Player Matchup

Ares
Ares
ALAKAMARSHMALLOW
Ares
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 176L
1,504 Elo+
Party 2
Poseidon
Poseidon
AYE_YO_JP
Poseidon
Level 69
God Stats
2W - 2L
1,387 SR
Queue Stats
42W - 37L
1,497 Elo+
Solo
Mercury
Mercury
MysticPhoenix255
Mercury
Level 89
God Stats
34W - 19L
1,703 SR
Queue Stats
153W - 142L
1,540 Elo+
Party 2
Skadi
Skadi
Takeoutthanos
Skadi
Level 128
God Stats
12W - 14L
1,417 SR
Queue Stats
64W - 52L
1,494 Elo+
Solo
Chaac
Chaac
megood101
Chaac
Level 64
God Stats
3W - 5L
1,378 SR
Queue Stats
339W - 346L
1,482 Elo+
Solo
Team Averages
Level 93
1,477 SR
1,503 Elo+

VS

Team Averages
Level 96
1,668 SR
1,428 Elo+
Da Ji
Da Ji
AndyNocturne
Da Ji
Level 57
God Stats
2W - 3L
1,539 SR
Queue Stats
141W - 173L
1,447 Elo+
Party 1
Atlas
Atlas
MissesOliver
Atlas
Level 150
God Stats
1W - 1L
1,772 SR
Queue Stats
76W - 78L
1,464 Elo+
Party 1
Achilles
Achilles
MulletLizard
Achilles
Level 16
God Stats
0W - 2L
1,807 SR
Queue Stats
59W - 83L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
WeeMidge94
Nu Wa
Level 129
God Stats
10W - 4L
1,706 SR
Queue Stats
47W - 74L
1,448 Elo+
Party 3
Hou Yi
Hou Yi
mojojojo2466
Hou Yi
Level 127
God Stats
4W - 5L
1,519 SR
Queue Stats
41W - 67L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 11
13,049
567
14,447
27,202
40,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
AYE_YO_JP
Poseidon
17
3 / 8 / 10
11,609
505
12,606
12,503
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 5 / 7
15,200
661
24,146
19,885
8,799
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 7 / 7
13,602
591
14,462
16,702
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
megood101
Chaac
18
2 / 4 / 9
12,440
541
16,058
25,475
27,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 11
12,210
531
15,997
24,051
11,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 8 / 13
10,343
450
10,335
27,428
32,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
MulletLizard
Achilles
17
5 / 4 / 3
11,219
488
13,605
23,973
32,608
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
15
4 / 7 / 8
10,324
449
14,843
15,082
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
16
8 / 8 / 5
11,434
497
11,732
21,504
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
32
Kills
29
31
Deaths
37
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
7
11
1.79
W
Poseidon
AYE_YO_JP
Poseidon
3
8
10
1
L
8
10
11
1.35
L
4
8
13
1.31
L
Achilles
MulletLizard
Achilles
5
4
3
1.63
W
13
5
7
3.3
W
7
7
7
1.5
L
Nu Wa
4
7
8
1.14
W
Chaac
megood101
Chaac
2
4
9
1.63
L
Hou Yi
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,719
Damage
66,512
101,767
Taken
112,038
84,904
Mitigated
90,241
20,230
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,447
1,529
0
2,699
27,202
40,305
941
8,117
18,739
36,274
549
W
Poseidon
AYE_YO_JP
Poseidon
12,606
1,527
0
1,559
12,503
3,317
1,488
4,568
7,657
75,311
0
L
15,997
4,412
0
3,991
24,051
11,322
0
4,854
19,037
0
70,723
L
10,335
3,942
417
2,968
27,428
32,732
0
10,033
16,993
36,668
0
L
Achilles
MulletLizard
Achilles
13,605
4,770
0
6,532
23,973
32,608
24
4,312
19,481
0
62,322
W
24,146
12,995
0
2,583
19,885
8,799
2,464
3,696
15,937
0
160,674
W
14,462
6,620
453
5,268
16,702
5,442
5,604
4,404
11,784
0
95,435
L
Nu Wa
14,843
2,897
0
3,307
15,082
5,490
798
5,929
8,955
56,681
0
W
Chaac
megood101
Chaac
16,058
3,435
0
7,668
25,475
27,041
325
4,632
20,555
0
84,174
L
Hou Yi
11,732
5,401
0
4,458
21,504
8,089
0
5,253
16,151
0
66,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,900
Gold Earned
55,530
612
Minions Killed
435
0
Camps Cleared
0
2,150,873
Distance Traveled
1,871,377
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,049
567
25
1
0
394,706
1
W
Poseidon
11,609
505
106
5
0
423,001
2
L
Da Ji
12,210
531
87
4
0
386,892
7
L
Atlas
10,343
450
42
2
0
358,352
3
L
Achilles
11,219
488
118
5
0
411,214
0
W
Mercury
15,200
661
184
8
0
498,691
10
W
Skadi
13,602
591
147
6
0
391,286
5
L
Nu Wa
10,324
449
93
4
0
346,310
5
W
Chaac
12,440
541
150
7
0
443,189
7
L
Hou Yi
11,434
497
95
4
0
368,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role