Player Matchup

Artemis
Artemis
CaptAmericaTTV
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Solo
Raijin
Raijin
Insomnyakk
Raijin
Level 125
God Stats
0W - 4L
1,342 SR
Queue Stats
222W - 199L
1,551 Elo+
Solo
Loki
Loki
el moflez rifa
Loki
Level 127
God Stats
2W - 5L
1,540 SR
Queue Stats
209W - 210L
1,447 Elo+
Solo
Olorun
Olorun
lilbrownbean57
Olorun
Level 69
God Stats
186W - 161L
1,554 SR
Queue Stats
816W - 885L
1,441 Elo+
Solo
Jormungandr
Jormungandr
xelzziSx
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 301L
1,452 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,483 Elo+

VS

Team Averages
Level 91
1,508 SR
1,497 Elo+
Kukulkan
Kukulkan
CllmKy
Kukulkan
Level 104
God Stats
42W - 45L
1,568 SR
Queue Stats
153W - 169L
1,545 Elo+
Party 1
Fafnir
Fafnir
Jackkod
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
Lagman_12
Heimdallr
Level 64
God Stats
22W - 20L
1,474 SR
Queue Stats
195W - 213L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
THE_REAPER_sr99
Ao Kuang
Level 89
God Stats
9W - 10L
1,460 SR
Queue Stats
346W - 370L
1,472 Elo+
Solo
Da Ji
Da Ji
W1goss
Da Ji
Level 109
God Stats
22W - 24L
1,537 SR
Queue Stats
318W - 334L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
9,101
455
12,910
14,282
3,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Insomnyakk
Raijin
16
8 / 6 / 1
10,079
504
14,975
15,450
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 3
8,802
440
7,530
16,065
10,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
0 / 4 / 0
9,928
496
4,074
11,735
3,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
xelzziSx
Jormungandr
14
0 / 7 / 5
8,465
423
8,813
15,786
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CllmKy
Kukulkan
18
8 / 3 / 4
11,776
589
14,127
9,971
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Jackkod
Fafnir
14
0 / 3 / 13
9,551
478
4,554
17,451
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Lagman_12
Heimdallr
17
9 / 7 / 7
10,935
547
12,838
17,278
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
9 / 2 / 6
11,153
558
9,203
15,516
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
W1goss
Da Ji
17
2 / 0 / 12
11,077
554
9,608
13,742
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
14
Kills
28
29
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Kukulkan
CllmKy
Kukulkan
8
3
4
3.33
L
Raijin
Insomnyakk
Raijin
8
6
1
1.42
W
Fafnir
Jackkod
Fafnir
0
3
13
2.17
W
Heimdallr
Lagman_12
Heimdallr
9
7
7
1.79
W
Ao Kuang
9
2
6
6
W
Da Ji
W1goss
Da Ji
2
0
12
8
L
4
4
3
1.38
L
0
4
0
0
L
Jormungandr
xelzziSx
Jormungandr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
50,330
73,318
Taken
73,958
28,513
Mitigated
48,233
16,766
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,910
6,314
29
2,907
14,282
3,819
1,821
4,534
9,535
0
48,944
W
Kukulkan
CllmKy
Kukulkan
14,127
859
0
1,676
9,971
4,165
1,782
4,453
5,518
81,180
0
L
Raijin
Insomnyakk
Raijin
14,975
937
0
1,940
15,450
4,743
0
6,131
8,881
62,815
1,004
W
Fafnir
Jackkod
Fafnir
4,554
1,538
0
2,747
17,451
19,166
458
4,677
12,774
20,812
0
W
Heimdallr
Lagman_12
Heimdallr
12,838
5,695
0
4,573
17,278
6,159
2,632
4,479
12,799
0
56,800
W
Ao Kuang
9,203
2,044
0
7,048
15,516
5,309
367
7,434
8,082
54,350
0
W
Da Ji
W1goss
Da Ji
9,608
2,067
0
4,363
13,742
13,434
1,615
6,579
7,163
0
60,920
L
7,530
1,723
124
3,506
16,065
10,444
65
5,398
10,500
0
46,208
L
4,074
1,670
128
5,007
11,735
3,841
820
3,494
7,907
72,018
0
L
Jormungandr
xelzziSx
Jormungandr
8,813
2,819
0
3,125
15,786
5,666
0
7,584
7,984
51,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
54,492
460
Minions Killed
471
0
Camps Cleared
0
1,741,509
Distance Traveled
1,945,576
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,101
455
77
4
0
338,701
1
W
Kukulkan
11,776
589
145
7
0
375,438
5
L
Raijin
10,079
504
85
4
0
315,976
5
W
Fafnir
9,551
478
26
1
0
392,585
0
W
Heimdallr
10,935
547
84
4
0
381,572
3
W
Ao Kuang
11,153
558
90
5
0
425,835
2
W
Da Ji
11,077
554
126
6
0
370,146
4
L
Loki
8,802
440
60
3
0
382,006
4
L
Olorun
9,928
496
156
8
0
349,112
4
L
Jormungandr
8,465
423
82
4
0
355,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role