Player Matchup

Ne Zha
Ne Zha
Chumber
Ne Zha
Level 145
God Stats
13W - 7L
1,602 SR
Queue Stats
114W - 101L
1,550 Elo+
Solo
Terra
Terra
DaleDW
Terra
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 245L
1,554 Elo+
Solo
Chronos
Chronos
TheSystem90
Chronos
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,525 Elo+
Solo
Team Averages
Level 124
1,534 SR
1,543 Elo+

VS

Team Averages
Level 84
1,437 SR
1,417 Elo+
Anubis
Anubis
MustardCat69
Anubis
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 3L
1,489 Elo+
Solo
Fenrir
Fenrir
Panacea06
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,394 Elo+
Party 1
Neith
Neith
QQPachew
Neith
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chumber
Ne Zha
20
10 / 10 / 5
15,779
751
21,279
20,602
8,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
DaleDW
Terra
20
8 / 0 / 9
16,623
792
16,589
26,885
30,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
TheSystem90
Chronos
18
0 / 8 / 12
13,306
634
5,732
21,967
9,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 4 / 8
15,010
715
21,535
17,845
9,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Panacea06
Fenrir
18
2 / 8 / 11
13,452
641
12,674
19,654
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
QQPachew
Neith
19
6 / 6 / 10
15,166
722
25,215
17,330
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
18
Kills
18
18
Deaths
18
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chumber
Ne Zha
10
10
5
1.25
W
Terra
DaleDW
Terra
8
0
9
12.5
L
Anubis
10
4
8
3.5
L
Fenrir
Panacea06
Fenrir
2
8
11
0.94
L
Neith
QQPachew
Neith
6
6
10
1.83
W
Chronos
TheSystem90
Chronos
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
59,424
69,454
Taken
54,829
48,741
Mitigated
34,294
14,397
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chumber
Ne Zha
21,279
5,049
0
2,599
20,602
8,973
1,977
5,160
15,171
0
73,140
W
Terra
DaleDW
Terra
16,589
2,295
1,374
6,938
26,885
30,336
291
8,320
18,327
41,680
0
L
Anubis
21,535
1,672
0
8,095
17,845
9,407
1,463
7,743
10,102
62,109
0
L
Fenrir
Panacea06
Fenrir
12,674
3,017
0
2,026
19,654
18,348
104
6,296
13,358
0
32,623
L
Neith
QQPachew
Neith
25,215
8,729
0
3,083
17,330
6,539
1,418
9,022
8,308
0
80,101
W
Chronos
TheSystem90
Chronos
5,732
1,185
0
3,486
21,967
9,432
866
8,415
13,148
48,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
43,628
222
Minions Killed
242
5
Camps Cleared
13
1,097,906
Distance Traveled
994,061
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,779
751
55
3
4
344,426
3
W
Terra
16,623
792
55
3
0
384,057
5
L
Anubis
15,010
715
80
4
6
312,997
5
L
Fenrir
13,452
641
40
2
4
347,926
3
L
Neith
15,166
722
122
6
3
333,138
2
W
Chronos
13,306
634
112
5
1
369,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role