Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ChibZ1998
Ne Zha
Level 83
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 4L
1,306 Elo+
Party 1
Raijin
Raijin
Kostival
Raijin
Level 108
God Stats
1W - 1L
1,705 SR
Queue Stats
183W - 172L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
Manchev59370
Kumbhakarna
Level 145
God Stats
3W - 7L
1,265 SR
Queue Stats
450W - 458L
1,524 Elo+
Solo
Hades
Hades
sebstone123
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,765 Elo+
Solo
Team Averages
Level 98
1,451 SR
1,531 Elo+

VS

Team Averages
Level 114
1,557 SR
1,556 Elo+
Chaac
Chaac
DeathByLight
Chaac
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,639 Elo+
Solo
Thor
Thor
SiggeNation
Thor
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,551 Elo+
Solo
Khepri
Khepri
litiak
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,479 Elo+
Solo
Agni
Agni
muffin monkey96
Agni
Level 119
God Stats
16W - 12L
1,644 SR
Queue Stats
814W - 804L
1,467 Elo+
Solo
Vulcan
Vulcan
zSpokyy-
Vulcan
Level 160
God Stats
3W - 1L
1,643 SR
Queue Stats
19W - 24L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 8
9,055
755
8,019
10,975
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ne Zha
ChibZ1998
Ne Zha
16
7 / 7 / 6
10,018
835
13,410
13,730
6,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
Kostival
Raijin
16
2 / 5 / 8
9,140
762
9,563
10,484
4,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Manchev59370
Kumbhakarna
15
1 / 6 / 8
9,002
750
4,405
22,691
19,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 8 / 6
8,873
739
8,873
19,199
11,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 16
10,895
908
19,603
15,015
22,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 4 / 14
10,125
844
9,754
10,175
6,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
litiak
Khepri
18
4 / 2 / 21
11,143
929
7,330
16,213
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 4 / 12
10,346
862
9,404
7,591
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
zSpokyy-
Vulcan
18
7 / 1 / 15
10,936
911
21,175
6,071
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
16
Kills
32
32
Deaths
16
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
8
1.33
L
Ne Zha
ChibZ1998
Ne Zha
7
7
6
1.43
W
8
5
16
3.2
L
Raijin
Kostival
Raijin
2
5
8
1.2
L
Kumbhakarna
Manchev59370
Kumbhakarna
1
6
8
0.83
W
8
4
14
3.75
W
Khepri
litiak
Khepri
4
2
21
7.25
W
5
4
12
2.75
L
2
8
6
0.63
W
Vulcan
zSpokyy-
Vulcan
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,270
Damage
67,266
77,079
Taken
55,065
46,606
Mitigated
56,273
24,264
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,019
3,748
1,671
1,108
10,975
4,532
1,049
3,774
7,021
0
16,342
L
Ne Zha
ChibZ1998
Ne Zha
13,410
3,336
1,079
3,033
13,730
6,419
430
7,779
5,895
0
21,286
W
19,603
2,667
554
3,557
15,015
22,396
529
6,900
8,115
88
30,541
L
Raijin
Kostival
Raijin
9,563
943
2,219
1,778
10,484
4,795
312
4,155
6,262
37,026
0
L
Kumbhakarna
Manchev59370
Kumbhakarna
4,405
543
841
6,141
22,691
19,171
209
11,369
11,167
8,314
0
W
9,754
2,314
1,122
1,468
10,175
6,613
1,380
4,029
6,146
0
11,546
W
Khepri
litiak
Khepri
7,330
701
1,071
4,263
16,213
20,828
441
5,854
10,359
13,496
0
W
9,404
452
392
742
7,591
3,636
1,791
3,769
3,822
26,206
0
L
8,873
1,052
698
5,696
19,199
11,689
0
10,871
8,105
20,633
0
W
Vulcan
zSpokyy-
Vulcan
21,175
10,010
3,139
1,711
6,071
2,800
1,002
2,289
3,782
49,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
53,445
117
Minions Killed
128
0
Camps Cleared
0
982,619
Distance Traveled
1,129,549
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,055
755
18
2
0
198,857
0
L
Ne Zha
10,018
835
14
1
0
200,266
0
W
Chaac
10,895
908
7
1
0
208,023
0
L
Raijin
9,140
762
54
5
0
202,683
0
L
Kumbhakarna
9,002
750
8
1
0
208,989
0
W
Thor
10,125
844
2
0
0
218,680
0
W
Khepri
11,143
929
20
2
0
245,550
0
W
Agni
10,346
862
40
3
0
213,897
0
L
Hades
8,873
739
23
2
0
171,824
2
W
Vulcan
10,936
911
59
5
0
243,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role