Player Matchup

Thanatos
Thanatos
Moementz
Thanatos
Level 108
God Stats
28W - 12L
1,727 SR
Queue Stats
162W - 138L
1,500 Elo+
Party 2
Hera
Hera
NetflixOriginal
Hera
Level 158
God Stats
3W - 2L
1,775 SR
Queue Stats
106W - 85L
1,595 Elo+
Party 1
Anhur
Anhur
RiellRR
Anhur
Level 69
God Stats
8W - 6L
1,818 SR
Queue Stats
416W - 375L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
Warr57
Guan Yu
Level 109
God Stats
3W - 4L
1,664 SR
Queue Stats
36W - 29L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
XxLostvV
Kuzenbo
Level 160
God Stats
4W - 4L
1,290 SR
Queue Stats
436W - 333L
1,598 Elo+
Party 1
Team Averages
Level 121
1,655 SR
1,527 Elo+

VS

Team Averages
Level 119
1,536 SR
1,526 Elo+
Odin
Odin
BlaringMsPiggy
Odin
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
275W - 285L
1,552 Elo+
Solo
Neith
Neith
LTHP_Moon
Neith
Level 96
God Stats
11W - 14L
1,446 SR
Queue Stats
709W - 683L
1,557 Elo+
Solo
Sylvanus
Sylvanus
MikanGoddessAnju
Sylvanus
Level 84
God Stats
11W - 6L
1,712 SR
Queue Stats
65W - 60L
1,496 Elo+
Party 3
Anubis
Anubis
Tenshi_Tennouji
Anubis
Level 125
God Stats
37W - 37L
1,443 SR
Queue Stats
358W - 365L
1,495 Elo+
Party 3
Hera
Hera
joiwi
Hera
Level 159
God Stats
45W - 28L
1,581 SR
Queue Stats
370W - 355L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Moementz
Thanatos
20
5 / 8 / 6
13,387
535
13,784
19,893
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 13 / 2
12,800
512
15,698
16,530
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
RiellRR
Anhur
20
5 / 7 / 4
12,931
517
11,256
22,881
7,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Warr57
Guan Yu
16
1 / 12 / 2
10,818
433
4,399
20,578
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
XxLostvV
Kuzenbo
15
4 / 9 / 6
10,895
436
7,511
28,364
36,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 18
14,031
561
18,425
20,093
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LTHP_Moon
Neith
20
6 / 7 / 13
13,885
555
10,851
17,018
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 0 / 27
13,326
533
7,877
14,378
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
9 / 4 / 19
14,898
596
23,229
15,021
10,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
joiwi
Hera
20
17 / 5 / 6
15,361
614
23,505
15,790
6,951
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
20
Kills
49
49
Deaths
20
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
13
4
18
5.5
W
Neith
LTHP_Moon
Neith
6
7
13
1.79
W
4
0
27
17.5
L
Thanatos
Moementz
Thanatos
5
8
6
1
L
5
13
2
0.46
L
Anhur
RiellRR
Anhur
5
7
4
1
W
9
4
19
4.63
L
Guan Yu
Warr57
Guan Yu
1
12
2
0.17
L
Kuzenbo
XxLostvV
Kuzenbo
4
9
6
0.78
W
Hera
joiwi
Hera
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
83,887
108,246
Taken
82,300
73,672
Mitigated
53,650
23,343
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,425
4,904
0
7,460
20,093
8,426
1,064
5,533
14,259
0
90,995
W
Neith
LTHP_Moon
Neith
10,851
3,464
0
2,593
17,018
6,115
8,355
4,146
12,763
0
93,552
W
7,877
2,275
3,481
5,103
14,378
21,629
1,821
3,997
10,237
27,002
10,043
L
Thanatos
Moementz
Thanatos
13,784
4,624
0
13,209
19,893
6,605
3,022
6,449
13,357
0
99,310
L
15,698
4,051
221
1,064
16,530
4,726
95
8,249
8,093
65,837
0
L
Anhur
RiellRR
Anhur
11,256
4,896
0
4,532
22,881
7,749
2,610
8,643
14,164
0
103,422
W
23,229
879
0
3,814
15,021
10,529
445
4,862
9,880
115,292
0
L
Guan Yu
Warr57
Guan Yu
4,399
210
0
2,464
20,578
18,049
64
12,252
8,268
0
43,078
L
Kuzenbo
XxLostvV
Kuzenbo
7,511
2,330
60
1,793
28,364
36,543
0
17,684
10,457
29,014
0
W
Hera
joiwi
Hera
23,505
6,424
0
4,473
15,790
6,951
1,737
5,598
10,050
124,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,831
Gold Earned
71,501
542
Minions Killed
662
0
Camps Cleared
0
2,165,265
Distance Traveled
2,258,294
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,031
561
111
4
0
494,129
5
W
Neith
13,885
555
169
7
0
405,231
1
W
Sylvanus
13,326
533
45
2
0
461,562
8
L
Thanatos
13,387
535
126
5
0
493,117
1
L
Hera
12,800
512
127
5
0
409,458
2
L
Anhur
12,931
517
168
7
0
425,138
0
W
Anubis
14,898
596
167
7
0
414,993
4
L
Guan Yu
10,818
433
95
4
0
388,878
1
L
Kuzenbo
10,895
436
26
1
0
448,674
7
W
Hera
15,361
614
170
7
0
482,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role