Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BatmanSx
Cthulhu
Level 157
God Stats
13W - 13L
1,523 SR
Queue Stats
107W - 96L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnar687
Tsukuyomi
Level 160
God Stats
6W - 5L
1,557 SR
Queue Stats
171W - 192L
1,485 Elo+
Solo
He Bo
He Bo
Thibi_de_soldaat
He Bo
Level 146
God Stats
0W - 2L
1,266 SR
Queue Stats
118W - 133L
1,518 Elo+
Solo
Bellona
Bellona
Yatokami_0
Bellona
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,588 Elo+
Solo
Team Averages
Level 151
1,469 SR
1,530 Elo+

VS

Team Averages
Level 104
1,579 SR
1,556 Elo+
Kumbhakarna
Kumbhakarna
CandyPig
Kumbhakarna
Level 127
God Stats
2W - 1L
1,854 SR
Queue Stats
71W - 56L
1,602 Elo+
Solo
Chang'e
Chang'e
JasonMan34
Chang'e
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 315L
1,631 Elo+
Solo
Cliodhna
Cliodhna
Troublè
Cliodhna
Level 128
God Stats
2W - 1L
1,481 SR
Queue Stats
21W - 17L
1,511 Elo+
Party 2
Olorun
Olorun
XxRibenjixX
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,557 Elo+
Party 2
Skadi
Skadi
YimiutSetna
Skadi
Level 68
God Stats
67W - 57L
1,559 SR
Queue Stats
718W - 783L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 3 / 6
10,208
681
12,658
6,955
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BatmanSx
Cthulhu
20
4 / 7 / 18
12,705
847
24,476
29,517
37,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Ragnar687
Tsukuyomi
20
8 / 6 / 9
12,169
811
24,077
20,136
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 11 / 10
11,439
763
15,843
21,039
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yatokami_0
Bellona
18
5 / 9 / 16
11,244
750
12,386
19,386
14,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CandyPig
Kumbhakarna
19
4 / 5 / 17
12,224
815
7,224
28,721
24,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
JasonMan34
Chang'e
20
13 / 2 / 14
14,318
955
21,400
19,783
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Troublè
Cliodhna
18
3 / 10 / 20
11,988
799
10,701
18,837
10,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
4 / 4 / 16
12,463
831
13,827
18,645
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 8 / 10
13,565
904
23,426
19,220
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
113
29
Kills
36
36
Deaths
29
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
3
6
2.67
L
Cthulhu
BatmanSx
Cthulhu
4
7
18
1.86
W
Kumbhakarna
CandyPig
Kumbhakarna
4
5
17
2.5
W
Chang'e
JasonMan34
Chang'e
13
2
14
10
L
Tsukuyomi
Ragnar687
Tsukuyomi
8
6
9
2.08
L
7
11
10
1.09
W
Cliodhna
Troublè
Cliodhna
3
10
20
1.3
W
Olorun
4
4
16
3
L
Bellona
Yatokami_0
Bellona
5
9
16
1.44
W
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,440
Damage
76,578
97,033
Taken
105,206
69,953
Mitigated
57,899
10,803
Healing
39,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,658
2,041
0
1,474
6,955
2,300
800
3,644
3,311
25,825
0
L
Cthulhu
BatmanSx
Cthulhu
24,476
1,058
820
1,590
29,517
37,532
170
12,842
16,675
56,676
0
W
Kumbhakarna
CandyPig
Kumbhakarna
7,224
905
941
7,587
28,721
24,823
344
12,532
15,801
14,470
0
W
Chang'e
JasonMan34
Chang'e
21,400
1,019
7,448
9,579
19,783
7,895
1,768
9,496
9,883
59,223
0
L
Tsukuyomi
Ragnar687
Tsukuyomi
24,077
4,167
0
4,283
20,136
8,119
178
9,122
11,014
0
48,814
L
15,843
525
162
2,263
21,039
7,923
904
9,603
11,436
47,282
0
W
Cliodhna
Troublè
Cliodhna
10,701
289
0
3,337
18,837
10,002
2,009
9,161
9,477
0
31,705
W
Olorun
13,827
5,909
2,398
5,185
18,645
7,700
2,185
10,786
7,694
49,770
0
L
Bellona
Yatokami_0
Bellona
12,386
2,574
0
211
19,386
14,079
209
7,240
12,146
0
21,945
W
23,426
11,261
0
2,764
19,220
7,479
3,827
9,730
9,374
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
64,558
245
Minions Killed
258
0
Camps Cleared
0
1,262,840
Distance Traveled
1,548,486
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,208
681
31
2
0
169,814
2
L
Cthulhu
12,705
847
83
6
0
281,229
1
W
Kumbhakarna
12,224
815
18
1
0
306,597
2
W
Chang'e
14,318
955
70
5
0
334,886
4
L
Tsukuyomi
12,169
811
51
3
0
305,253
2
L
He Bo
11,439
763
59
4
0
261,603
2
W
Cliodhna
11,988
799
32
2
0
310,378
1
W
Olorun
12,463
831
87
6
0
306,056
0
L
Bellona
11,244
750
21
1
0
244,941
1
W
Skadi
13,565
904
51
3
0
290,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role