Player Matchup

Medusa
Medusa
LegdaySkippa
Medusa
Level 29
God Stats
2W - 2L
1,762 SR
Queue Stats
207W - 169L
1,589 Elo+
Party 2
Janus
Janus
Lu2na
Janus
Level 98
God Stats
1W - 1L
1,342 SR
Queue Stats
112W - 84L
1,600 Elo+
Party 2
Jormungandr
Jormungandr
MCBubi
Jormungandr
Level 41
God Stats
15W - 13L
1,217 SR
Queue Stats
458W - 498L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Sengreex
Aphrodite
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 39L
1,463 Elo+
Party 1
Camazotz
Camazotz
lilkizo
Camazotz
Level 104
God Stats
2W - 3L
1,184 SR
Queue Stats
145W - 171L
1,270 Elo+
Party 1
Team Averages
Level 60
1,401 SR
1,468 Elo+

VS

Team Averages
Level 52
1,497 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigAls
Cthulhu
Level 44
God Stats
2W - 1L
1,814 SR
Queue Stats
11W - 6L
1,621 Elo+
Solo
He Bo
He Bo
Carlitros133
He Bo
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 219L
1,501 Elo+
Solo
Neith
Neith
Sánčez
Neith
Level 49
God Stats
2W - 3L
1,401 SR
Queue Stats
48W - 63L
1,463 Elo+
Solo
Mulan
Mulan
jjookerr
Mulan
Level 31
God Stats
23W - 34L
1,270 SR
Queue Stats
150W - 174L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 0 / 1
9,238
660
7,792
8,342
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Lu2na
Janus
15
6 / 1 / 3
8,858
633
5,598
6,388
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MCBubi
Jormungandr
13
4 / 2 / 8
8,253
590
5,575
9,807
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Sengreex
Aphrodite
14
0 / 0 / 4
8,225
588
7,448
10,769
11,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
lilkizo
Camazotz
12
3 / 3 / 6
7,657
547
5,475
12,490
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 2
6,557
468
6,023
13,110
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
BigAls
Cthulhu
10
2 / 4 / 0
6,508
465
3,387
11,121
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 1
7,463
533
7,436
8,930
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Sánčez
Neith
10
1 / 3 / 0
6,099
436
3,765
6,173
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
jjookerr
Mulan
12
0 / 2 / 0
6,623
473
7,816
10,999
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
6
6
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
2
0.4
L
Cthulhu
BigAls
Cthulhu
2
4
0
0.5
L
2
6
1
0.42
W
Medusa
7
0
1
7.5
W
Janus
Lu2na
Janus
6
1
3
7.5
W
Jormungandr
MCBubi
Jormungandr
4
2
8
4
W
Aphrodite
Sengreex
Aphrodite
0
0
4
2
L
Neith
Sánčez
Neith
1
3
0
0.33
L
Mulan
jjookerr
Mulan
0
2
0
0
W
Camazotz
lilkizo
Camazotz
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
28,427
47,796
Taken
50,333
28,283
Mitigated
22,885
21,967
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,023
1,747
0
8,923
13,110
4,160
0
3,823
9,287
0
33,469
L
Cthulhu
BigAls
Cthulhu
3,387
286
77
1,970
11,121
7,705
0
1,377
9,744
22,815
0
L
7,436
154
0
1,414
8,930
3,039
0
4,636
4,294
43,397
0
W
Medusa
7,792
3,976
0
5,712
8,342
2,970
0
1,340
7,002
0
76,707
W
Janus
Lu2na
Janus
5,598
452
0
669
6,388
2,230
0
3,400
2,952
53,209
0
W
Jormungandr
MCBubi
Jormungandr
5,575
996
0
880
9,807
8,194
0
2,342
7,353
28,644
4,988
W
Aphrodite
Sengreex
Aphrodite
7,448
1,108
285
8,356
10,769
11,264
183
2,030
8,182
52,783
0
L
Neith
Sánčez
Neith
3,765
1,686
0
2,097
6,173
1,760
0
490
5,683
0
37,675
L
Mulan
jjookerr
Mulan
7,816
491
124
4,336
10,999
6,221
0
7,926
3,073
5,530
34,220
W
Camazotz
lilkizo
Camazotz
5,475
1,311
0
6,065
12,490
3,625
0
2,740
9,726
0
34,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
33,250
462
Minions Killed
356
0
Camps Cleared
0
1,378,254
Distance Traveled
1,241,316
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,557
468
66
5
0
283,356
6
L
Cthulhu
6,508
465
43
3
0
266,920
4
L
He Bo
7,463
533
83
6
0
245,501
2
W
Medusa
9,238
660
128
9
0
266,967
6
W
Janus
8,858
633
103
7
0
297,006
3
W
Jormungandr
8,253
590
63
5
0
267,616
2
W
Aphrodite
8,225
588
113
8
0
226,693
3
L
Neith
6,099
436
75
5
0
188,442
1
L
Mulan
6,623
473
89
6
0
257,097
5
W
Camazotz
7,657
547
55
4
0
319,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role