Player Matchup

Amaterasu
Amaterasu
FallAlone_420
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,242 Elo+
Party 1
Medusa
Medusa
Mr_Dibi
Medusa
Level 37
God Stats
23W - 23L
1,441 SR
Queue Stats
61W - 83L
1,269 Elo+
Party 1
Bellona
Bellona
grausam885Otter
Bellona
Level 47
God Stats
23W - 23L
1,548 SR
Queue Stats
143W - 191L
1,411 Elo+
Solo
He Bo
He Bo
jackeathor
He Bo
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 220L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
l_KinG_BoB_l
Tsukuyomi
Level 71
God Stats
4W - 11L
1,386 SR
Queue Stats
85W - 110L
1,355 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,326 Elo+

VS

Team Averages
Level 60
1,509 SR
1,395 Elo+
Jormungandr
Jormungandr
AREPA_MIXTA
Jormungandr
Level 79
God Stats
5W - 2L
1,738 SR
Queue Stats
76W - 70L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
Hooky6T9
Baba Yaga
Level 48
God Stats
2W - 2L
1,474 SR
Queue Stats
112W - 149L
1,351 Elo+
Solo
Artio
Artio
Jagson_PL
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
SchutzAccount
Neith
Level 49
God Stats
28W - 33L
1,440 SR
Queue Stats
100W - 128L
1,387 Elo+
Solo
Bakasura
Bakasura
light-ticket062
Bakasura
Level 80
God Stats
8W - 7L
1,393 SR
Queue Stats
94W - 98L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FallAlone_420
Amaterasu
9
0 / 0 / 1
5,127
466
3,134
5,725
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Mr_Dibi
Medusa
9
0 / 2 / 0
5,048
459
4,441
7,398
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,789
435
3,701
10,564
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
10
4 / 4 / 2
5,962
542
4,703
6,967
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
l_KinG_BoB_l
Tsukuyomi
7
2 / 5 / 1
5,328
484
4,353
7,449
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AREPA_MIXTA
Jormungandr
11
0 / 0 / 2
6,335
576
3,634
5,378
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Hooky6T9
Baba Yaga
10
4 / 4 / 1
6,455
587
4,857
6,281
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Jagson_PL
Artio
10
3 / 0 / 4
6,304
573
3,903
7,676
6,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 0 / 6
5,716
520
4,650
5,182
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
11
7 / 3 / 3
7,034
639
7,344
8,821
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
15
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AREPA_MIXTA
Jormungandr
0
0
2
1
L
Amaterasu
FallAlone_420
Amaterasu
0
0
1
0.5
W
Baba Yaga
Hooky6T9
Baba Yaga
4
4
1
1.13
W
Artio
Jagson_PL
Artio
3
0
4
5
L
Medusa
Mr_Dibi
Medusa
0
2
0
0
W
1
0
6
4
L
0
5
0
0
L
He Bo
4
4
2
1.25
L
Tsukuyomi
l_KinG_BoB_l
Tsukuyomi
2
5
1
0.5
W
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
24,388
38,103
Taken
33,338
14,840
Mitigated
16,556
9,768
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AREPA_MIXTA
Jormungandr
3,634
1,250
0
994
5,378
3,931
218
0
5,378
33,369
0
L
Amaterasu
FallAlone_420
Amaterasu
3,134
1,081
0
1,578
5,725
2,366
0
3,200
2,450
0
15,412
W
Baba Yaga
Hooky6T9
Baba Yaga
4,857
586
0
809
6,281
1,972
804
3,847
2,434
23,415
0
W
Artio
Jagson_PL
Artio
3,903
183
320
3,533
7,676
6,137
135
0
7,676
16,246
0
L
Medusa
Mr_Dibi
Medusa
4,441
2,196
167
2,817
7,398
2,128
634
1,711
5,446
0
25,574
W
4,650
2,288
337
2,715
5,182
1,461
855
0
5,182
0
28,715
L
3,701
1,113
0
3,307
10,564
6,316
0
2,528
7,766
0
21,884
L
He Bo
4,703
1,088
0
1,596
6,967
2,075
487
3,914
3,003
26,144
0
L
Tsukuyomi
l_KinG_BoB_l
Tsukuyomi
4,353
1,659
0
303
7,449
1,955
0
1,041
5,846
0
22,340
W
Bakasura
7,344
5,392
0
3,747
8,821
3,055
0
856
7,965
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
31,844
189
Minions Killed
246
0
Camps Cleared
0
959,735
Distance Traveled
1,011,146
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,335
576
72
7
0
208,011
1
L
Amaterasu
5,127
466
38
3
0
233,566
0
W
Baba Yaga
6,455
587
30
3
0
185,211
2
W
Artio
6,304
573
18
2
0
227,201
4
L
Medusa
5,048
459
44
4
0
198,987
0
W
Neith
5,716
520
59
5
0
161,018
0
L
Bellona
4,789
435
38
3
0
195,581
0
L
He Bo
5,962
542
33
3
0
188,244
0
L
Tsukuyomi
5,328
484
36
3
0
143,357
0
W
Bakasura
7,034
639
67
6
0
229,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role