Player Matchup

Odin
Odin
Silver IV
 
Odin
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Dal-E_Lama
Sun Wukong
Silver IV
Level 57
God Stats
21W - 25L
1,465 SR
Queue Stats
295W - 313L
813 MMR
Solo
Cerberus
Cerberus
Silver IV
HydroH3nny
Cerberus
Silver IV
Level 108
God Stats
1W - 2L
1,293 SR
Queue Stats
148W - 147L
704 MMR
Solo
Baba Yaga
Baba Yaga
Bronze II
josephcrhcton
Baba Yaga
Bronze II
Level 66
God Stats
2W - 4L
1,461 SR
Queue Stats
207W - 235L
229 MMR
Solo
Nemesis
Nemesis
Silver IV
vitakidda20
Nemesis
Silver IV
Level 87
God Stats
7W - 5L
1,412 SR
Queue Stats
62W - 82L
659 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,426 SR
781 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,447 SR
923 MMR
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver IV
 
Ullr
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
L-eScrOdu15
Baron Samedi
Bronze III
Level 78
God Stats
16W - 11L
1,369 SR
Queue Stats
140W - 172L
119 MMR
Solo
Bacchus
Bacchus
Silver V
PhoEniX_HLaveur9
Bacchus
Silver V
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 38L
770 MMR
Solo
Vamana
Vamana
Silver IV
Terminado35
Vamana
Silver IV
Level 95
God Stats
16W - 15L
1,367 SR
Queue Stats
357W - 380L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 4 / 1
10,341
470
6,324
17,444
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Dal-E_Lama
Sun Wukong
16
0 / 5 / 2
10,217
464
7,969
22,049
12,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HydroH3nny
Cerberus
15
2 / 7 / 5
9,806
446
10,423
24,148
19,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
josephcrhcton
Baba Yaga
14
1 / 5 / 5
9,470
430
8,124
11,047
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
vitakidda20
Nemesis
16
8 / 7 / 1
10,814
492
18,315
21,797
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshIzanamiShivaZeusSkadi

VS

Bans
JormungandrGebPoseidonAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 3 / 6
12,803
582
12,145
19,849
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
 
Ullr
19
7 / 3 / 7
11,994
545
20,244
15,005
6,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
L-eScrOdu15
Baron Samedi
18
3 / 2 / 8
11,271
512
13,483
11,102
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 16
11,097
504
9,761
16,248
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
20
7 / 3 / 3
12,789
581
13,634
19,577
19,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
28
28
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
W
Bastet
 
Bastet
8
3
6
3.67
W
Ullr
 
Ullr
7
3
7
3.5
L
Sun Wukong
Dal-E_Lama
Sun Wukong
0
5
2
0.2
L
Cerberus
HydroH3nny
Cerberus
2
7
5
0.64
W
Baron Samedi
L-eScrOdu15
Baron Samedi
3
2
8
3.5
W
3
1
16
11
W
Vamana
7
3
3
2.83
L
Baba Yaga
josephcrhcton
Baba Yaga
1
5
5
0.7
L
Nemesis
vitakidda20
Nemesis
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
69,267
96,485
Taken
81,781
51,371
Mitigated
57,756
21,481
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,324
1,534
0
5,424
17,444
7,487
0
2,082
15,260
0
82,634
W
Bastet
 
Bastet
12,145
4,068
0
9,781
19,849
7,813
1,206
3,211
16,556
0
97,428
W
Ullr
 
Ullr
20,244
9,492
0
2,870
15,005
6,183
4,857
3,413
11,478
0
88,059
L
Sun Wukong
Dal-E_Lama
Sun Wukong
7,969
859
0
4,938
22,049
12,798
0
3,160
18,817
0
69,545
L
Cerberus
HydroH3nny
Cerberus
10,423
397
0
4,303
24,148
19,617
0
7,146
16,657
34,299
0
W
Baron Samedi
L-eScrOdu15
Baron Samedi
13,483
0
1,661
3,726
11,102
4,876
64
3,511
7,362
71,198
0
W
9,761
1,139
868
3,014
16,248
19,433
187
5,408
10,561
25,548
0
W
Vamana
13,634
7,928
0
3,983
19,577
19,451
598
2,535
16,937
138
95,569
L
Baba Yaga
josephcrhcton
Baba Yaga
8,124
596
0
2,693
11,047
4,060
0
3,614
7,345
46,057
0
L
Nemesis
vitakidda20
Nemesis
18,315
7,924
0
4,123
21,797
7,409
0
6,614
14,936
0
69,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
59,954
522
Minions Killed
643
0
Camps Cleared
0
2,138,370
Distance Traveled
2,282,502
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,341
470
148
7
0
428,861
4
W
Bastet
12,803
582
149
7
0
508,271
0
W
Ullr
11,994
545
148
7
0
429,319
5
L
Sun Wukong
10,217
464
144
7
0
413,112
10
L
Cerberus
9,806
446
55
3
0
413,012
0
W
Baron Samedi
11,271
512
123
6
0
421,517
9
W
Bacchus
11,097
504
31
1
0
492,122
12
W
Vamana
12,789
581
192
9
0
431,273
2
L
Baba Yaga
9,470
430
99
5
0
422,666
10
L
Nemesis
10,814
492
76
3
0
460,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role