Player Matchup

Mercury
Mercury
Diamond III
D4RKWIZ4RD
Mercury
Diamond III
Level 160
God Stats
6W - 5L
1,943 SR
Queue Stats
105W - 94L
2,220 MMR
Solo
Artio
Artio
Diamond III
GoldNecklace
Artio
Diamond III
Level 127
God Stats
7W - 5L
1,546 SR
Queue Stats
259W - 243L
2,147 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Kartvelian
Ah Muzen Cab
Diamond V
Level 160
God Stats
4W - 2L
1,536 SR
Queue Stats
132W - 121L
2,050 MMR
Solo
Achilles
Achilles
Diamond V
Tanero
Achilles
Diamond V
Level 159
God Stats
53W - 40L
1,793 SR
Queue Stats
368W - 358L
2,148 MMR
Solo
Agni
Agni
Diamond III
damorpneus
Agni
Diamond III
Level 150
God Stats
12W - 7L
1,683 SR
Queue Stats
260W - 239L
2,169 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,700 SR
2,147 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,786 SR
2,015 MMR
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
Combustiøn
Thanatos
Diamond III
Level 103
God Stats
24W - 16L
1,797 SR
Queue Stats
298W - 254L
2,131 MMR
Party 1
Susano
Susano
Platinum I
QueLeDeisAlF6
Susano
Platinum I
Level 121
God Stats
33W - 23L
1,913 SR
Queue Stats
202W - 181L
2,010 MMR
Solo
Khepri
Khepri
Platinum III
Swifn
Khepri
Platinum III
Level 159
God Stats
5W - 3L
1,867 SR
Queue Stats
129W - 117L
2,099 MMR
Solo
Janus
Janus
Diamond II
Sêrgy
Janus
Diamond II
Level 120
God Stats
7W - 3L
1,853 SR
Queue Stats
63W - 53L
2,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D4RKWIZ4RD
Mercury
17
3 / 2 / 5
9,703
606
9,713
12,601
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 12
9,112
570
6,148
14,171
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Kartvelian
Ah Muzen Cab
18
6 / 1 / 3
10,760
673
10,024
10,230
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
Tanero
Achilles
18
10 / 1 / 1
11,171
698
14,534
16,019
19,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 7
9,271
579
8,802
6,652
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
FenrirThothCamazotzGilgamesh

VS

Bans
ShivaCliodhnaKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 0
8,851
553
8,052
11,925
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Combustiøn
Thanatos
16
5 / 4 / 1
9,190
574
9,048
13,144
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 6 / 1
9,117
570
6,659
15,045
6,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Swifn
Khepri
10
0 / 6 / 1
6,849
428
3,057
13,146
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sêrgy
Janus
15
0 / 3 / 2
8,445
528
6,709
8,531
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
L
Thanatos
Combustiøn
Thanatos
5
4
1
1.38
W
Mercury
D4RKWIZ4RD
Mercury
3
2
5
2.75
W
3
1
12
9
W
Ah Muzen Cab
Kartvelian
Ah Muzen Cab
6
1
3
7.5
L
1
6
1
0.25
L
Khepri
Swifn
Khepri
0
6
1
0.08
L
Janus
Sêrgy
Janus
0
3
2
0.33
W
Achilles
Tanero
Achilles
10
1
1
10.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,221
Damage
33,525
59,673
Taken
61,791
42,839
Mitigated
35,972
16,031
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,052
3,226
0
3,349
11,925
3,610
0
1,041
10,884
0
63,925
L
Thanatos
Combustiøn
Thanatos
9,048
3,375
0
10,075
13,144
9,697
0
2,931
10,213
0
69,583
W
Mercury
D4RKWIZ4RD
Mercury
9,713
6,180
0
616
12,601
5,108
0
1,896
10,705
0
92,471
W
6,148
772
813
4,276
14,171
13,508
0
3,617
10,554
19,548
6,518
W
Ah Muzen Cab
Kartvelian
Ah Muzen Cab
10,024
4,436
0
3,378
10,230
2,953
417
1,989
8,241
0
95,148
L
6,659
1,828
0
4,224
15,045
6,074
0
1,190
13,855
0
60,363
L
Khepri
Swifn
Khepri
3,057
708
0
1,121
13,146
13,474
0
4,520
8,626
13,731
0
L
Janus
Sêrgy
Janus
6,709
311
0
1,091
8,531
3,117
0
4,762
3,769
74,572
0
W
Achilles
Tanero
Achilles
14,534
5,081
0
5,380
16,019
19,610
672
1,983
14,036
0
67,434
W
8,802
1,241
116
1,452
6,652
1,660
0
2,061
4,591
65,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,017
Gold Earned
42,452
555
Minions Killed
566
0
Camps Cleared
0
1,740,121
Distance Traveled
1,679,063
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,851
553
136
9
0
316,645
4
L
Thanatos
9,190
574
115
7
0
364,097
4
W
Mercury
9,703
606
125
8
0
382,065
1
W
Artio
9,112
570
43
3
0
340,236
8
W
Ah Muzen Cab
10,760
673
137
9
0
337,072
1
L
Susano
9,117
570
136
9
0
335,018
1
L
Khepri
6,849
428
20
1
0
318,036
4
L
Janus
8,445
528
159
10
0
345,267
4
W
Achilles
11,171
698
119
7
0
359,125
6
W
Agni
9,271
579
131
8
0
321,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role