Player Matchup

Loki
Loki
ChocoSuhpreme
Loki
Level 160
God Stats
65W - 54L
1,620 SR
Queue Stats
347W - 388L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
FoxSuhpreme
Baron Samedi
Level 119
God Stats
32W - 14L
1,643 SR
Queue Stats
79W - 77L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
Martian Vertex
Baba Yaga
Level 117
God Stats
37W - 40L
1,594 SR
Queue Stats
423W - 469L
1,505 Elo+
Party 1
Shiva
Shiva
Smokecityvet
Shiva
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
450W - 542L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Snakefang69
Cthulhu
Level 137
God Stats
2W - 2L
1,553 SR
Queue Stats
176W - 182L
1,553 Elo+
Party 1
Team Averages
Level 116
1,582 SR
1,508 Elo+

VS

Team Averages
Level 82
1,519 SR
1,432 Elo+
Hades
Hades
Arnold Zonico
Hades
Level 155
God Stats
45W - 31L
1,550 SR
Queue Stats
186W - 215L
1,322 Elo+
Solo
Hercules
Hercules
D9-TetraHydro
Hercules
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 269L
1,378 Elo+
Solo
Atlas
Atlas
ESPETERO27
Atlas
Level 34
God Stats
26W - 32L
1,768 SR
Queue Stats
136W - 125L
1,517 Elo+
Solo
Set
Set
KungFuFerret620
Set
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
50W - 55L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Slobama
Jormungandr
Level 33
God Stats
2W - 4L
1,279 SR
Queue Stats
60W - 84L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 11
13,170
627
22,936
13,828
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
FoxSuhpreme
Baron Samedi
17
9 / 3 / 19
11,549
550
16,224
12,373
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Martian Vertex
Baba Yaga
18
7 / 2 / 13
11,201
533
16,079
10,496
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 12
10,192
485
7,743
15,957
16,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Snakefang69
Cthulhu
19
11 / 0 / 16
12,162
579
19,232
18,482
21,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
7,203
343
2,243
6,756
2,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
D9-TetraHydro
Hercules
13
0 / 13 / 1
7,719
368
5,520
27,470
9,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Atlas
11
3 / 9 / 0
8,707
415
7,222
22,786
16,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 16 / 2
7,046
336
3,230
18,157
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Slobama
Jormungandr
16
3 / 6 / 3
10,283
490
17,533
21,105
15,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
48
Kills
6
6
Deaths
48
71
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
18
0
11
23.5
L
Hercules
D9-TetraHydro
Hercules
0
13
1
0.04
L
Atlas
3
9
0
0.33
W
Baron Samedi
FoxSuhpreme
Baron Samedi
9
3
19
6.17
L
0
16
2
0.06
W
Baba Yaga
Martian Vertex
Baba Yaga
7
2
13
6.75
L
Jormungandr
Slobama
Jormungandr
3
6
3
0.75
W
3
1
12
9
W
Cthulhu
Snakefang69
Cthulhu
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,214
Damage
35,748
71,136
Taken
96,274
54,543
Mitigated
48,740
19,174
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,243
170
19
1,655
6,756
2,415
717
3,441
3,315
24,371
0
W
22,936
10,281
0
1,154
13,828
6,250
744
3,032
10,796
0
109,853
L
Hercules
D9-TetraHydro
Hercules
5,520
1,930
0
3,138
27,470
9,585
0
18,057
9,278
0
33,047
L
Atlas
7,222
3,182
1,690
2,429
22,786
16,913
0
13,111
9,562
18,049
0
W
Baron Samedi
FoxSuhpreme
Baron Samedi
16,224
1,956
2,799
4,241
12,373
5,941
3,038
6,401
5,972
69,543
0
L
3,230
1,123
245
380
18,157
3,921
0
7,358
10,775
0
14,691
W
Baba Yaga
Martian Vertex
Baba Yaga
16,079
912
0
3,242
10,496
4,367
1,828
4,987
5,509
86,534
0
L
Jormungandr
Slobama
Jormungandr
17,533
3,738
0
875
21,105
15,906
0
9,086
11,412
62,425
0
W
7,743
1,939
325
4,348
15,957
16,544
2,520
8,075
7,882
0
40,447
W
Cthulhu
Snakefang69
Cthulhu
19,232
2,701
427
2,638
18,482
21,441
1,983
4,503
13,979
85,889
3,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,274
Gold Earned
40,958
573
Minions Killed
271
0
Camps Cleared
0
2,065,395
Distance Traveled
1,507,362
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,203
343
60
3
0
164,901
0
W
Loki
13,170
627
151
7
0
469,606
2
L
Hercules
7,719
368
63
3
0
318,768
4
L
Atlas
8,707
415
12
1
0
347,645
0
W
Baron Samedi
11,549
550
107
5
0
394,994
0
L
Set
7,046
336
21
1
0
303,474
0
W
Baba Yaga
11,201
533
123
6
0
362,110
0
L
Jormungandr
10,283
490
115
5
0
372,574
2
W
Shiva
10,192
485
65
3
0
411,491
0
W
Cthulhu
12,162
579
127
6
0
427,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role