Player Matchup

Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hayotheboys
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Serapho_
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,452 Elo+
Party 3
Izanami
Izanami
TheArcaneTora
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,427 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,476 Elo+

VS

Team Averages
Level 60
1,757 SR
1,644 Elo+
Aphrodite
Aphrodite
Dewrán
Aphrodite
Level 140
God Stats
4W - 0L
1,842 SR
Queue Stats
13W - 5L
1,688 Elo+
Party 1
Susano
Susano
NíghtMâré
Susano
Level 16
God Stats
7W - 0L
1,841 SR
Queue Stats
115W - 12L
1,867 Elo+
Party 1
Merlin
Merlin
Sternen-Segler
Merlin
Level 42
God Stats
22W - 14L
1,519 SR
Queue Stats
134W - 172L
1,395 Elo+
Party 2
Bellona
Bellona
TwoStarHero
Bellona
Level 16
God Stats
8W - 1L
1,837 SR
Queue Stats
136W - 15L
1,867 Elo+
Party 1
Rama
Rama
matzikinder
Rama
Level 88
God Stats
2W - 0L
1,746 SR
Queue Stats
186W - 249L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 4 / 3
7,841
713
8,257
15,449
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
 
Ra
14
3 / 4 / 1
7,756
705
6,236
10,949
4,586
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Hayotheboys
Hercules
13
1 / 4 / 1
7,291
663
7,337
12,764
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Serapho_
Thanatos
13
1 / 8 / 1
7,823
711
5,629
11,339
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
15
2 / 0 / 1
8,127
739
5,275
7,942
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dewrán
Aphrodite
17
7 / 0 / 11
9,388
853
10,699
8,669
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Susano
17
12 / 1 / 8
9,771
888
20,575
13,514
6,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 3
7,810
710
7,496
4,395
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TwoStarHero
Bellona
15
1 / 2 / 5
8,257
751
6,267
10,110
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 5
7,463
678
4,898
5,934
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
20
20
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
3
0.63
L
Ra
 
Ra
3
4
1
0.88
W
Aphrodite
Dewrán
Aphrodite
7
0
11
12.5
L
Hercules
Hayotheboys
Hercules
1
4
1
0.38
W
Susano
12
1
8
16
L
Thanatos
Serapho_
Thanatos
1
8
1
0.19
W
0
2
3
0.75
L
Izanami
2
0
1
2.5
W
Bellona
TwoStarHero
Bellona
1
2
5
1.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
49,935
58,443
Taken
42,622
40,038
Mitigated
24,646
16,583
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,257
3,180
158
3,693
15,449
13,802
148
6,682
8,767
21,956
0
L
Ra
 
Ra
6,236
854
1,308
2,499
10,949
4,586
58
3,779
7,170
29,770
0
W
Aphrodite
Dewrán
Aphrodite
10,699
1,231
6,741
6,877
8,669
4,921
105
3,292
5,280
31,370
0
L
Hercules
Hayotheboys
Hercules
7,337
2,172
0
3,698
12,764
13,695
0
4,144
8,620
0
11,150
W
Susano
20,575
7,037
0
1,630
13,514
6,901
0
3,523
9,662
0
30,557
L
Thanatos
Serapho_
Thanatos
5,629
675
0
3,697
11,339
4,418
0
2,349
8,990
0
16,549
W
7,496
0
162
219
4,395
1,667
679
2,705
1,666
35,488
0
L
Izanami
5,275
2,287
0
1,530
7,942
3,537
563
1,241
6,701
0
39,163
W
Bellona
TwoStarHero
Bellona
6,267
2,070
0
2,089
10,110
9,044
285
2,171
7,757
0
35,621
W
4,898
3,668
303
363
5,934
2,113
1,475
2,802
3,032
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
42,689
187
Minions Killed
239
0
Camps Cleared
0
1,036,066
Distance Traveled
1,150,769
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,841
713
27
2
0
231,275
2
L
Ra
7,756
705
45
4
0
199,171
2
W
Aphrodite
9,388
853
48
4
0
234,669
1
L
Hercules
7,291
663
13
1
0
195,545
2
W
Susano
9,771
888
24
2
0
250,174
3
L
Thanatos
7,823
711
26
2
0
192,096
0
W
Merlin
7,810
710
63
6
0
198,832
1
L
Izanami
8,127
739
76
7
0
217,979
3
W
Bellona
8,257
751
63
6
0
262,222
0
W
Rama
7,463
678
41
4
0
204,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role