Player Matchup

Arachne
Arachne
Deidara69X
Arachne
Level 105
God Stats
19W - 20L
1,466 SR
Queue Stats
323W - 301L
1,601 Elo+
Solo
Ra
Ra
Delirious_128
Ra
Level 160
God Stats
4W - 7L
1,184 SR
Queue Stats
281W - 274L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 84
God Stats
77W - 72L
1,428 SR
Queue Stats
319W - 337L
1,419 Elo+
Party 1
Atlas
Atlas
Quaboogie__
Atlas
Level 54
God Stats
1W - 0L
1,660 SR
Queue Stats
5W - 4L
1,359 Elo+
Solo
Rama
Rama
Screamschado
Rama
Level 84
God Stats
2W - 5L
1,374 SR
Queue Stats
289W - 305L
1,440 Elo+
Party 1
Team Averages
Level 97
1,422 SR
1,472 Elo+

VS

Team Averages
Level 129
1,553 SR
1,570 Elo+
Da Ji
Da Ji
Child Of EL
Da Ji
Level 144
God Stats
19W - 16L
1,545 SR
Queue Stats
149W - 158L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Havenlight
Kukulkan
Level 79
God Stats
2W - 1L
1,461 SR
Queue Stats
2W - 1L
1,661 Elo+
Solo
Bastet
Bastet
Meat0Spanker
Bastet
Level 151
God Stats
12W - 9L
1,750 SR
Queue Stats
273W - 246L
1,564 Elo+
Solo
Neith
Neith
Wallas_Wll
Neith
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 296L
1,558 Elo+
Solo
Tiamat
Tiamat
ibkingpin17
Tiamat
Level 149
God Stats
21W - 14L
1,508 SR
Queue Stats
235W - 255L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deidara69X
Arachne
19
14 / 1 / 6
11,584
681
22,063
17,210
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 4
9,458
556
5,452
10,695
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Pink CATctus
Cthulhu
17
8 / 5 / 2
10,598
623
12,625
15,237
10,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 9
8,400
494
9,091
9,642
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 3 / 7
8,506
500
2,640
13,298
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,121
537
8,125
16,284
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Havenlight
Kukulkan
13
1 / 7 / 1
7,824
460
6,271
8,442
2,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
4 / 6 / 2
9,650
568
14,286
22,365
16,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
1 / 6 / 1
8,246
485
7,974
10,996
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
2 / 1 / 1
9,417
554
8,824
10,113
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
27
Kills
12
12
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Arachne
Deidara69X
Arachne
14
1
6
17
W
1
3
4
1
L
Kukulkan
Havenlight
Kukulkan
1
7
1
0.21
L
Bastet
4
6
2
0.83
W
Cthulhu
Pink CATctus
Cthulhu
8
5
2
1.8
W
3
0
9
7.5
W
1
3
7
1.5
L
Neith
1
6
1
0.25
L
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
45,480
66,082
Taken
68,200
33,681
Mitigated
35,921
27,751
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
1,130
0
1,124
16,284
6,971
0
4,739
11,545
0
62,829
W
Arachne
Deidara69X
Arachne
22,063
13,285
0
8,809
17,210
8,311
495
2,909
14,301
0
86,282
W
5,452
698
196
4,018
10,695
3,447
280
5,819
4,876
71,033
0
L
Kukulkan
Havenlight
Kukulkan
6,271
239
0
0
8,442
2,834
0
5,098
3,344
44,445
0
L
Bastet
14,286
4,985
0
9,103
22,365
16,344
0
10,127
12,238
0
68,796
W
Cthulhu
Pink CATctus
Cthulhu
12,625
1,642
0
4,642
15,237
10,326
214
390
14,847
57,885
0
W
9,091
2,978
227
3,112
9,642
7,852
218
1,997
7,645
37,836
0
W
2,640
1,721
0
6,747
13,298
3,745
242
3,980
9,318
0
64,417
L
Neith
7,974
3,008
0
2,330
10,996
4,341
0
4,705
6,291
0
55,537
L
Tiamat
8,824
1,147
0
4,418
10,113
5,431
423
2,499
7,614
80,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
44,258
593
Minions Killed
546
0
Camps Cleared
0
1,780,037
Distance Traveled
1,620,133
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,121
537
83
5
0
340,121
1
W
Arachne
11,584
681
125
7
0
428,222
3
W
Ra
9,458
556
166
10
0
344,730
5
L
Kukulkan
7,824
460
91
5
0
344,101
2
L
Bastet
9,650
568
122
7
0
305,868
5
W
Cthulhu
10,598
623
129
8
0
349,115
0
W
Atlas
8,400
494
59
3
0
358,262
3
W
Rama
8,506
500
114
7
0
299,708
1
L
Neith
8,246
485
100
6
0
286,775
4
L
Tiamat
9,417
554
150
9
0
343,268
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role