Player Matchup

Rama
Rama
ALAKAMARSHMALLOW
Rama
Level 114
God Stats
19W - 13L
1,658 SR
Queue Stats
188W - 176L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
MysticPhoenix255
Ne Zha
Level 90
God Stats
1W - 3L
1,438 SR
Queue Stats
153W - 142L
1,537 Elo+
Party 1
Tiamat
Tiamat
NoKnownProfile
Tiamat
Level 144
God Stats
2W - 4L
1,955 SR
Queue Stats
192W - 149L
1,497 Elo+
Party 2
Terra
Terra
StAyFrOsTy_KING
Terra
Level 122
God Stats
1W - 3L
1,329 SR
Queue Stats
180W - 182L
1,487 Elo+
Party 1
Nemesis
Nemesis
leo0600
Nemesis
Level 88
God Stats
13W - 10L
1,800 SR
Queue Stats
104W - 78L
1,570 Elo+
Party 2
Team Averages
Level 112
1,636 SR
1,520 Elo+

VS

Team Averages
Level 135
1,487 SR
1,605 Elo+
Camazotz
Camazotz
CHIFFE CHAFFE
Camazotz
Level 160
God Stats
5W - 2L
1,729 SR
Queue Stats
409W - 413L
1,643 Elo+
Solo
Jormungandr
Jormungandr
Lavadome102
Jormungandr
Level 144
God Stats
10W - 8L
1,331 SR
Queue Stats
164W - 99L
1,674 Elo+
Solo
Hades
Hades
TABOO_T13B00
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,580 Elo+
Solo
Mercury
Mercury
USirHaveLost
Mercury
Level 142
God Stats
6W - 3L
1,382 SR
Queue Stats
331W - 343L
1,544 Elo+
Solo
Anhur
Anhur
iMeninist
Anhur
Level 127
God Stats
4W - 6L
1,491 SR
Queue Stats
119W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,580
399
5,814
14,518
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 12 / 4
9,867
411
12,151
21,606
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 7
12,764
532
20,721
19,761
11,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 4
10,815
451
6,519
25,439
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
leo0600
Nemesis
20
13 / 7 / 3
14,492
604
23,009
26,359
18,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CHIFFE CHAFFE
Camazotz
20
6 / 7 / 10
14,680
612
11,205
28,484
14,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Lavadome102
Jormungandr
18
5 / 1 / 22
13,662
569
16,605
19,767
26,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 3 / 17
16,009
667
25,227
24,894
15,487
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
USirHaveLost
Mercury
20
7 / 9 / 11
14,367
599
12,307
21,313
7,457
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
iMeninist
Anhur
20
10 / 1 / 9
15,703
654
16,775
18,707
9,056
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
21
Kills
38
38
Deaths
21
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Camazotz
CHIFFE CHAFFE
Camazotz
6
7
10
1.57
W
Jormungandr
Lavadome102
Jormungandr
5
1
22
16
L
0
12
4
0.17
L
5
6
7
1.42
L
2
7
4
0.57
W
10
3
17
6.17
W
Mercury
USirHaveLost
Mercury
7
9
11
1.39
W
Anhur
iMeninist
Anhur
10
1
9
14.5
L
Nemesis
leo0600
Nemesis
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,214
Damage
82,119
107,683
Taken
113,165
61,193
Mitigated
73,103
27,716
Healing
41,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,814
4,938
0
4,826
14,518
2,837
0
3,462
11,056
0
48,966
W
Camazotz
CHIFFE CHAFFE
Camazotz
11,205
2,570
0
10,353
28,484
14,895
1,526
5,806
22,678
406
84,217
W
Jormungandr
Lavadome102
Jormungandr
16,605
3,462
0
2,913
19,767
26,208
1,028
4,226
13,706
45,063
10,581
L
12,151
3,927
0
2,304
21,606
6,338
0
7,074
14,532
0
66,346
L
20,721
1,494
0
4,118
19,761
11,161
24
10,340
9,421
87,410
0
L
6,519
936
2,617
4,205
25,439
22,550
0
11,056
14,383
33,107
0
W
25,227
1,740
2,400
12,929
24,894
15,487
4,388
10,317
14,577
121,444
0
W
Mercury
USirHaveLost
Mercury
12,307
5,227
0
2,767
21,313
7,457
411
5,739
15,150
0
114,348
W
Anhur
iMeninist
Anhur
16,775
8,903
0
10,227
18,707
9,056
5,229
3,145
15,562
0
140,485
L
Nemesis
leo0600
Nemesis
23,009
13,421
0
9,646
26,359
18,307
0
8,144
18,215
0
117,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
74,421
532
Minions Killed
717
0
Camps Cleared
0
1,982,286
Distance Traveled
2,282,378
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,580
399
82
3
0
267,314
2
W
Camazotz
14,680
612
136
6
0
455,447
6
W
Jormungandr
13,662
569
59
2
0
431,415
3
L
Ne Zha
9,867
411
95
4
0
417,444
8
L
Tiamat
12,764
532
121
5
0
412,537
6
L
Terra
10,815
451
61
3
0
419,498
0
W
Hades
16,009
667
203
8
0
430,256
2
W
Mercury
14,367
599
127
5
0
516,020
6
W
Anhur
15,703
654
192
8
0
449,240
9
L
Nemesis
14,492
604
173
7
0
465,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role