Player Matchup

Sol
Sol
Platinum I
AventFull
Sol
Platinum I
Level 123
God Stats
5W - 4L
1,753 SR
Queue Stats
34W - 27L
2,072 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,753 SR
2,072 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,604 SR
1,634 MMR
Gilgamesh
Gilgamesh
Gold IV
xZerefWyvernx
Gilgamesh
Gold IV
Level 106
God Stats
34W - 20L
1,604 SR
Queue Stats
227W - 191L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 0
16,602
922
21,147
20,785
11,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
BastetLokiBakasuraSkadiChronos

VS

Bans
Ah Muzen CabKaliIzanamiSetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
xZerefWyvernx
Gilgamesh
20
4 / 4 / 0
15,568
865
15,723
29,432
23,878
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
L
Gilgamesh
xZerefWyvernx
Gilgamesh
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
15,723
20,785
Taken
29,432
11,988
Mitigated
23,878
9,003
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,147
7,431
0
9,003
20,785
11,988
3,020
1,141
19,644
106,264
7,946
L
Gilgamesh
xZerefWyvernx
Gilgamesh
15,723
4,662
0
6,016
29,432
23,878
1,265
19,470
9,962
982
113,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
15,568
198
Minions Killed
172
10
Camps Cleared
5
315,863
Distance Traveled
366,481
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,602
922
198
11
10
315,863
1
L
Gilgamesh
15,568
865
172
10
5
366,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role