Player Matchup

Erlang Shen
Erlang Shen
KikiBrokva
Erlang Shen
Level 68
God Stats
6W - 9L
1,283 SR
Queue Stats
296W - 350L
1,388 Elo+
Solo
Ra
Ra
Signore-m1
Ra
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
104W - 111L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
Skull1169
Cthulhu
Level 60
God Stats
1W - 3L
1,444 SR
Queue Stats
23W - 31L
1,284 Elo+
Solo
Anhur
Anhur
oliviergri
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,134 Elo+
Party 2
Neith
Neith
xX-TrySavitar-Xx
Neith
Level 30
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 51L
1,134 Elo+
Party 2
Team Averages
Level 43
1,446 SR
1,215 Elo+

VS

Team Averages
Level 77
1,414 SR
1,438 Elo+
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Banbino_new
Medusa
Level 52
God Stats
3W - 2L
1,258 SR
Queue Stats
39W - 51L
1,434 Elo+
Party 1
Eset
Eset
Bence11i
Eset
Level 44
God Stats
2W - 1L
1,300 SR
Queue Stats
38W - 47L
1,414 Elo+
Party 1
Ymir
Ymir
G-aBi_9
Ymir
Level 73
God Stats
13W - 8L
1,561 SR
Queue Stats
52W - 57L
1,391 Elo+
Solo
Fenrir
Fenrir
ShadUB7
Fenrir
Level 121
God Stats
82W - 93L
1,453 SR
Queue Stats
169W - 176L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KikiBrokva
Erlang Shen
12
4 / 0 / 3
7,000
583
5,296
7,151
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 5 / 2
5,860
488
2,534
6,515
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skull1169
Cthulhu
11
1 / 4 / 0
6,610
551
6,528
10,494
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
9
0 / 4 / 2
5,681
473
1,851
7,735
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
5,639
470
5,019
7,274
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 5 / 1
6,440
537
5,447
5,667
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
5 / 1 / 5
6,819
568
6,380
6,411
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
5 / 1 / 1
7,480
623
6,268
6,676
2,908
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
G-aBi_9
Ymir
11
3 / 1 / 8
7,140
595
2,948
6,588
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ShadUB7
Fenrir
12
4 / 1 / 4
7,046
587
5,971
10,526
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
19
19
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
5
1
0.5
W
Medusa
5
1
5
7.5
W
Eset
5
1
1
5.5
W
Ymir
G-aBi_9
Ymir
3
1
8
7
L
Erlang Shen
KikiBrokva
Erlang Shen
4
0
3
5.5
W
Fenrir
ShadUB7
Fenrir
4
1
4
6
L
1
5
2
0.4
L
Cthulhu
Skull1169
Cthulhu
1
4
0
0.25
L
Anhur
0
4
2
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
27,014
39,169
Taken
35,868
14,467
Mitigated
14,471
8,619
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,447
652
0
172
5,667
1,079
676
1,228
4,400
36,692
0
W
Medusa
6,380
2,492
0
1,913
6,411
1,976
792
321
6,090
0
31,072
W
Eset
6,268
879
336
2,826
6,676
2,908
654
4,606
1,662
40,985
0
W
Ymir
G-aBi_9
Ymir
2,948
936
269
2,932
6,588
4,639
84
756
5,832
18,500
0
L
Erlang Shen
KikiBrokva
Erlang Shen
5,296
2,573
0
2,055
7,151
2,893
822
2,324
4,665
0
34,538
W
Fenrir
ShadUB7
Fenrir
5,971
1,227
0
2,461
10,526
3,869
777
1,665
8,822
0
44,162
L
2,534
306
72
887
6,515
1,919
174
3,316
3,035
27,331
0
L
Cthulhu
Skull1169
Cthulhu
6,528
190
47
2,998
10,494
6,176
88
5,573
4,869
34,857
0
L
Anhur
1,851
728
0
1,259
7,735
1,457
284
1,712
6,023
0
20,606
L
5,019
2,083
0
1,301
7,274
2,022
0
1,360
5,914
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
34,925
275
Minions Killed
316
0
Camps Cleared
0
1,123,663
Distance Traveled
1,180,479
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,440
537
63
5
0
208,573
4
W
Medusa
6,819
568
58
5
0
232,400
0
W
Eset
7,480
623
95
8
0
227,976
2
W
Ymir
7,140
595
27
2
0
230,228
2
L
Erlang Shen
7,000
583
70
6
0
251,896
1
W
Fenrir
7,046
587
73
6
0
281,302
0
L
Ra
5,860
488
37
3
0
216,970
2
L
Cthulhu
6,610
551
75
6
0
215,305
0
L
Anhur
5,681
473
48
4
0
226,564
2
L
Neith
5,639
470
45
4
0
212,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role