,505
6,578
2,359
1,761
18,744
0
110,261
L
Scylla
Jnmvp
Scylla
9,120
296
0
2,216
15,532
4,803
0
7,075
8,359
70,817
0
L
Atlas
Montel115
Atlas
6,232
1,564
3,606
5,382
29,297
25,610
0
10,514
18,609
26,624
0
W
Artio
SkiftUi
Artio
15,650
2,248
2,564
7,975
25,615
37,275
427
6,424
19,191
49,182
11,046
W
Merlin
TMT Eddie
Merlin
16,399
867
0
2,959
12,798
4,704
687
3,703
9,095
109,057
0
W
Tsukuyomi
33,965
13,227
0
16,428
29,741
15,482
5,728
3,667
26,074
0
162,995
W
Guan Yu
9,810
1,589
2,468
7,258
25,706
27,906
606
4,618
21,088
0
63,733
L
Achilles
19,173
4,933
0
4,550
25,950
31,605
343
5,231
20,112
0
64,103
L
Cliodhna
jorippakilla
Cliodhna
10,402
970
0
3,892
23,867
7,898
0
5,432
18,317
0
74,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
71,233
555
Minions Killed
689
0
Camps Cleared
0
2,107,953
Distance Traveled
2,378,614
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,468
539
180
7
0
396,884
3
W
Medusa
13,334
533
174
7
0
383,656
8
L
Scylla
10,966
439
137
5
0
440,401
7
L
Atlas
9,452
378
27
1
0
433,468
8
W
Artio
14,631
585
70
3
0
503,094
3
W
Merlin
13,388
536
143
6
0
468,132
11
W
Tsukuyomi
16,153
646
159
6
0
531,789
2
W
Guan Yu
13,727
549
143
6
0
491,943
2
L
Achilles
11,263
451
103
4
0
390,540
0
L
Cliodhna
10,538
422
108
4
0
446,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role