Player Matchup

Bakasura
Bakasura
ExFallen
Bakasura
Level 125
God Stats
1W - 1L
1,275 SR
Queue Stats
202W - 201L
1,549 Elo+
Solo
Chronos
Chronos
Fzzy
Chronos
Level 145
God Stats
1W - 2L
1,166 SR
Queue Stats
109W - 92L
1,560 Elo+
Solo
Ganesha
Ganesha
Gerrawn
Ganesha
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 46L
1,806 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Miqo101
Ah Muzen Cab
Level 109
God Stats
6W - 0L
1,896 SR
Queue Stats
135W - 122L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
Shsona
Erlang Shen
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
67W - 60L
1,447 Elo+
Party 2
Team Averages
Level 122
1,508 SR
1,594 Elo+

VS

Team Averages
Level 140
1,496 SR
1,528 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DarkDragonStar
Cerberus
Level 159
God Stats
4W - 3L
1,482 SR
Queue Stats
250W - 206L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
Erosong
The Morrigan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ExFallen
Bakasura
16
5 / 2 / 19
10,825
902
10,479
14,882
12,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Fzzy
Chronos
17
4 / 1 / 20
10,095
841
15,872
9,592
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Gerrawn
Ganesha
16
0 / 4 / 25
10,027
836
8,301
17,085
23,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Miqo101
Ah Muzen Cab
19
12 / 1 / 12
11,441
953
30,361
9,497
5,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Shsona
Erlang Shen
16
5 / 4 / 16
10,828
902
9,157
14,334
17,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 6 / 8
9,627
802
7,616
20,625
25,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
 
Bellona
14
5 / 6 / 4
9,224
769
10,618
14,086
17,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
 
Bastet
16
2 / 4 / 8
9,150
763
11,619
16,144
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
16
2 / 4 / 8
9,703
809
8,301
19,201
18,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Erosong
The Morrigan
15
1 / 6 / 5
8,456
705
8,883
10,810
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
26
Kills
12
12
Deaths
26
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
6
8
1
L
Bellona
 
Bellona
5
6
4
1.17
L
Bastet
 
Bastet
2
4
8
1.5
L
Cerberus
2
4
8
1.5
L
The Morrigan
Erosong
The Morrigan
1
6
5
0.58
W
Bakasura
ExFallen
Bakasura
5
2
19
7.25
W
Chronos
Fzzy
Chronos
4
1
20
14
W
Ganesha
Gerrawn
Ganesha
0
4
25
3.13
W
Ah Muzen Cab
Miqo101
Ah Muzen Cab
12
1
12
18
W
Erlang Shen
Shsona
Erlang Shen
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,170
Damage
47,037
65,390
Taken
80,866
63,822
Mitigated
73,451
26,272
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,616
669
1,032
2,804
20,625
25,098
84
7,226
13,102
14,256
0
L
Bellona
 
Bellona
10,618
1,442
987
812
14,086
17,515
0
4,468
8,977
64
17,047
L
Bastet
 
Bastet
11,619
1,818
3,109
6,027
16,144
7,747
552
4,617
10,916
0
24,784
L
Cerberus
8,301
306
0
5,351
19,201
18,102
330
5,088
13,159
19,315
0
L
The Morrigan
Erosong
The Morrigan
8,883
1,429
1,051
1,462
10,810
4,989
775
3,932
6,220
30,572
0
W
Bakasura
ExFallen
Bakasura
10,479
5,788
3,522
4,338
14,882
12,080
907
4,749
10,133
0
11,123
W
Chronos
Fzzy
Chronos
15,872
5,509
901
2,871
9,592
5,554
1,493
4,584
5,008
33,492
0
W
Ganesha
Gerrawn
Ganesha
8,301
739
1,015
1,430
17,085
23,067
447
7,492
9,593
17,005
0
W
Ah Muzen Cab
Miqo101
Ah Muzen Cab
30,361
9,207
1,822
2,901
9,497
5,467
2,424
3,037
6,460
0
76,930
W
Erlang Shen
Shsona
Erlang Shen
9,157
2,741
4,444
3,028
14,334
17,654
617
5,002
9,332
1,667
10,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
46,160
176
Minions Killed
152
0
Camps Cleared
0
1,221,698
Distance Traveled
1,130,930
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,627
802
23
2
0
243,953
3
L
Bellona
9,224
769
12
1
0
213,089
5
L
Bastet
9,150
763
40
3
0
246,483
3
L
Cerberus
9,703
809
31
3
0
223,785
0
L
The Morrigan
8,456
705
46
4
0
203,620
1
W
Bakasura
10,825
902
25
2
0
222,295
1
W
Chronos
10,095
841
46
4
0
257,665
1
W
Ganesha
10,027
836
0
0
0
248,011
0
W
Ah Muzen Cab
11,441
953
92
8
0
256,257
3
W
Erlang Shen
10,828
902
13
1
0
237,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role