Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RapidCalf238507
Bastet
Level 87
God Stats
14W - 11L
1,725 SR
Queue Stats
539W - 476L
1,503 Elo+
Solo
Neith
Neith
Th3_Cr4zY_JoK3er
Neith
Level 121
God Stats
4W - 7L
1,587 SR
Queue Stats
296W - 321L
1,390 Elo+
Party 1
Serqet
Serqet
Young1245
Serqet
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
91W - 77L
1,468 Elo+
Solo
Atlas
Atlas
x_Cr4zyCatMystic
Atlas
Level 106
God Stats
7W - 3L
1,649 SR
Queue Stats
315W - 329L
1,394 Elo+
Party 1
Team Averages
Level 90
1,633 SR
1,451 Elo+

VS

Team Averages
Level 127
1,587 SR
1,433 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BeleGreen
Hachiman
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 224L
1,339 Elo+
Solo
Discordia
Discordia
Crimnal_Mischief
Discordia
Level 124
God Stats
9W - 5L
1,876 SR
Queue Stats
316W - 318L
1,421 Elo+
Solo
Bacchus
Bacchus
IssaRaeMe
Bacchus
Level 101
God Stats
16W - 8L
1,557 SR
Queue Stats
513W - 538L
1,421 Elo+
Solo
Xbalanque
Xbalanque
лучь
Xbalanque
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 72L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 5 / 9
9,132
761
11,538
12,496
7,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 8 / 4
10,964
914
8,958
14,167
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 8
8,270
689
8,080
10,955
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Young1245
Serqet
15
6 / 8 / 2
9,492
791
5,705
13,975
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
4 / 7 / 7
10,072
839
12,866
24,649
21,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 5 / 17
9,543
795
14,668
12,005
4,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
BeleGreen
Hachiman
18
9 / 2 / 16
10,903
909
12,764
11,502
4,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
17
5 / 3 / 22
10,471
873
13,822
7,569
2,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
IssaRaeMe
Bacchus
16
6 / 5 / 22
10,452
871
8,020
18,440
28,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
лучь
Xbalanque
18
8 / 3 / 20
11,015
918
21,816
9,503
3,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
17
Kills
32
32
Deaths
18
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
9
1.3
W
Cernunnos
 
Cernunnos
4
5
17
2.5
W
Hachiman
BeleGreen
Hachiman
9
2
16
8.5
W
Discordia
5
3
22
5.33
W
Bacchus
IssaRaeMe
Bacchus
6
5
22
3.4
L
5
8
4
0.88
L
0
4
8
1
L
Serqet
Young1245
Serqet
6
8
2
0.88
L
4
7
7
1.07
W
Xbalanque
лучь
Xbalanque
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
71,090
76,242
Taken
59,019
46,929
Mitigated
45,058
20,972
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,538
642
1,351
3,088
12,496
7,741
0
3,122
9,233
21,746
0
W
Cernunnos
 
Cernunnos
14,668
4,516
2,739
1,605
12,005
4,982
641
6,887
5,082
0
28,550
W
Hachiman
BeleGreen
Hachiman
12,764
5,778
1,931
1,960
11,502
4,701
1,194
5,196
5,435
0
24,912
W
Discordia
13,822
365
712
660
7,569
2,792
1,279
2,010
5,125
24,665
0
W
Bacchus
IssaRaeMe
Bacchus
8,020
687
1,004
2,277
18,440
28,586
109
6,644
11,002
11,153
0
L
8,958
1,822
662
1,710
14,167
5,245
174
5,031
8,843
0
22,978
L
8,080
1,034
1,022
3,563
10,955
3,765
960
4,559
6,284
0
23,260
L
Serqet
Young1245
Serqet
5,705
267
1,528
1,531
13,975
8,561
471
2,990
10,851
0
4,946
L
12,866
4,718
764
5,753
24,649
21,617
0
5,310
19,189
24,595
0
W
Xbalanque
лучь
Xbalanque
21,816
7,935
1,290
1,113
9,503
3,997
3,408
3,667
5,506
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
52,384
103
Minions Killed
148
0
Camps Cleared
0
1,038,494
Distance Traveled
1,089,782
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,132
761
25
2
0
222,280
0
W
Cernunnos
9,543
795
30
3
0
195,188
1
W
Hachiman
10,903
909
30
3
0
220,084
0
W
Discordia
10,471
873
32
3
0
215,898
3
W
Bacchus
10,452
871
7
1
0
244,416
1
L
Bastet
10,964
914
30
3
0
215,372
1
L
Neith
8,270
689
18
2
0
217,723
1
L
Serqet
9,492
791
8
1
0
194,402
0
L
Atlas
10,072
839
22
2
0
188,717
1
W
Xbalanque
11,015
918
49
4
0
214,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role