Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ballin_Jaguar
Danzaburou
Level 127
God Stats
24W - 19L
1,535 SR
Queue Stats
266W - 260L
1,620 Elo+
Solo
Fafnir
Fafnir
DragonlordDavid
Fafnir
Level 160
God Stats
17W - 31L
1,654 SR
Queue Stats
644W - 642L
1,526 Elo+
Solo
Mercury
Mercury
FlavorT0wn
Mercury
Level 72
God Stats
6W - 2L
1,840 SR
Queue Stats
85W - 73L
1,648 Elo+
Solo
Hel
Hel
SUPERIORR_MINDZZ
Hel
Level 121
God Stats
6W - 12L
1,571 SR
Queue Stats
381W - 396L
1,497 Elo+
Solo
Team Averages
Level 128
1,620 SR
1,558 Elo+

VS

Team Averages
Level 107
1,639 SR
1,561 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Littlejoe1216
Anubis
Level 126
God Stats
2W - 0L
1,891 SR
Queue Stats
42W - 27L
1,681 Elo+
Party 2
Artemis
Artemis
WUMBO6969
Artemis
Level 14
God Stats
4W - 0L
1,805 SR
Queue Stats
13W - 6L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 6 / 4
8,030
669
4,081
13,951
15,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ballin_Jaguar
Danzaburou
16
3 / 3 / 2
9,706
809
8,585
10,872
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 2
8,557
713
6,858
13,032
8,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
FlavorT0wn
Mercury
14
2 / 9 / 0
8,217
685
7,491
13,456
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 2
7,547
629
4,299
15,454
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 10
9,847
821
9,237
8,763
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
15
0 / 1 / 17
9,685
807
5,000
9,211
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
16
4 / 1 / 17
9,640
803
4,793
11,656
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 0 / 13
11,011
918
14,559
11,290
6,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
WUMBO6969
Artemis
18
11 / 2 / 13
11,009
917
25,399
9,146
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
6
Kills
28
28
Deaths
6
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
4
0.33
W
Bastet
 
Bastet
4
2
10
4.5
W
Ganesha
 
Ganesha
0
1
17
8.5
W
Kumbhakarna
 
Kumbhakarna
4
1
17
12.5
L
Danzaburou
Ballin_Jaguar
Danzaburou
3
3
2
1.33
L
1
2
2
1
L
Mercury
FlavorT0wn
Mercury
2
9
0
0.22
W
9
0
13
15.5
L
0
8
2
0.13
W
Artemis
WUMBO6969
Artemis
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,314
Damage
58,988
66,765
Taken
50,066
38,014
Mitigated
38,880
10,082
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,081
588
158
1,088
13,951
15,384
0
5,568
8,383
0
16,672
W
Bastet
 
Bastet
9,237
2,399
0
1,385
8,763
4,372
3,726
1,339
7,350
0
34,433
W
Ganesha
 
Ganesha
5,000
290
0
1,017
9,211
10,983
53
2,248
6,805
20,302
0
W
Kumbhakarna
 
Kumbhakarna
4,793
500
549
2,956
11,656
12,752
837
3,565
7,821
14,876
0
L
Danzaburou
Ballin_Jaguar
Danzaburou
8,585
4,514
0
2,048
10,872
3,646
0
3,795
7,077
0
35,510
L
6,858
665
0
3,543
13,032
8,675
0
3,293
9,739
26,494
0
L
Mercury
FlavorT0wn
Mercury
7,491
2,001
0
483
13,456
4,599
0
5,649
7,807
0
16,239
W
14,559
901
0
6,924
11,290
6,158
1,067
2,108
9,152
45,536
0
L
4,299
315
1,326
1,436
15,454
5,710
0
6,047
9,407
11,481
0
W
Artemis
WUMBO6969
Artemis
25,399
14,154
0
1,373
9,146
4,615
2,663
1,279
7,781
0
62,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
51,192
168
Minions Killed
245
0
Camps Cleared
0
1,099,674
Distance Traveled
1,296,813
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,030
669
22
2
0
198,838
0
W
Bastet
9,847
821
59
5
0
282,858
1
W
Ganesha
9,685
807
8
1
0
259,011
5
W
Kumbhakarna
9,640
803
41
3
0
274,493
4
L
Danzaburou
9,706
809
58
5
0
232,606
3
L
Fafnir
8,557
713
42
4
0
238,396
0
L
Mercury
8,217
685
31
3
0
248,552
1
W
Anubis
11,011
918
71
6
0
245,273
2
L
Hel
7,547
629
15
1
0
181,282
4
W
Artemis
11,009
917
66
6
0
235,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role