Player Matchup

Sol
Sol
Silver I
KraZy_Dimii
Sol
Silver I
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 29L
1,613 MMR
Party 1
Artio
Artio
Silver I
KraZy_ismaelgi
Artio
Silver I
Level 140
God Stats
2W - 5L
1,710 SR
Queue Stats
25W - 29L
1,613 MMR
Party 1
Guan Yu
Guan Yu
Silver I
KraZy_xYpheR
Guan Yu
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,613 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,570 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,362 SR
1,839 MMR
Susano
Susano
Diamond III
Arknantes
Susano
Diamond III
Level 104
God Stats
68W - 29L
1,765 SR
Queue Stats
76W - 40L
2,530 MMR
Solo
Scylla
Scylla
Silver I
e656607
Scylla
Silver I
Level 87
God Stats
0W - 2L
1,209 SR
Queue Stats
12W - 14L
1,486 MMR
Solo
Chaac
Chaac
Bronze IV
its-_-zZeNky_
Chaac
Bronze IV
Level 84
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
15,319
729
17,426
14,185
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 10
12,924
615
11,270
20,143
29,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
KraZy_xYpheR
Guan Yu
18
3 / 3 / 9
13,235
630
13,200
24,447
31,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneShivaThothFenrirGeb

VS

Bans
GilgameshAgniAchillesHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arknantes
Susano
20
8 / 3 / 0
14,677
699
22,008
22,212
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
e656607
Scylla
17
0 / 7 / 5
12,059
574
9,825
13,268
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 2 / 7
12,043
573
14,930
13,305
6,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
8
8
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
Arknantes
Susano
8
3
0
2.67
W
7
3
4
3
W
2
2
10
3.5
W
Guan Yu
KraZy_xYpheR
Guan Yu
3
3
9
2.5
L
Scylla
e656607
Scylla
0
7
5
0.36
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
46,763
58,775
Taken
48,785
65,650
Mitigated
19,801
27,321
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arknantes
Susano
22,008
6,109
0
5,969
22,212
10,192
864
13,153
9,059
0
52,582
W
17,426
5,241
0
5,858
14,185
4,229
2,865
994
12,996
89,973
0
W
11,270
966
1,616
5,046
20,143
29,849
316
4,365
15,321
27,933
0
W
Guan Yu
KraZy_xYpheR
Guan Yu
13,200
1,688
4,872
9,929
24,447
31,572
378
4,724
19,127
5,231
46,874
L
Scylla
e656607
Scylla
9,825
1,301
0
408
13,268
3,536
0
7,770
5,498
46,947
0
L
14,930
2,192
0
5,296
13,305
6,073
378
9,155
4,150
0
55,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
38,779
244
Minions Killed
239
11
Camps Cleared
7
1,128,768
Distance Traveled
1,035,533
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,677
699
53
3
4
402,105
4
W
Sol
15,319
729
137
7
5
358,412
0
W
Artio
12,924
615
35
2
3
389,238
2
W
Guan Yu
13,235
630
72
3
3
381,118
2
L
Scylla
12,059
574
79
4
2
331,522
6
L
Chaac
12,043
573
107
5
1
301,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role