Player Matchup

Loki
Loki
Con_dog19
Loki
Level 92
God Stats
1W - 2L
1,703 SR
Queue Stats
27W - 37L
1,486 Elo+
Party 1
Merlin
Merlin
DiggingPenguin1
Merlin
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 30L
1,483 Elo+
Party 1
Pele
Pele
alexfreeman04_
Pele
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 39L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
mrjamesdiamond
Cernunnos
Level 141
God Stats
4W - 4L
1,246 SR
Queue Stats
275W - 243L
1,494 Elo+
Solo
Sobek
Sobek
oP_Viziion
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,427 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,469 Elo+

VS

Team Averages
Level 94
1,552 SR
1,524 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Agro2532
Baron Samedi
Level 95
God Stats
23W - 9L
1,783 SR
Queue Stats
301W - 295L
1,517 Elo+
Solo
Cthulhu
Cthulhu
JayRJ5
Cthulhu
Level 91
God Stats
2W - 1L
1,337 SR
Queue Stats
68W - 55L
1,572 Elo+
Solo
Skadi
Skadi
Raptor_enduro
Skadi
Level 60
God Stats
8W - 4L
1,650 SR
Queue Stats
93W - 84L
1,562 Elo+
Solo
Hercules
Hercules
diogo400d
Hercules
Level 68
God Stats
16W - 21L
1,489 SR
Queue Stats
218W - 257L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 5 / 0
8,327
463
2,907
14,192
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 5
8,406
467
6,135
9,612
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 5 / 0
9,436
524
6,965
16,094
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
mrjamesdiamond
Cernunnos
14
4 / 7 / 2
8,802
489
7,318
14,294
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
0 / 5 / 9
7,715
429
7,250
19,462
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 3 / 4
10,074
560
9,014
12,305
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Agro2532
Baron Samedi
17
8 / 3 / 4
10,782
599
14,803
11,967
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JayRJ5
Cthulhu
17
3 / 1 / 5
10,667
593
10,656
12,433
16,927
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 9
10,317
573
16,318
11,420
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
diogo400d
Hercules
13
1 / 1 / 12
8,473
471
5,961
16,872
16,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
10
Kills
25
25
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
4
2.67
W
Baron Samedi
Agro2532
Baron Samedi
8
3
4
3.33
L
Loki
0
5
0
0
L
0
3
5
0.83
W
Cthulhu
JayRJ5
Cthulhu
3
1
5
5.5
W
7
3
9
3.83
L
6
5
0
1.2
W
Hercules
diogo400d
Hercules
1
1
12
7
L
Cernunnos
mrjamesdiamond
Cernunnos
4
7
2
0.71
L
Sobek
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
56,752
73,654
Taken
64,997
38,011
Mitigated
47,305
16,191
Healing
25,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,014
1,051
0
3,289
12,305
4,505
784
1,741
10,564
0
73,530
W
Baron Samedi
Agro2532
Baron Samedi
14,803
431
1,282
6,188
11,967
5,933
1,138
3,976
7,991
71,279
0
L
Loki
2,907
857
0
2,235
14,192
6,205
0
8,589
5,603
0
52,280
L
6,135
348
0
1,430
9,612
3,143
0
4,519
5,093
54,447
0
W
Cthulhu
JayRJ5
Cthulhu
10,656
1,430
357
3,256
12,433
16,927
649
1,326
11,107
68,458
0
W
16,318
9,965
0
4,164
11,420
3,675
3,309
3,070
8,350
0
69,488
L
6,965
1,698
0
4,939
16,094
5,110
0
4,443
11,651
0
60,404
W
Hercules
diogo400d
Hercules
5,961
1,385
816
6,153
16,872
16,265
593
2,680
14,192
0
23,004
L
Cernunnos
mrjamesdiamond
Cernunnos
7,318
3,080
0
4,163
14,294
3,331
0
2,423
11,871
0
52,653
L
Sobek
7,250
725
98
3,326
19,462
20,222
0
5,485
13,977
19,038
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
50,313
465
Minions Killed
507
0
Camps Cleared
0
1,551,456
Distance Traveled
1,769,994
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,074
560
104
6
0
393,463
3
W
Baron Samedi
10,782
599
121
7
0
328,233
9
L
Loki
8,327
463
114
6
0
290,755
7
L
Merlin
8,406
467
109
6
0
316,080
5
W
Cthulhu
10,667
593
150
8
0
343,968
0
W
Skadi
10,317
573
103
6
0
346,674
2
L
Pele
9,436
524
113
6
0
345,282
2
W
Hercules
8,473
471
29
2
0
357,656
6
L
Cernunnos
8,802
489
102
6
0
277,418
2
L
Sobek
7,715
429
27
2
0
321,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role