Player Matchup

Hades
Hades
Masters
Darius Henry
Hades
Masters
Level 156
God Stats
157W - 90L
1,783 SR
Queue Stats
684W - 619L
2,174 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Gapingthroat
Ah Muzen Cab
Diamond III
Level 157
God Stats
253W - 168L
1,819 SR
Queue Stats
1,002W - 1,060L
2,044 MMR
Party 1
Artio
Artio
Diamond I
Youtube Aphectz
Artio
Diamond I
Level 128
God Stats
20W - 14L
1,900 SR
Queue Stats
311W - 292L
2,360 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,834 SR
2,193 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,724 SR
1,983 MMR
Neith
Neith
Gold II
OhLawdHeGank
Neith
Gold II
Level 39
God Stats
2W - 1L
1,766 SR
Queue Stats
11W - 3L
1,868 MMR
Party 2
Thoth
Thoth
Diamond III
TheCorpseCleaner
Thoth
Diamond III
Level 160
God Stats
12W - 15L
1,681 SR
Queue Stats
195W - 199L
2,139 MMR
Solo
Ganesha
Ganesha
Platinum V
Zulanti
Ganesha
Platinum V
Level 159
God Stats
2W - 2L
1,727 SR
Queue Stats
121W - 64L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
13,846
729
11,791
21,697
11,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
17
4 / 3 / 6
12,955
682
16,866
17,921
3,665
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 8
13,963
735
8,631
26,379
27,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneFenrirBaron SamediShivaBastet

VS

Bans
ChaacSobekOdinGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
13,871
730
24,854
13,794
5,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 6
13,578
715
20,087
10,936
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Zulanti
Ganesha
16
0 / 7 / 9
12,694
668
6,825
20,708
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
12
12
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
4
3
6
2.33
L
7
3
4
3
L
5
3
6
2.67
W
5
3
8
3
L
Ganesha
Zulanti
Ganesha
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
51,766
65,997
Taken
45,438
42,140
Mitigated
32,090
14,843
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,791
410
549
3,519
21,697
11,147
641
8,033
13,376
55,096
0
W
Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
16,866
7,933
0
2,243
17,921
3,665
2,251
8,240
9,409
0
80,949
L
24,854
8,012
0
4,609
13,794
5,461
1,805
6,744
7,050
0
65,378
L
20,087
805
0
4,066
10,936
4,434
1,505
6,236
4,700
62,532
0
W
8,631
922
1,756
6,776
26,379
27,328
224
9,553
16,032
35,288
0
L
Ganesha
Zulanti
Ganesha
6,825
869
0
3,208
20,708
22,195
0
7,797
12,911
23,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
40,143
223
Minions Killed
241
12
Camps Cleared
5
1,075,127
Distance Traveled
957,517
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,846
729
80
4
4
329,339
2
W
Ah Muzen Cab
12,955
682
117
6
8
360,346
1
L
Neith
13,871
730
95
5
3
317,874
5
L
Thoth
13,578
715
131
7
2
341,706
4
W
Artio
13,963
735
26
1
0
385,442
16
L
Ganesha
12,694
668
15
1
0
297,937
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role