Player Matchup

Baron Samedi
Baron Samedi
DragonKingEpic
Baron Samedi
Level 105
God Stats
13W - 11L
1,521 SR
Queue Stats
114W - 132L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
Furneal
Danzaburou
Level 18
God Stats
4W - 4L
1,235 SR
Queue Stats
15W - 24L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
TTVRealisticKC
Cliodhna
Level 106
God Stats
5W - 4L
1,538 SR
Queue Stats
218W - 235L
1,423 Elo+
Party 3
Cerberus
Cerberus
TanksALot
Cerberus
Level 60
God Stats
7W - 3L
1,351 SR
Queue Stats
32W - 36L
1,299 Elo+
Party 1
Ymir
Ymir
Zanderov
Ymir
Level 67
God Stats
53W - 41L
1,761 SR
Queue Stats
55W - 44L
1,682 Elo+
Solo
Team Averages
Level 71
1,481 SR
1,477 Elo+

VS

Team Averages
Level 86
1,610 SR
1,460 Elo+
Amaterasu
Amaterasu
CrypticWix
Amaterasu
Level 97
God Stats
17W - 15L
1,588 SR
Queue Stats
304W - 284L
1,557 Elo+
Party 2
Neith
Neith
Jurellz
Neith
Level 108
God Stats
3W - 14L
1,412 SR
Queue Stats
380W - 433L
1,479 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ScaryyTerryy
Kumbhakarna
Level 48
God Stats
0W - 3L
1,599 SR
Queue Stats
1W - 7L
1,196 Elo+
Solo
Zeus
Zeus
baddiebill
Zeus
Level 109
God Stats
3W - 1L
1,900 SR
Queue Stats
21W - 31L
1,461 Elo+
Party 4
Awilix
Awilix
iiBengy
Awilix
Level 67
God Stats
6W - 4L
1,549 SR
Queue Stats
21W - 12L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonKingEpic
Baron Samedi
10
1 / 1 / 1
5,723
572
2,291
3,415
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Furneal
Danzaburou
9
0 / 2 / 3
5,203
520
2,951
4,019
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
10
5 / 1 / 1
5,904
590
4,338
6,117
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
TanksALot
Cerberus
7
0 / 2 / 2
4,849
485
2,028
7,714
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 0 / 2
6,254
625
2,859
4,264
1,657
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrypticWix
Amaterasu
5
0 / 1 / 0
4,213
421
1,992
5,140
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Jurellz
Neith
9
2 / 1 / 2
5,276
528
4,090
3,329
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ScaryyTerryy
Kumbhakarna
8
2 / 1 / 1
5,616
562
2,558
6,900
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 1
5,214
521
2,683
5,080
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
iiBengy
Awilix
10
1 / 1 / 0
5,658
566
738
4,528
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
5
6
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CrypticWix
Amaterasu
0
1
0
0
W
Baron Samedi
DragonKingEpic
Baron Samedi
1
1
1
1.5
W
Danzaburou
Furneal
Danzaburou
0
2
3
0.75
L
Neith
Jurellz
Neith
2
1
2
3
L
Kumbhakarna
ScaryyTerryy
Kumbhakarna
2
1
1
2.5
W
Cliodhna
5
1
1
5.5
W
Cerberus
TanksALot
Cerberus
0
2
2
0.5
W
Ymir
0
0
2
1
L
0
3
1
0.17
L
Awilix
iiBengy
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
12,061
25,529
Taken
24,977
9,772
Mitigated
9,495
7,662
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CrypticWix
Amaterasu
1,992
1,027
0
2,796
5,140
1,914
0
2,298
2,842
0
10,995
W
Baron Samedi
DragonKingEpic
Baron Samedi
2,291
116
0
1,152
3,415
1,528
0
1,021
2,394
27,909
0
W
Danzaburou
Furneal
Danzaburou
2,951
757
0
808
4,019
1,196
0
1,641
2,378
0
24,795
L
Neith
Jurellz
Neith
4,090
1,425
0
742
3,329
1,092
0
655
2,674
0
28,428
L
Kumbhakarna
ScaryyTerryy
Kumbhakarna
2,558
473
75
1,894
6,900
3,942
0
1,446
5,454
15,291
0
W
Cliodhna
4,338
1,166
0
2,561
6,117
1,764
0
1,262
4,855
0
26,645
W
Cerberus
TanksALot
Cerberus
2,028
304
0
1,840
7,714
3,627
0
1,317
6,397
17,873
0
W
Ymir
2,859
1,107
0
1,301
4,264
1,657
66
0
4,264
36,660
0
L
2,683
562
0
1,778
5,080
1,208
0
1,851
3,229
25,306
0
L
Awilix
iiBengy
Awilix
738
214
0
0
4,528
1,339
0
928
3,600
0
32,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
25,977
301
Minions Killed
241
0
Camps Cleared
0
931,218
Distance Traveled
906,575
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,213
421
28
3
0
106,832
2
W
Baron Samedi
5,723
572
56
6
0
176,469
2
W
Danzaburou
5,203
520
59
6
0
181,373
2
L
Neith
5,276
528
57
6
0
188,382
2
L
Kumbhakarna
5,616
562
25
3
0
211,923
0
W
Cliodhna
5,904
590
51
5
0
212,063
0
W
Cerberus
4,849
485
31
3
0
183,788
1
W
Ymir
6,254
625
104
10
0
177,525
2
L
Zeus
5,214
521
57
6
0
178,821
2
L
Awilix
5,658
566
74
7
0
220,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role