Player Matchup

Kukulkan
Kukulkan
JJ-The-Lad69
Kukulkan
Level 37
God Stats
10W - 5L
1,399 SR
Queue Stats
72W - 118L
1,204 Elo+
Solo
Horus
Horus
Sogoo2beGodly
Horus
Level 63
God Stats
17W - 10L
1,408 SR
Queue Stats
170W - 235L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zenishiku
Ah Muzen Cab
Level 67
God Stats
9W - 6L
1,663 SR
Queue Stats
56W - 78L
1,540 Elo+
Solo
Team Averages
Level 56
1,490 SR
1,378 Elo+

VS

Team Averages
Level 74
1,546 SR
1,463 Elo+
Odin
Odin
Ghigaboo
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 1
Medusa
Medusa
Jammboy1
Medusa
Level 114
God Stats
1W - 3L
1,419 SR
Queue Stats
66W - 65L
1,427 Elo+
Party 1
Merlin
Merlin
MaccaSax
Merlin
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
69W - 62L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJ-The-Lad69
Kukulkan
14
2 / 8 / 4
11,231
624
5,043
13,332
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 12
13,188
733
7,145
21,224
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Zenishiku
Ah Muzen Cab
20
11 / 2 / 3
14,340
797
24,553
16,707
6,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 5 / 8
10,970
609
7,786
17,513
17,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Jammboy1
Medusa
18
4 / 2 / 5
12,857
714
19,143
13,815
5,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
MaccaSax
Merlin
15
4 / 8 / 3
11,744
652
10,142
13,543
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
9
10
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
1
5
8
1
W
Kukulkan
JJ-The-Lad69
Kukulkan
2
8
4
0.5
L
Medusa
Jammboy1
Medusa
4
2
5
3.25
L
Merlin
MaccaSax
Merlin
4
8
3
0.69
W
2
0
12
8
W
Ah Muzen Cab
Zenishiku
Ah Muzen Cab
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
37,071
51,263
Taken
44,871
37,012
Mitigated
26,146
21,981
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,786
1,006
395
634
17,513
17,262
744
2,167
15,194
0
21,395
W
Kukulkan
JJ-The-Lad69
Kukulkan
5,043
331
0
593
13,332
4,190
28
1,634
11,698
16,574
0
L
Medusa
Jammboy1
Medusa
19,143
7,717
0
4,170
13,815
5,283
613
2,856
10,891
0
71,248
L
Merlin
MaccaSax
Merlin
10,142
869
0
1,127
13,543
3,601
318
767
12,622
33,766
0
W
7,145
3,898
3,414
9,825
21,224
25,984
419
3,972
17,252
0
17,534
W
Ah Muzen Cab
Zenishiku
Ah Muzen Cab
24,553
8,340
0
8,149
16,707
6,838
2,674
4,943
11,764
109
112,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
35,571
192
Minions Killed
225
11
Camps Cleared
5
987,948
Distance Traveled
920,146
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,970
609
48
3
1
347,581
1
W
Kukulkan
11,231
624
29
2
3
295,623
3
L
Medusa
12,857
714
126
7
2
332,753
8
L
Merlin
11,744
652
51
3
2
239,812
0
W
Horus
13,188
733
12
1
2
349,253
0
W
Ah Muzen Cab
14,340
797
151
8
6
343,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role