Player Matchup

Charybdis
Charybdis
SirLeprachaun
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
drjoachim
Kukulkan
Level 84
God Stats
17W - 31L
1,591 SR
Queue Stats
352W - 447L
1,430 Elo+
Solo
Odin
Odin
nerdlegend
Odin
Level 160
God Stats
1W - 0L
1,706 SR
Queue Stats
9W - 17L
1,972 Elo+
Party 1
Team Averages
Level 87
1,599 SR
1,707 Elo+

VS

Team Averages
Level 77
1,445 SR
1,403 Elo+
Da Ji
Da Ji
ErgoDream
Da Ji
Level 46
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo
Olorun
Olorun
Slurpebabb
Olorun
Level 67
God Stats
3W - 4L
1,264 SR
Queue Stats
31W - 31L
1,263 Elo+
Solo
Odin
Odin
nasreatt
Odin
Level 117
God Stats
14W - 12L
1,333 SR
Queue Stats
397W - 474L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SirLeprachaun
Charybdis
13
3 / 2 / 3
8,749
673
5,488
5,854
2,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
drjoachim
Kukulkan
14
2 / 1 / 5
8,835
680
7,276
8,596
3,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 6
9,476
729
5,386
11,536
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ErgoDream
Da Ji
11
1 / 3 / 3
8,059
620
4,632
6,521
2,278
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Slurpebabb
Olorun
14
2 / 2 / 2
9,155
704
9,415
8,970
3,368
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
12
1 / 3 / 3
8,459
651
8,265
10,359
12,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ErgoDream
Da Ji
1
3
3
0.83
W
Charybdis
SirLeprachaun
Charybdis
3
2
3
2.25
L
Olorun
Slurpebabb
Olorun
2
2
2
1.5
W
Kukulkan
drjoachim
Kukulkan
2
1
5
4.5
L
Odin
1
3
3
0.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
22,312
25,986
Taken
25,850
16,925
Mitigated
17,724
3,042
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ErgoDream
Da Ji
4,632
1,415
0
84
6,521
2,278
567
1,184
5,337
0
11,718
W
Charybdis
SirLeprachaun
Charybdis
5,488
3,509
0
704
5,854
2,306
860
2,235
3,619
0
17,542
L
Olorun
Slurpebabb
Olorun
9,415
4,004
282
1,367
8,970
3,368
913
3,294
5,676
43,586
0
W
Kukulkan
drjoachim
Kukulkan
7,276
867
84
1,318
8,596
3,664
623
3,908
4,688
35,595
0
L
Odin
8,265
1,791
253
590
10,359
12,078
0
3,270
7,089
0
23,562
W
5,386
540
0
936
11,536
10,955
0
4,244
7,292
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
25,673
133
Minions Killed
140
6
Camps Cleared
6
696,120
Distance Traveled
731,050
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,059
620
21
2
1
226,959
5
W
Charybdis
8,749
673
36
3
1
200,639
0
L
Olorun
9,155
704
71
5
5
248,833
0
W
Kukulkan
8,835
680
66
5
2
243,242
1
L
Odin
8,459
651
48
4
0
255,258
6
W
Odin
9,476
729
31
2
3
252,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role