Player Matchup

Thor
Thor
Adrian990531
Thor
Level 117
God Stats
1W - 1L
1,751 SR
Queue Stats
124W - 127L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
Tig4r
Kuzenbo
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 29L
1,595 Elo+
Party 1
Thoth
Thoth
Userkaf
Thoth
Level 141
God Stats
3W - 8L
1,468 SR
Queue Stats
60W - 67L
1,498 Elo+
Solo
Team Averages
Level 107
1,573 SR
1,570 Elo+

VS

Team Averages
Level 100
1,621 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Fein7
Ullr
Level 105
God Stats
80W - 25L
1,820 SR
Queue Stats
298W - 157L
1,714 Elo+
Solo
Vamana
Vamana
HuskyJ
Vamana
Level 107
God Stats
10W - 7L
1,542 SR
Queue Stats
266W - 269L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
11,477
717
12,736
14,237
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Tig4r
Kuzenbo
13
2 / 3 / 4
10,473
655
9,205
24,246
39,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Userkaf
Thoth
14
1 / 6 / 9
10,269
642
10,006
11,544
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 6 / 7
11,136
696
8,317
15,762
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
Fein7
Ullr
18
8 / 2 / 4
12,658
791
21,413
12,093
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
HuskyJ
Vamana
16
3 / 2 / 7
11,187
699
13,301
15,162
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
12
12
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
6
7
0.75
L
7
3
3
2.83
W
Ullr
Fein7
Ullr
8
2
4
5
W
Vamana
HuskyJ
Vamana
3
2
7
3.25
L
Kuzenbo
Tig4r
Kuzenbo
2
3
4
1.33
L
Thoth
Userkaf
Thoth
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,947
Damage
43,031
50,027
Taken
43,017
52,435
Mitigated
27,348
9,604
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,317
819
0
2,592
15,762
7,356
0
7,766
7,745
41,282
0
L
12,736
2,234
0
2,013
14,237
8,146
744
2,090
11,908
0
40,998
W
Ullr
Fein7
Ullr
21,413
10,001
0
3,467
12,093
4,821
1,687
5,990
5,775
0
78,183
W
Vamana
HuskyJ
Vamana
13,301
6,066
0
4,852
15,162
15,171
362
6,226
8,510
0
33,323
L
Kuzenbo
Tig4r
Kuzenbo
9,205
3,231
101
6,107
24,246
39,792
312
5,225
18,586
16,496
0
L
Thoth
Userkaf
Thoth
10,006
317
57
1,326
11,544
4,497
540
1,585
9,798
33,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
34,981
121
Minions Killed
214
2
Camps Cleared
13
829,148
Distance Traveled
877,134
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,136
696
75
5
6
260,918
3
L
Thor
11,477
717
51
3
0
281,753
3
W
Ullr
12,658
791
106
7
4
290,520
1
W
Vamana
11,187
699
33
2
3
325,696
2
L
Kuzenbo
10,473
655
6
0
2
278,027
4
L
Thoth
10,269
642
64
4
0
269,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role