Player Matchup

Mulan
Mulan
Cage3x7225
Mulan
Level 12
God Stats
4W - 3L
1,519 SR
Queue Stats
14W - 23L
1,268 Elo+
Party 2
Anubis
Anubis
TAK_Amdusias_
Anubis
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 176L
1,477 Elo+
Solo
Hachiman
Hachiman
finav59
Hachiman
Level 102
God Stats
9W - 6L
1,503 SR
Queue Stats
25W - 34L
1,268 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,338 Elo+

VS

Team Averages
Level 110
1,341 SR
1,313 Elo+
Mulan
Mulan
BloodDiamond174
Mulan
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
169W - 173L
1,583 Elo+
Party 1
Ra
Ra
F41L HITM4RK3R
Ra
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,270 Elo+
Party 1
Bacchus
Bacchus
GaNjaG0D3XM
Bacchus
Level 25
God Stats
6W - 13L
1,023 SR
Queue Stats
6W - 13L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 6 / 10
11,125
742
12,184
14,747
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 7 / 7
11,640
776
9,698
13,456
6,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
finav59
Hachiman
17
9 / 4 / 10
12,154
810
18,289
12,067
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
11,140
743
10,027
13,038
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
10 / 8 / 7
13,245
883
13,804
14,921
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
GaNjaG0D3XM
Bacchus
15
3 / 6 / 14
11,589
773
7,871
20,528
28,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
19
Kills
17
17
Deaths
19
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Mulan
4
6
10
1.5
W
10
8
7
1.69
W
Bacchus
GaNjaG0D3XM
Bacchus
3
6
14
1.67
L
6
7
7
1.36
L
Hachiman
finav59
Hachiman
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
31,702
40,270
Taken
48,487
24,710
Mitigated
48,841
8,302
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
1,072
0
2,376
13,038
14,268
578
2,843
10,009
0
30,921
L
Mulan
12,184
3,648
0
2,337
14,747
13,736
468
7,528
6,921
0
32,241
W
13,804
1,202
2,696
3,767
14,921
6,159
1,003
3,918
10,908
57,127
0
W
Bacchus
GaNjaG0D3XM
Bacchus
7,871
1,559
65
1,624
20,528
28,414
363
3,261
16,931
14,129
0
L
9,698
616
0
3,625
13,456
6,544
0
7,314
5,989
42,737
0
L
Hachiman
finav59
Hachiman
18,289
12,828
230
2,110
12,067
4,430
1,182
7,184
4,818
0
47,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
35,974
157
Minions Killed
156
9
Camps Cleared
5
694,491
Distance Traveled
725,699
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,140
743
44
3
3
252,143
4
L
Mulan
11,125
742
43
3
1
232,662
4
W
Ra
13,245
883
99
7
2
230,608
1
W
Bacchus
11,589
773
13
1
0
242,948
1
L
Anubis
11,640
776
55
4
6
220,562
1
L
Hachiman
12,154
810
59
4
2
241,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role