Player Matchup

Anubis
Anubis
MajorProphet
Anubis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 22L
924 Elo+
Party 1
Kuzenbo
Kuzenbo
Weezyhubbard18
Kuzenbo
Level 56
God Stats
3W - 5L
1,195 SR
Queue Stats
7W - 24L
924 Elo+
Party 1
Bellona
Bellona
lafronda
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,092 Elo+
Party 1
Team Averages
Level 50
1,398 SR
980 Elo+

VS

Team Averages
Level 60
1,381 SR
1,195 Elo+
Merlin
Merlin
CallMeNasty628
Merlin
Level 63
God Stats
28W - 28L
1,144 SR
Queue Stats
89W - 121L
1,162 Elo+
Solo
Vulcan
Vulcan
SmokedChickenBoi
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 66L
1,200 Elo+
Party 2
Hel
Hel
shadowmuncher69
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 93L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 0 / 6
11,647
776
9,995
9,195
3,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 11
11,239
749
5,238
16,668
20,901
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
lafronda
Bellona
15
7 / 1 / 7
10,976
732
12,005
11,836
9,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,616
574
10,999
10,903
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 9 / 0
8,146
543
5,488
9,533
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 0
9,274
618
5,792
9,509
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
17
Kills
1
1
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anubis
7
0
6
10
L
0
9
0
0
W
3
0
11
8.5
W
Bellona
lafronda
Bellona
7
1
7
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
22,279
37,699
Taken
29,945
34,067
Mitigated
7,551
14,852
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,999
624
0
402
10,903
2,679
0
5,631
5,272
36,047
0
W
Anubis
9,995
350
403
4,143
9,195
3,529
1,755
6,344
2,719
62,049
0
L
5,488
2,402
188
440
9,533
1,864
0
5,960
3,573
24,318
0
W
5,238
1,665
895
6,640
16,668
20,901
254
8,767
7,566
21,656
0
W
Bellona
lafronda
Bellona
12,005
2,026
0
2,771
11,836
9,637
368
7,136
4,318
0
41,483
L
5,792
324
362
549
9,509
3,008
0
4,045
5,464
26,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
26,036
189
Minions Killed
147
10
Camps Cleared
3
862,432
Distance Traveled
773,046
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,616
574
55
4
0
278,924
3
W
Anubis
11,647
776
110
7
4
265,190
0
L
Vulcan
8,146
543
44
3
3
259,443
2
W
Kuzenbo
11,239
749
30
2
1
299,608
1
W
Bellona
10,976
732
49
3
5
297,634
1
L
Hel
9,274
618
48
3
0
234,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role