Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DESTRUCTORDORTOS
Heimdallr
Level 105
God Stats
14W - 23L
1,448 SR
Queue Stats
41W - 54L
1,446 Elo+
Party 1
Artemis
Artemis
Ruescal
Artemis
Level 125
God Stats
15W - 6L
1,639 SR
Queue Stats
84W - 83L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
Sparkytilfriday
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,477 Elo+
Solo
Kali
Kali
drixxy_rackz
Kali
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 249L
1,435 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,471 Elo+

VS

Team Averages
Level 108
1,534 SR
1,490 Elo+
Danzaburou
Danzaburou
ArcherElk
Danzaburou
Level 102
God Stats
7W - 4L
1,782 SR
Queue Stats
206W - 179L
1,558 Elo+
Solo
Amaterasu
Amaterasu
BOBSBRGRS
Amaterasu
Level 113
God Stats
11W - 4L
1,500 SR
Queue Stats
36W - 19L
1,500 Elo+
Party 2
Janus
Janus
FatMuu
Janus
Level 158
God Stats
13W - 21L
1,484 SR
Queue Stats
109W - 120L
1,374 Elo+
Solo
Fenrir
Fenrir
Nicooo9702
Fenrir
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 133L
1,509 Elo+
Solo
Jormungandr
Jormungandr
xPeachesx
Jormungandr
Level 76
God Stats
15W - 11L
1,403 SR
Queue Stats
47W - 36L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 1
5,631
512
2,036
3,494
784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
9
0 / 5 / 0
5,109
464
4,286
8,391
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Ruescal
Artemis
8
0 / 4 / 0
4,901
446
6,094
8,389
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 6 / 0
6,109
555
3,354
8,874
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,676
516
4,766
8,547
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcherElk
Danzaburou
12
6 / 1 / 0
7,800
709
7,051
10,155
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
BOBSBRGRS
Amaterasu
9
1 / 0 / 8
6,141
558
2,684
10,823
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
FatMuu
Janus
10
0 / 1 / 3
6,038
549
2,044
4,327
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nicooo9702
Fenrir
13
7 / 1 / 2
7,568
688
4,489
7,741
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xPeachesx
Jormungandr
10
5 / 0 / 5
6,523
593
7,385
5,857
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
19
19
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
Danzaburou
ArcherElk
Danzaburou
6
1
0
6
W
Amaterasu
BOBSBRGRS
Amaterasu
1
0
8
5
L
Heimdallr
0
5
0
0
W
Janus
FatMuu
Janus
0
1
3
1.5
W
Fenrir
Nicooo9702
Fenrir
7
1
2
8
L
Artemis
Ruescal
Artemis
0
4
0
0
L
2
6
0
0.33
L
1
1
0
1
W
Jormungandr
xPeachesx
Jormungandr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
23,653
37,695
Taken
38,903
13,820
Mitigated
14,519
9,287
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,036
490
0
0
3,494
784
280
279
3,215
24,665
0
W
Danzaburou
ArcherElk
Danzaburou
7,051
3,303
108
3,008
10,155
3,641
527
434
9,427
0
37,884
W
Amaterasu
BOBSBRGRS
Amaterasu
2,684
620
397
5,062
10,823
5,101
252
998
9,825
0
13,156
L
Heimdallr
4,286
1,567
0
1,819
8,391
2,456
0
3,177
5,214
0
30,099
W
Janus
FatMuu
Janus
2,044
210
0
1,340
4,327
971
0
154
4,144
34,000
979
W
Fenrir
Nicooo9702
Fenrir
4,489
704
0
3,013
7,741
2,841
0
390
7,322
0
37,310
L
Artemis
Ruescal
Artemis
6,094
2,650
154
2,679
8,389
2,123
296
4,146
4,243
0
23,261
L
3,354
737
50
2,540
8,874
5,406
0
0
8,874
2,287
16,998
L
4,766
2,116
0
2,045
8,547
3,051
0
1,714
6,833
0
31,281
W
Jormungandr
xPeachesx
Jormungandr
7,385
1,718
525
881
5,857
1,965
483
172
5,685
33,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
34,070
254
Minions Killed
296
0
Camps Cleared
0
1,109,241
Distance Traveled
1,195,967
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,631
512
52
5
0
227,797
2
W
Danzaburou
7,800
709
79
7
0
190,387
5
W
Amaterasu
6,141
558
14
1
0
270,056
6
L
Heimdallr
5,109
464
52
5
0
193,664
5
W
Janus
6,038
549
59
5
0
231,775
1
W
Fenrir
7,568
688
77
7
0
269,300
3
L
Artemis
4,901
446
42
4
0
203,594
1
L
Guan Yu
6,109
555
48
4
0
213,473
3
L
Kali
5,676
516
60
5
0
270,713
3
W
Jormungandr
6,523
593
67
6
0
234,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role