Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
Brummieboii
Xing Tian
Gold II
Level 158
God Stats
16W - 21L
1,551 SR
Queue Stats
267W - 259L
1,681 MMR
Solo
Guan Yu
Guan Yu
Gold I
Îcarus1
Guan Yu
Gold I
Level 88
God Stats
12W - 6L
1,647 SR
Queue Stats
138W - 116L
1,608 MMR
Solo
Rama
Rama
Gold V
Łight
Rama
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,635 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,540 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,500 SR
1,617 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Aslief
Hou Yi
Gold I
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
451W - 456L
1,597 MMR
Solo
Horus
Horus
Gold II
Getonmylvlbruh
Horus
Gold II
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 209L
1,623 MMR
Solo
He Bo
He Bo
Gold IV
MarcMc
He Bo
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,682 MMR
Party 2
Artio
Artio
Gold V
PolBor
Artio
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 4 / 6
10,854
603
10,973
15,555
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
15
4 / 4 / 7
10,167
565
13,528
11,035
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Brummieboii
Xing Tian
15
1 / 0 / 5
9,542
530
5,476
17,893
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Îcarus1
Guan Yu
15
4 / 5 / 5
9,815
545
9,550
18,474
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Łight
Rama
16
5 / 0 / 9
11,435
635
11,015
13,966
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneShivaAtlasThoth

VS

Bans
BastetTiamatBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 5 / 4
7,637
424
4,168
9,958
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Aslief
Hou Yi
14
1 / 5 / 1
8,603
478
6,323
12,716
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 6
7,362
409
4,455
17,165
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
MarcMc
He Bo
16
5 / 5 / 3
9,848
547
9,883
11,059
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
PolBor
Artio
15
4 / 2 / 1
9,023
501
12,374
17,596
16,362
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
12
13
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
6
2.75
W
Baron Samedi
 
Baron Samedi
4
4
7
1.88
L
Nox
 
Nox
2
5
4
0.8
L
Hou Yi
Aslief
Hou Yi
1
5
1
0.3
W
Xing Tian
Brummieboii
Xing Tian
1
0
5
3.5
L
0
5
6
0.6
L
He Bo
MarcMc
He Bo
5
5
3
1.3
L
Artio
PolBor
Artio
4
2
1
2.25
W
Guan Yu
Îcarus1
Guan Yu
4
5
5
1.3
W
Rama
Łight
Rama
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
37,203
76,923
Taken
68,494
42,190
Mitigated
40,994
39,819
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,973
2,402
0
11,930
15,555
5,620
1,696
5,978
9,577
0
73,662
W
Baron Samedi
 
Baron Samedi
13,528
761
490
4,611
11,035
4,333
1,238
4,052
6,983
55,441
0
L
Nox
 
Nox
4,168
674
0
1,521
9,958
2,492
0
2,993
6,965
37,225
0
L
Hou Yi
Aslief
Hou Yi
6,323
3,679
0
3,543
12,716
3,866
0
3,999
8,717
0
66,947
W
Xing Tian
Brummieboii
Xing Tian
5,476
721
0
4,145
17,893
17,523
569
9,276
8,617
40,672
0
L
4,455
2,251
994
2,408
17,165
13,683
0
4,522
12,643
0
13,643
L
He Bo
MarcMc
He Bo
9,883
904
0
482
11,059
4,591
0
3,416
7,643
81,037
0
L
Artio
PolBor
Artio
12,374
1,701
580
8,629
17,596
16,362
0
4,074
13,522
53,957
0
W
Guan Yu
Îcarus1
Guan Yu
9,550
3,113
1,560
7,945
18,474
10,060
558
6,739
11,735
0
62,529
W
Rama
Łight
Rama
11,015
8,819
0
9,138
13,966
4,654
4,091
3,513
10,453
0
92,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
42,473
464
Minions Killed
461
0
Camps Cleared
0
1,777,152
Distance Traveled
1,643,383
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,854
603
86
5
0
371,839
5
W
Baron Samedi
10,167
565
85
5
0
329,611
4
L
Nox
7,637
424
78
4
0
313,190
4
L
Hou Yi
8,603
478
116
6
0
334,769
5
W
Xing Tian
9,542
530
68
4
0
345,494
4
L
Horus
7,362
409
23
1
0
336,387
5
L
He Bo
9,848
547
140
8
0
326,706
7
L
Artio
9,023
501
104
6
0
332,331
4
W
Guan Yu
9,815
545
84
5
0
378,361
6
W
Rama
11,435
635
141
8
0
351,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role